tictactoe.cpp
来自「奇趣公司比较新的qt/emd版本」· C++ 代码 · 共 172 行
CPP
172 行
/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QtGui>#include "tictactoe.h"TicTacToe::TicTacToe(QWidget *parent) : QWidget(parent){}QSize TicTacToe::minimumSizeHint() const{ return QSize(200, 200);}QSize TicTacToe::sizeHint() const{ return QSize(200, 200);}void TicTacToe::setState(const QString &newState){ turnNumber = 0; myState = "---------"; int position = 0; while (position < 9 && position < newState.length()) { QChar mark = newState.at(position); if (mark == Cross || mark == Nought) { ++turnNumber; myState.replace(position, 1, mark); } position++; } update();}QString TicTacToe::state() const{ return myState;}void TicTacToe::clearBoard(){ myState = "---------"; turnNumber = 0; update();}void TicTacToe::mousePressEvent(QMouseEvent *event){ if (turnNumber == 9) { clearBoard(); update(); } else { for (int position = 0; position < 9; ++position) { QRect cell = cellRect(position / 3, position % 3); if (cell.contains(event->pos())) { if (myState.at(position) == Empty) { if (turnNumber % 2 == 0) myState.replace(position, 1, Cross); else myState.replace(position, 1, Nought); ++turnNumber; update(); } } } }}void TicTacToe::paintEvent(QPaintEvent * /* event */){ QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); painter.setPen(QPen(Qt::darkGreen, 1)); painter.drawLine(cellWidth(), 0, cellWidth(), height()); painter.drawLine(2 * cellWidth(), 0, 2 * cellWidth(), height()); painter.drawLine(0, cellHeight(), width(), cellHeight()); painter.drawLine(0, 2 * cellHeight(), width(), 2 * cellHeight()); painter.setPen(QPen(Qt::darkBlue, 2)); for (int position = 0; position < 9; ++position) { QRect cell = cellRect(position / 3, position % 3); if (myState.at(position) == Cross) { painter.drawLine(cell.topLeft(), cell.bottomRight()); painter.drawLine(cell.topRight(), cell.bottomLeft()); } else if (myState.at(position) == Nought) { painter.drawEllipse(cell); } } painter.setPen(QPen(Qt::yellow, 3)); for (int position = 0; position < 9; position = position + 3) { if (myState.at(position) != Empty && myState.at(position + 1) == myState.at(position) && myState.at(position + 2) == myState.at(position)) { int y = cellRect((position / 3), 0).center().y(); painter.drawLine(0, y, width(), y); turnNumber = 9; } } for (int position = 0; position < 3; ++position) { if (myState.at(position) != Empty && myState.at(position + 3) == myState.at(position) && myState.at(position + 6) == myState.at(position)) { int x = cellRect(0, position).center().x(); painter.drawLine(x, 0, x, height()); turnNumber = 9; } } if (myState.at(0) != Empty && myState.at(4) == myState.at(0) && myState.at(8) == myState.at(0)) { painter.drawLine(0, 0, width(), height()); turnNumber = 9; } if (myState.at(2) != Empty && myState.at(4) == myState.at(2) && myState.at(6) == myState.at(2)) { painter.drawLine(0, height(), width(), 0); turnNumber = 9; }}QRect TicTacToe::cellRect(int row, int column) const{ const int HMargin = width() / 30; const int VMargin = height() / 30; return QRect(column * cellWidth() + HMargin, row * cellHeight() + VMargin, cellWidth() - 2 * HMargin, cellHeight() - 2 * VMargin);}
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