📄 simpleplayerdlg.cpp
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// SimplePlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SimplePlayer.h"
#include "SimplePlayerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSimplePlayerDlg dialog
CSimplePlayerDlg::CSimplePlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSimplePlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSimplePlayerDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_FilterGraph = NULL;
m_SliderTimer = 0;
}
void CSimplePlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSimplePlayerDlg)
DDX_Control(pDX, IDC_TEXT, m_text);
DDX_Control(pDX, IDC_VIDEO_WINDOW, m_VideoWindow);
DDX_Control(pDX, IDC_SLIDER_GRAPH, m_SliderGraph);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSimplePlayerDlg, CDialog)
//{{AFX_MSG_MAP(CSimplePlayerDlg)
ON_EN_CHANGE(IDC_VIDEO_WINDOW, OnChangeVideoWindow)
ON_NOTIFY(NM_OUTOFMEMORY, IDC_SLIDER_GRAPH, OnOutofmemorySliderGraph)
ON_BN_CLICKED(ID_BUTTON_OPEN, OnButtonOpen)
ON_BN_CLICKED(ID_BUTTON_PLAY, OnButtonPlay)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSimplePlayerDlg message handlers
BOOL CSimplePlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// TODO: Add extra initialization here
m_VideoWindow.ModifyStyle(0, WS_CLIPCHILDREN);
m_SliderGraph.SetRange(0, 1000);
m_SliderGraph.SetPos(0);
return TRUE; // return TRUE unless you set the focus to a control
}
void CSimplePlayerDlg::OnChangeVideoWindow()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}
void CSimplePlayerDlg::OnOutofmemorySliderGraph(NMHDR* pNMHDR, LRESULT* pResult)
{
// TODO: Add your control notification handler code here
}
void CSimplePlayerDlg::OnButtonOpen()
{
// TODO: Add your control notification handler code here
CString strFilter =
"MPEG File (*.mpg;*.mpeg)|*.mpg;*.mpeg|"
"AVI File (*.avi)|*.avi|"
"Mp3 File (*.mp3)|*.mp3|"
"Wave File (*.wav)|*.wav|"
"All Files (*.*)|*.*|";
CFileDialog dlgOpen(TRUE, NULL, NULL, OFN_PATHMUSTEXIST | OFN_HIDEREADONLY,
strFilter, this);
if (IDOK == dlgOpen.DoModal())
{
CString strSourceFile = dlgOpen.GetPathName();
CString strFileName = dlgOpen.GetFileName();
// Rebuild the file playback filter graph
CSimplePlayerDlg::CreateGraph(strSourceFile);
//GetDlgItem(ID_BUTTON_OPEN)->EnableWindow(FALSE);
GetDlgItem(ID_BUTTON_PLAY)->EnableWindow(TRUE);
m_text.SetWindowText(strFileName);
}
m_FilterGraph->Run();
}
// this is our must fixed ,be careful
void CSimplePlayerDlg::CreateGraph(CString strSourceFile)
{
memcpy(PathName,strSourceFile.GetBuffer(127),127);
PathName[128] = '\0';
// MessageBox(PathName);
CSimplePlayerDlg::DestroyGraph();
m_FilterGraph = new CDXGraph();
if (m_FilterGraph->Create())
{
// Render the source clip
m_FilterGraph->RenderFile(PathName);
// Set video window and notification window
m_FilterGraph->SetDisplayWindow(m_VideoWindow.GetSafeHwnd());
m_FilterGraph->SetNotifyWindow(this->GetSafeHwnd());
// Show the first frame
m_FilterGraph->Pause();
}
}
void CSimplePlayerDlg::OnButtonPlay()
{
// TODO: Add your control notification handler code here
if (m_FilterGraph)
{
GetDlgItem(ID_BUTTON_PLAY)->EnableWindow(true);
//GetDlgItem(ID_BUTTON_IMAGE)->EnableWindow(TRUE);
GetDlgItem(ID_BUTTON_OPEN)->EnableWindow(true);
m_FilterGraph->Run();
// Start a timer
if (m_SliderTimer == 0)
{
m_SliderTimer = SetTimer(SLIDER_TIMER, 100, NULL);
}
}
}
void CSimplePlayerDlg::DestroyGraph(void)
{
if(m_FilterGraph)
{
// Stop the filter graph first
m_FilterGraph->Stop();
m_FilterGraph->SetNotifyWindow(NULL);
delete m_FilterGraph;
m_FilterGraph = NULL;
}
}
void CSimplePlayerDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if (nIDEvent == m_SliderTimer && m_FilterGraph)
{
double pos = 0, duration = 1.;
m_FilterGraph->GetCurrentPosition(&pos);
m_FilterGraph->GetDuration(&duration);
// Get the new position, and update the slider
int newPos = int(pos * 1000 / duration);
if (m_SliderGraph.GetPos() != newPos)
{
m_SliderGraph.SetPos(newPos);
}
}
/* else if(nIDEvent == m_SaveImageTimer && m_FilterGraph)
{
CVideoDlg::SaveImage(m_strFilePath);
}*/
CDialog::OnTimer(nIDEvent);
}
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