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📄 mainwindow.cpp

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 2007-2007 Trolltech ASA. All rights reserved.**** This file is part of the example classes of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QtGui>#include "mainwindow.h"#include "diagramscene.h"#include "diagramitem.h"#include "commands.h"MainWindow::MainWindow(){    undoStack = new QUndoStack();    createActions();    createMenus();    connect(undoStack, SIGNAL(canRedoChanged(bool)),            redoAction, SLOT(setEnabled(bool)));    connect(undoStack, SIGNAL(canUndoChanged(bool)),            undoAction, SLOT(setEnabled(bool)));    createUndoView();    diagramScene = new DiagramScene();    QBrush pixmapBrush(QPixmap(":/images/cross.png").scaled(30, 30));    diagramScene->setBackgroundBrush(pixmapBrush);    diagramScene->setSceneRect(QRect(0, 0, 500, 500));    connect(diagramScene, SIGNAL(itemMoved(DiagramItem *, const QPointF &)),            this, SLOT(itemMoved(DiagramItem *, const QPointF &)));    setWindowTitle("Undo Framework");    QGraphicsView *view = new QGraphicsView(diagramScene);    setCentralWidget(view);    resize(700, 500);}void MainWindow::createUndoView(){    undoView = new QUndoView(undoStack);    undoView->setWindowTitle(tr("Command List"));    undoView->show();    undoView->setAttribute(Qt::WA_QuitOnClose, false);}void MainWindow::createActions(){    deleteAction = new QAction(tr("&Delete Item"), this);    deleteAction->setShortcut(tr("Del"));    connect(deleteAction, SIGNAL(triggered()), this, SLOT(deleteItem()));    addBoxAction = new QAction(tr("Add &Box"), this);    addBoxAction->setShortcut(tr("Ctrl+O"));    connect(addBoxAction, SIGNAL(triggered()), this, SLOT(addBox()));    addTriangleAction = new QAction(tr("Add &Triangle"), this);    addTriangleAction->setShortcut(tr("Ctrl+T"));    connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle()));    undoAction = new QAction(tr("&Undo"), this);    undoAction->setShortcut(tr("Ctrl+Z"));    undoAction->setEnabled(false);    connect(undoAction, SIGNAL(triggered()), undoStack, SLOT(undo()));    redoAction = new QAction(tr("&Redo"), this);    QList<QKeySequence> redoShortcuts;    redoShortcuts << tr("Ctrl+Y") << tr("Shift+Ctrl+Z");    redoAction->setShortcuts(redoShortcuts);    redoAction->setEnabled(false);    connect(redoAction, SIGNAL(triggered()), undoStack, SLOT(redo()));    exitAction = new QAction(tr("E&xit"), this);    exitAction->setShortcut(tr("Ctrl+Q"));    connect(exitAction, SIGNAL(triggered()), this, SLOT(close()));    aboutAction = new QAction(tr("&About"), this);    QList<QKeySequence> aboutShortcuts;    aboutShortcuts << tr("Ctrl+A") << tr("Ctrl+B");    aboutAction->setShortcuts(aboutShortcuts);    connect(aboutAction, SIGNAL(triggered()), this, SLOT(about()));}void MainWindow::createMenus(){    fileMenu = menuBar()->addMenu(tr("&File"));    fileMenu->addAction(exitAction);    editMenu = menuBar()->addMenu(tr("&Edit"));    editMenu->addAction(undoAction);    editMenu->addAction(redoAction);    editMenu->addSeparator();    editMenu->addAction(deleteAction);    connect(editMenu, SIGNAL(aboutToShow()),            this, SLOT(itemMenuAboutToShow()));    connect(editMenu, SIGNAL(aboutToHide()),            this, SLOT(itemMenuAboutToHide()));    itemMenu = menuBar()->addMenu(tr("&Item"));    itemMenu->addAction(addBoxAction);    itemMenu->addAction(addTriangleAction);    helpMenu = menuBar()->addMenu(tr("&About"));    helpMenu->addAction(aboutAction);}void MainWindow::itemMoved(DiagramItem *movedItem,                           const QPointF &oldPosition){    undoStack->push(new MoveCommand(movedItem, oldPosition));}void MainWindow::deleteItem(){    if (diagramScene->selectedItems().isEmpty())        return;    QUndoCommand *deleteCommand = new DeleteCommand(diagramScene);    undoStack->push(deleteCommand);}void MainWindow::itemMenuAboutToHide(){    deleteAction->setEnabled(true);}void MainWindow::itemMenuAboutToShow(){    undoAction->setText(tr("Undo ") + undoStack->undoText());    redoAction->setText(tr("Redo ") + undoStack->redoText());    deleteAction->setEnabled(!diagramScene->selectedItems().isEmpty());}void MainWindow::addBox(){    QUndoCommand *addCommand = new AddCommand(DiagramItem::Box, diagramScene);    undoStack->push(addCommand);}void MainWindow::addTriangle(){    QUndoCommand *addCommand = new AddCommand(DiagramItem::Triangle,                                              diagramScene);    undoStack->push(addCommand);}void MainWindow::about(){    QMessageBox::about(this, tr("About Undo"),                       tr("The <b>Undo</b> example demonstrates how to "                          "use Qt's undo framework."));}

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