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📄 ftglyph.h

📁 ftgl-2.1.2 夸平台的opengl显示字体
💻 H
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#ifndef     __FTGlyph__#define     __FTGlyph__#include <ft2build.h>#include FT_FREETYPE_H#include FT_GLYPH_H#include "FTBBox.h"#include "FTPoint.h"#include "FTGL.h"/** * FTGlyph is the base class for FTGL glyphs. * * It provides the interface between Freetype glyphs and their openGL * renderable counterparts. This is an abstract class and derived classes * must implement the <code>render</code> function.  *  * @see FTGlyphContainer * @see FTBBox * @see FTPoint * */class FTGL_EXPORT FTGlyph{    public:        /**         * Constructor         *         * @param glyph The Freetype glyph to be processed         * @param useDisplayList Enable or disable the use of Display Lists for this glyph         *                       <code>true</code> turns ON display lists.         *                       <code>false</code> turns OFF display lists.         */        FTGlyph( FT_GlyphSlot glyph, bool useDisplayList = true);        /**         * Destructor         */        virtual ~FTGlyph();        /**         * Renders this glyph at the current pen position.         *         * @param pen   The current pen position.         * @return      The advance distance for this glyph.         */        virtual const FTPoint& Render( const FTPoint& pen) = 0;                /**         * Return the advance width for this glyph.         *         * @return  advance width.         */        const FTPoint& Advance() const { return advance;}                /**         * Return the bounding box for this glyph.         *         * @return  bounding box.         */        const FTBBox& BBox() const { return bBox;}                /**         * Queries for errors.         *         * @return  The current error code.         */        FT_Error Error() const { return err;}            protected:        /**         * The advance distance for this glyph         */        FTPoint advance;        /**         * The bounding box of this glyph.         */        FTBBox bBox;                /**         * Flag to enable or disable the use of Display Lists inside FTGL         * <code>true</code> turns ON display lists.         * <code>false</code> turns OFF display lists.         */        bool useDisplayList;                /**         * Current error code. Zero means no error.         */        FT_Error err;            private:};#endif  //  __FTGlyph__

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