📄 simpleplayerdlg.h
字号:
// SimplePlayerDlg.h : header file
//
#if !defined(AFX_SIMPLEPLAYERDLG_H__3CF08559_1031_4C10_BD91_69EF78A1FEAB__INCLUDED_)
#define AFX_SIMPLEPLAYERDLG_H__3CF08559_1031_4C10_BD91_69EF78A1FEAB__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CSimplePlayerDlg dialog
#include <streams.h>
#include "CDXGraph.h"
#define SLIDER_TIMER 100
class CSimplePlayerDlg : public CDialog
{
// Construction
public:
CSimplePlayerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSimplePlayerDlg)
enum { IDD = IDD_SIMPLEPLAYER_DIALOG };
CStatic m_text;
CStatic m_VideoWindow;
CSliderCtrl m_SliderGraph;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSimplePlayerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CDXGraph * m_FilterGraph; // Filter Graph封装
CString m_SourceFile; // 源文件
UINT m_SliderTimer; // 定时器ID
WCHAR PathName[128];
void CreateGraph(CString strSourceFile); // 创建Filter Graph
void DestroyGraph(void); // 析构Filter Graph
// Generated message map functions
//{{AFX_MSG(CSimplePlayerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnChangeVideoWindow();
afx_msg void OnOutofmemorySliderGraph(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnButtonOpen();
afx_msg void OnButtonPlay();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SIMPLEPLAYERDLG_H__3CF08559_1031_4C10_BD91_69EF78A1FEAB__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -