📄 fortunethread.cpp
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/******************************************************************************** Copyright (C) 2004-2007 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QtNetwork>#include "fortunethread.h"FortuneThread::FortuneThread(QObject *parent) : QThread(parent), quit(false){}FortuneThread::~FortuneThread(){ quit = true; cond.wakeOne(); wait();}void FortuneThread::requestNewFortune(const QString &hostName, quint16 port){ QMutexLocker locker(&mutex); this->hostName = hostName; this->port = port; if (!isRunning()) start(); else cond.wakeOne();}void FortuneThread::run(){ mutex.lock(); QString serverName = hostName; quint16 serverPort = port; mutex.unlock(); while (!quit) { const int Timeout = 5 * 1000; QTcpSocket socket; socket.connectToHost(serverName, serverPort); if (!socket.waitForConnected(Timeout)) { emit error(socket.error(), socket.errorString()); return; } while (socket.bytesAvailable() < (int)sizeof(quint16)) { if (!socket.waitForReadyRead(Timeout)) { emit error(socket.error(), socket.errorString()); return; } } quint16 blockSize; QDataStream in(&socket); in.setVersion(QDataStream::Qt_4_0); in >> blockSize; while (socket.bytesAvailable() < blockSize) { if (!socket.waitForReadyRead(Timeout)) { emit error(socket.error(), socket.errorString()); return; } } QMutexLocker locker(&mutex); QString fortune; in >> fortune; emit newFortune(fortune); cond.wait(&mutex); serverName = hostName; serverPort = port; }}
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