cannonfield.cpp

来自「奇趣公司比较新的qt/emd版本」· C++ 代码 · 共 93 行

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/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QPaintEvent>#include <QPainter>#include "cannonfield.h"CannonField::CannonField(QWidget *parent)    : QWidget(parent){    currentAngle = 45;    currentForce = 0;    setPalette(QPalette(QColor(250, 250, 200)));    setAutoFillBackground(true);}void CannonField::setAngle(int angle){    if (angle < 5)        angle = 5;    if (angle > 70)        angle = 70;    if (currentAngle == angle)        return;    currentAngle = angle;    update(cannonRect());    emit angleChanged(currentAngle);}void CannonField::setForce(int force){    if (force < 0)        force = 0;    if (currentForce == force)        return;    currentForce = force;    emit forceChanged(currentForce);}void CannonField::paintEvent(QPaintEvent * /* event */){    QPainter painter(this);    painter.setPen(Qt::NoPen);    painter.setBrush(Qt::blue);    painter.translate(0, height());    painter.drawPie(QRect(-35, -35, 70, 70), 0, 90 * 16);    painter.rotate(-currentAngle);    painter.drawRect(QRect(30, -5, 20, 10));}QRect CannonField::cannonRect() const{    QRect result(0, 0, 50, 50);    result.moveBottomLeft(rect().bottomLeft());    return result;}

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