📄 map.h
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// -*- C++ -*-/*************************************************************************** * blitz/array/map.h Declaration of the ArrayIndexMapping class * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * http://oonumerics.org/blitz/ * ****************************************************************************//* * ArrayIndexMapping is used to implement tensor array notation. For * example: * * Array<float, 2> A, B; * firstIndex i; * secondIndex j; * thirdIndex k; * Array<float, 3> C = A(i,j) * B(j,k); * * For expression templates purposes, something like B(j,k) is represented * by an instance of class ArrayIndexMapping. This class maps an array onto * the destination array coordinate system, e.g. B(j,k) -> C(i,j,k) */#ifndef BZ_ARRAYMAP_H#define BZ_ARRAYMAP_H#ifndef BZ_ARRAY_H #error <blitz/array/map.h> must be included via <blitz/array.h>#endifBZ_NAMESPACE(blitz)/* * _bz_doArrayIndexMapping is a helper class. It is specialized for * ranks 1, 2, 3, ..., 11. */template<int N_rank>struct _bz_doArrayIndexMapping { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, N_rank>&, const TinyVector<int,N_destRank>&, int, int, int, int, int, int, int, int, int, int, int) { // If you try to use an array index mapping on an array with // rank greater than 11, then you'll get a precondition failure // here. BZPRECONDITION(0); return T_numtype(); }};template<>struct _bz_doArrayIndexMapping<1> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 1>& array, const TinyVector<int,N_destRank>& index, int i0, int, int, int, int, int, int, int, int, int, int) { return array(index[i0]); }};template<>struct _bz_doArrayIndexMapping<2> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 2>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int, int, int, int, int, int, int, int, int) { return array(index[i0], index[i1]); }};template<>struct _bz_doArrayIndexMapping<3> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 3>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int, int, int, int, int, int, int, int) { return array(index[i0], index[i1], index[i2]); }};template<>struct _bz_doArrayIndexMapping<4> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 4>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int, int, int, int, int, int, int) { return array(index[i0], index[i1], index[i2], index[i3]); }};template<>struct _bz_doArrayIndexMapping<5> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 5>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int, int, int, int, int, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4]); }};template<>struct _bz_doArrayIndexMapping<6> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 6>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int, int, int, int, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5]); }};template<>struct _bz_doArrayIndexMapping<7> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 7>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int i6, int, int, int, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5], index[i6]); }};template<>struct _bz_doArrayIndexMapping<8> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 8>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7, int, int, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5], index[i6], index[i7]); }};template<>struct _bz_doArrayIndexMapping<9> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 9>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5], index[i6], index[i7], index[i8]); }};template<>struct _bz_doArrayIndexMapping<10> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 10>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, int) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5], index[i6], index[i7], index[i8], index[i9]); }};template<>struct _bz_doArrayIndexMapping<11> { template<typename T_numtype, int N_destRank> static T_numtype map(const Array<T_numtype, 11>& array, const TinyVector<int,N_destRank>& index, int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7, int i8, int i9, int i10) { return array(index[i0], index[i1], index[i2], index[i3], index[i4], index[i5], index[i6], index[i7], index[i8], index[i9], index[i10]); }};template<typename P_numtype, int N_rank, int N_map0, int N_map1=0, int N_map2=0, int N_map3=0, int N_map4=0, int N_map5=0, int N_map6=0, int N_map7=0, int N_map8=0, int N_map9=0, int N_map10=0>class ArrayIndexMapping {public: typedef P_numtype T_numtype; typedef const Array<T_numtype,N_rank>& T_ctorArg1; typedef int T_ctorArg2; // dummy /* * This enum block finds the maximum of the N_map0, N_map1, ..., N_map10 * parameters and stores it in maxRank10. The rank of the expression is * then maxRank10 + 1, since the IndexPlaceholders start at 0 rather than * 1. */ static const int maxRank1 = (N_map0 > N_map1) ? N_map0 : N_map1, maxRank2 = (N_map2 > maxRank1) ? N_map2 : maxRank1, maxRank3 = (N_map3 > maxRank2) ? N_map3 : maxRank2, maxRank4 = (N_map4 > maxRank3) ? N_map4 : maxRank3, maxRank5 = (N_map5 > maxRank4) ? N_map5 : maxRank4, maxRank6 = (N_map6 > maxRank5) ? N_map6 : maxRank5, maxRank7 = (N_map7 > maxRank6) ? N_map7 : maxRank6, maxRank8 = (N_map8 > maxRank7) ? N_map8 : maxRank7, maxRank9 = (N_map9 > maxRank8) ? N_map9 : maxRank8, maxRank10 = (N_map10 > maxRank9) ? N_map10 : maxRank9; static const int numArrayOperands = 1, numIndexPlaceholders = 1, rank = maxRank10 + 1; ArrayIndexMapping(const Array<T_numtype, N_rank>& array) : array_(array) { } ArrayIndexMapping(const ArrayIndexMapping<T_numtype,N_rank,N_map0, N_map1,N_map2,N_map3,N_map4,N_map5,N_map6,N_map7,N_map8,N_map9, N_map10>& z) : array_(z.array_) { }#ifdef BZ_ARRAY_EXPR_PASS_INDEX_BY_VALUE template<int N_destRank> T_numtype operator()(TinyVector<int, N_destRank> i) { return _bz_doArrayIndexMapping<N_rank>::map(array_, i, N_map0, N_map1, N_map2, N_map3, N_map4, N_map5, N_map6, N_map7, N_map8, N_map9, N_map10); }#else template<int N_destRank> T_numtype operator()(const TinyVector<int, N_destRank>& i) { return _bz_doArrayIndexMapping<N_rank>::map(array_, i, N_map0, N_map1, N_map2, N_map3, N_map4, N_map5, N_map6, N_map7, N_map8, N_map9, N_map10); }#endif int ascending(int rank) { if (N_map0 == rank) return array_.isRankStoredAscending(0); else if ((N_map1 == rank) && (N_rank > 1)) return array_.isRankStoredAscending(1); else if ((N_map2 == rank) && (N_rank > 2)) return array_.isRankStoredAscending(2); else if ((N_map3 == rank) && (N_rank > 3)) return array_.isRankStoredAscending(3); else if ((N_map4 == rank) && (N_rank > 4)) return array_.isRankStoredAscending(4); else if ((N_map5 == rank) && (N_rank > 5)) return array_.isRankStoredAscending(5); else if ((N_map6 == rank) && (N_rank > 6)) return array_.isRankStoredAscending(6); else if ((N_map7 == rank) && (N_rank > 7)) return array_.isRankStoredAscending(7); else if ((N_map8 == rank) && (N_rank > 8)) return array_.isRankStoredAscending(8); else if ((N_map9 == rank) && (N_rank > 9)) return array_.isRankStoredAscending(9); else if ((N_map10 == rank) && (N_rank > 10)) return array_.isRankStoredAscending(10); else return INT_MIN; // tiny(int()); } int ordering(int rank) { if (N_map0 == rank) return array_.ordering(0); else if ((N_map1 == rank) && (N_rank > 1)) return array_.ordering(1); else if ((N_map2 == rank) && (N_rank > 2)) return array_.ordering(2); else if ((N_map3 == rank) && (N_rank > 3)) return array_.ordering(3); else if ((N_map4 == rank) && (N_rank > 4)) return array_.ordering(4); else if ((N_map5 == rank) && (N_rank > 5)) return array_.ordering(5); else if ((N_map6 == rank) && (N_rank > 6)) return array_.ordering(6); else if ((N_map7 == rank) && (N_rank > 7)) return array_.ordering(7); else if ((N_map8 == rank) && (N_rank > 8)) return array_.ordering(8); else if ((N_map9 == rank) && (N_rank > 9)) return array_.ordering(9); else if ((N_map10 == rank) && (N_rank > 10)) return array_.ordering(10); else return INT_MIN; // tiny(int()); } int lbound(int rank) { if (N_map0 == rank) return array_.lbound(0); else if ((N_map1 == rank) && (N_rank > 1)) return array_.lbound(1); else if ((N_map2 == rank) && (N_rank > 2)) return array_.lbound(2); else if ((N_map3 == rank) && (N_rank > 3)) return array_.lbound(3); else if ((N_map4 == rank) && (N_rank > 4)) return array_.lbound(4); else if ((N_map5 == rank) && (N_rank > 5)) return array_.lbound(5); else if ((N_map6 == rank) && (N_rank > 6)) return array_.lbound(6); else if ((N_map7 == rank) && (N_rank > 7)) return array_.lbound(7); else if ((N_map8 == rank) && (N_rank > 8)) return array_.lbound(8); else if ((N_map9 == rank) && (N_rank > 9)) return array_.lbound(9); else if ((N_map10 == rank) && (N_rank > 10)) return array_.lbound(10); else return INT_MIN; // tiny(int()); } int ubound(int rank) { if (N_map0 == rank) return array_.ubound(0); else if ((N_map1 == rank) && (N_rank > 1)) return array_.ubound(1); else if ((N_map2 == rank) && (N_rank > 2)) return array_.ubound(2); else if ((N_map3 == rank) && (N_rank > 3)) return array_.ubound(3); else if ((N_map4 == rank) && (N_rank > 4)) return array_.ubound(4); else if ((N_map5 == rank) && (N_rank > 5)) return array_.ubound(5); else if ((N_map6 == rank) && (N_rank > 6)) return array_.ubound(6); else if ((N_map7 == rank) && (N_rank > 7)) return array_.ubound(7); else if ((N_map8 == rank) && (N_rank > 8)) return array_.ubound(8); else if ((N_map9 == rank) && (N_rank > 9)) return array_.ubound(9); else if ((N_map10 == rank) && (N_rank > 10)) return array_.ubound(10); else return INT_MAX; // huge(int()); } // If you have a precondition failure on this routine, it means // you are trying to use stack iteration mode on an expression // which contains an index placeholder. You must use index // iteration mode instead. int operator*() { BZPRECONDITION(0); return 0; } // See operator*() note void push(int) { BZPRECONDITION(0); } // See operator*() note void pop(int) { BZPRECONDITION(0); } // See operator*() note void advance() { BZPRECONDITION(0); } // See operator*() note void advance(int) { BZPRECONDITION(0); } // See operator*() note void loadStride(int) { BZPRECONDITION(0); } bool isUnitStride(int) const { BZPRECONDITION(0); return false; } void advanceUnitStride() { BZPRECONDITION(0); } bool canCollapse(int,int) const { BZPRECONDITION(0); return false; } T_numtype operator[](int) { BZPRECONDITION(0); return T_numtype(); } T_numtype fastRead(int) { BZPRECONDITION(0); return T_numtype(); } int suggestStride(int) const { BZPRECONDITION(0); return 0; } bool isStride(int,int) const { BZPRECONDITION(0); return true; } template<int N_rank2> void moveTo(const TinyVector<int,N_rank2>&) { BZPRECONDITION(0); return ; } void prettyPrint(BZ_STD_SCOPE(string) &str, prettyPrintFormat&) const { // NEEDS_WORK-- do real formatting for reductions str += "map[NEEDS_WORK]"; } template<typename T_shape> bool shapeCheck(const T_shape&) const { // NEEDS_WORK-- do a real shape check (tricky) return true; }private: ArrayIndexMapping() : array_( Array<T_numtype, N_rank>() ) { } const Array<T_numtype, N_rank>& array_;};BZ_NAMESPACE_END#endif // BZ_ARRAYMAP_H
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