ftglbitmapfont-test.cpp
来自「ftgl-2.1.2 夸平台的opengl显示字体」· C++ 代码 · 共 110 行
CPP
110 行
#include <cppunit/extensions/HelperMacros.h>#include <cppunit/TestCaller.h>#include <cppunit/TestCase.h>#include <cppunit/TestSuite.h>#include <assert.h>#include "Fontdefs.h"#include "FTGLBitmapFont.h"extern void buildGLContext();class FTGLBitmapFontTest : public CppUnit::TestCase{ CPPUNIT_TEST_SUITE( FTGLBitmapFontTest); CPPUNIT_TEST( testConstructor); CPPUNIT_TEST( testRender); CPPUNIT_TEST( testPenPosition); CPPUNIT_TEST( testDisplayList); CPPUNIT_TEST_SUITE_END(); public: FTGLBitmapFontTest() : CppUnit::TestCase( "FTGLBitmapFont Test") { } FTGLBitmapFontTest( const std::string& name) : CppUnit::TestCase(name) {} ~FTGLBitmapFontTest() { } void testConstructor() { buildGLContext(); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); CPPUNIT_ASSERT( bitmapFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testRender() { buildGLContext(); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); bitmapFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( bitmapFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); bitmapFont->FaceSize(18); bitmapFont->Render(GOOD_ASCII_TEST_STRING); CPPUNIT_ASSERT( bitmapFont->Error() == 0); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void testPenPosition() { buildGLContext(); float rasterPosition[4]; glRasterPos2f(0.0f,0.0f); glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition); CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[0], 0.01); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); bitmapFont->FaceSize(18); bitmapFont->Render(GOOD_ASCII_TEST_STRING); bitmapFont->Render(GOOD_ASCII_TEST_STRING); glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition); CPPUNIT_ASSERT_DOUBLES_EQUAL( 122, rasterPosition[0], 0.01); CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[1], 0.01); } void testDisplayList() { buildGLContext(); FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE); bitmapFont->FaceSize(18); int glList = glGenLists(1); glNewList( glList, GL_COMPILE); bitmapFont->Render(GOOD_ASCII_TEST_STRING); glEndList(); CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR); } void setUp() {} void tearDown() {} private:};CPPUNIT_TEST_SUITE_REGISTRATION( FTGLBitmapFontTest);
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