📄 ftgloutlinefont-test.cpp
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#include <cppunit/extensions/HelperMacros.h>#include <cppunit/TestCaller.h>#include <cppunit/TestCase.h>#include <cppunit/TestSuite.h>#include <assert.h>#include "Fontdefs.h"#include "FTGLOutlineFont.h"extern void buildGLContext();class FTGLOutlineFontTest : public CppUnit::TestCase{ CPPUNIT_TEST_SUITE( FTGLOutlineFontTest); CPPUNIT_TEST( testConstructor); CPPUNIT_TEST( testRender); CPPUNIT_TEST( testBadDisplayList); CPPUNIT_TEST( testGoodDisplayList); CPPUNIT_TEST_SUITE_END(); public: FTGLOutlineFontTest() : CppUnit::TestCase( "FTGLOutlineFont Test") { } FTGLOutlineFontTest( const std::string& name) : CppUnit::TestCase(name) {} ~FTGLOutlineFontTest() { } void testConstructor() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); CPPUNIT_ASSERT( outlineFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testRender() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( outlineFont->Error() == 0x97); // Invalid pixels per em CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); outlineFont->FaceSize(18); outlineFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( outlineFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testBadDisplayList() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->FaceSize(18); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_INVALID_OPERATION); } void testGoodDisplayList() { buildGLContext(); FTGLOutlineFont* outlineFont = new FTGLOutlineFont( FONT_FILE); outlineFont->FaceSize(18); outlineFont->UseDisplayList(false); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); outlineFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void setUp() {} void tearDown() {} private:};CPPUNIT_TEST_SUITE_REGISTRATION( FTGLOutlineFontTest);
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