📄 ceilingfan.hpp
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#ifndef _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_REMOTE_CEILING_FAN_HPP_
#define _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_REMOTE_CEILING_FAN_HPP_
#include "Remote.hpp"
namespace HeadFirstDesignPatterns {
namespace Command {
namespace Remote {class CeilingFan { private: std::string location; private: int level; public: static const int HIGH = 2; public: static const int MEDIUM = 1; public: static const int LOW = 0; public: CeilingFan(std::string location) : level(0) { this->location = location; } public: virtual void high() { // turns the ceiling fan on to high level = HIGH; std::cout << location.c_str() << " ceiling fan is on high" << std::endl; } public: virtual void medium() { // turns the ceiling fan on to medium level = MEDIUM; std::cout << location.c_str() << " ceiling fan is on medium" << std::endl; } public: virtual void low() { // turns the ceiling fan on to low level = LOW; std::cout << location.c_str() << " ceiling fan is on low" << std::endl; } public: virtual void off() { // turns the ceiling fan off level = 0; std::cout << location.c_str() << " ceiling fan is off" << std::endl; } public: virtual int getSpeed() { return level; }};} // namespace Remote
} // namespace Command
} // namespace HeadFirstDesignPatterns#endif
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