📄 cgsolve.h
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/*************************************************************************** * blitz/array/cgsolve.h Basic conjugate gradient solver for linear systems * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * http://oonumerics.org/blitz/ * ****************************************************************************/#ifndef BZ_CGSOLVE_H#define BZ_CGSOLVE_HBZ_NAMESPACE(blitz)template<typename T_numtype>void dump(const char* name, Array<T_numtype,3>& A){ T_numtype normA = 0; for (int i=A.lbound(0); i <= A.ubound(0); ++i) { for (int j=A.lbound(1); j <= A.ubound(1); ++j) { for (int k=A.lbound(2); k <= A.ubound(2); ++k) { T_numtype tmp = A(i,j,k); normA += ::fabs(tmp); } } } normA /= A.numElements(); cout << "Average magnitude of " << name << " is " << normA << endl;}template<typename T_stencil, typename T_numtype, int N_rank, typename T_BCs>int conjugateGradientSolver(T_stencil stencil, Array<T_numtype,N_rank>& x, Array<T_numtype,N_rank>& rhs, double haltrho, const T_BCs& boundaryConditions){ // NEEDS_WORK: only apply CG updates over interior; need to handle // BCs separately. // x = unknowns being solved for (initial guess assumed) // r = residual // p = descent direction for x // q = descent direction for r RectDomain<N_rank> interior = interiorDomain(stencil, x, rhs);cout << "Interior: " << interior.lbound() << ", " << interior.ubound() << endl; // Calculate initial residual Array<T_numtype,N_rank> r = rhs.copy(); r *= -1.0; boundaryConditions.applyBCs(x); applyStencil(stencil, r, x); dump("r after stencil", r); cout << "Slice through r: " << endl << r(23,17,Range::all()) << endl; cout << "Slice through x: " << endl << x(23,17,Range::all()) << endl; cout << "Slice through rhs: " << endl << rhs(23,17,Range::all()) << endl; r *= -1.0; dump("r", r); // Allocate the descent direction arrays Array<T_numtype,N_rank> p, q; allocateArrays(x.shape(), p, q); int iteration = 0; int converged = 0; T_numtype rho = 0.; T_numtype oldrho = 0.; const int maxIterations = 1000; // Get views of interior of arrays (without boundaries) Array<T_numtype,N_rank> rint = r(interior); Array<T_numtype,N_rank> pint = p(interior); Array<T_numtype,N_rank> qint = q(interior); Array<T_numtype,N_rank> xint = x(interior); while (iteration < maxIterations) { rho = sum(r * r); if ((iteration % 20) == 0) cout << "CG: Iter " << iteration << "\t rho = " << rho << endl; // Check halting condition if (rho < haltrho) { converged = 1; break; } if (iteration == 0) { p = r; } else { T_numtype beta = rho / oldrho; p = beta * p + r; } q = 0.;// boundaryConditions.applyBCs(p); applyStencil(stencil, q, p); T_numtype pq = sum(p*q); T_numtype alpha = rho / pq; x += alpha * p; r -= alpha * q; oldrho = rho; ++iteration; } if (!converged) cout << "Warning: CG solver did not converge" << endl; return iteration;}BZ_NAMESPACE_END#endif // BZ_CGSOLVE_H
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