📄 light.hpp
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#ifndef _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_REMOTE_LIGHT_HPP_
#define _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_REMOTE_LIGHT_HPP_
#include "Remote.hpp"
namespace HeadFirstDesignPatterns {
namespace Command {
namespace Remote {class Light { private: std::string location; public: Light(std::string location) { this->location = location; } public: virtual void on() { std::cout << location.c_str() << " light is on" << std::endl; } public: virtual void off() { std::cout << location.c_str() << " light is off" << std::endl; }};} // namespace Remote
} // namespace Command
} // namespace HeadFirstDesignPatterns#endif
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