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📄 ftpixmapglyph.cpp

📁 ftgl-2.1.2 夸平台的opengl显示字体
💻 CPP
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#include    "FTPixmapGlyph.h"FTPixmapGlyph::FTPixmapGlyph( FT_GlyphSlot glyph):   FTGlyph( glyph),    destWidth(0),    destHeight(0),    data(0){    err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL);    if( err || ft_glyph_format_bitmap != glyph->format)    {        return;    }    FT_Bitmap bitmap = glyph->bitmap;    //check the pixel mode    //ft_pixel_mode_grays            int srcWidth = bitmap.width;    int srcHeight = bitmap.rows;        destWidth = srcWidth;    destHeight = srcHeight;        if( destWidth && destHeight)    {        data = new unsigned char[destWidth * destHeight * 2];        unsigned char* src = bitmap.buffer;        unsigned char* dest = data + ((destHeight - 1) * destWidth * 2);        size_t destStep = destWidth * 2 * 2;        for( int y = 0; y < srcHeight; ++y)        {            for( int x = 0; x < srcWidth; ++x)            {                *dest++ = static_cast<unsigned char>(255);                *dest++ = *src++;            }            dest -= destStep;        }        destHeight = srcHeight;    }    pos.X(glyph->bitmap_left);    pos.Y(srcHeight - glyph->bitmap_top);}FTPixmapGlyph::~FTPixmapGlyph(){    delete [] data;}const FTPoint& FTPixmapGlyph::Render( const FTPoint& pen){    glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0);        if( data)    {        glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);        glPixelStorei( GL_UNPACK_ALIGNMENT, 2);        glDrawPixels( destWidth, destHeight, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (const GLvoid*)data);    }            glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0);    return advance;}

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