📄 ftglyphcontainer.h
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#ifndef __FTGlyphContainer__#define __FTGlyphContainer__#include <ft2build.h>#include FT_FREETYPE_H#include FT_GLYPH_H#include "FTGL.h"#include "FTBBox.h"#include "FTPoint.h"#include "FTVector.h"class FTFace;class FTGlyph;class FTCharmap;/** * FTGlyphContainer holds the post processed FTGlyph objects. * * @see FTGlyph */class FTGL_EXPORT FTGlyphContainer{ typedef FTVector<FTGlyph*> GlyphVector; public: /** * Constructor * * @param face The Freetype face */ FTGlyphContainer( FTFace* face); /** * Destructor */ ~FTGlyphContainer(); /** * Sets the character map for the face. * * @param encoding the Freetype encoding symbol. See above. * @return <code>true</code> if charmap was valid * and set correctly */ bool CharMap( FT_Encoding encoding); /** * Get the font index of the input character. * * @param characterCode The character code of the requested glyph in the * current encoding eg apple roman. * @return The font index for the character. */ unsigned int FontIndex( const unsigned int characterCode ) const; /** * Adds a glyph to this glyph list. * * @param glyph The FTGlyph to be inserted into the container * @param characterCode The char code of the glyph NOT the glyph index. */ void Add( FTGlyph* glyph, const unsigned int characterCode); /** * Get a glyph from the glyph list * * @param characterCode The char code of the glyph NOT the glyph index * @return An FTGlyph or <code>null</code> is it hasn't been * loaded. */ const FTGlyph* const Glyph( const unsigned int characterCode) const; /** * Get the bounding box for a character. * @param characterCode The char code of the glyph NOT the glyph index */ FTBBox BBox( const unsigned int characterCode) const; /** * Returns the kerned advance width for a glyph. * * @param characterCode glyph index of the character * @param nextCharacterCode the next glyph in a string * @return advance width */ float Advance( const unsigned int characterCode, const unsigned int nextCharacterCode); /** * Renders a character * @param characterCode the glyph to be Rendered * @param nextCharacterCode the next glyph in the string. Used for kerning. * @param penPosition the position to Render the glyph * @return The distance to advance the pen position after Rendering */ FTPoint Render( const unsigned int characterCode, const unsigned int nextCharacterCode, FTPoint penPosition); /** * Queries the Font for errors. * * @return The current error code. */ FT_Error Error() const { return err;} private: /** * The FTGL face */ FTFace* face; /** * The Character Map object associated with the current face */ FTCharmap* charMap; /** * A structure to hold the glyphs */ GlyphVector glyphs; /** * Current error code. Zero means no error. */ FT_Error err;};#endif // __FTGlyphContainer__
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