📄 vecassign.h
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// -*- C++ -*-/*************************************************************************** * blitz/meta/vecassign.h TinyVector assignment metaprogram * * $Id: vecassign.h,v 1.6 2005/05/07 04:17:57 julianc Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * http://oonumerics.org/blitz/ * ***************************************************************************/#ifndef BZ_META_VECASSIGN_H#define BZ_META_VECASSIGN_HBZ_NAMESPACE(blitz)template<int N, int I> class _bz_meta_vecAssign {public: static const int loopFlag = (I < N-1) ? 1 : 0; template<typename T_vector, typename T_expr, typename T_updater> static inline void fastAssign(T_vector& vec, T_expr expr, T_updater u) { u.update(vec[I], expr._bz_fastAccess(I)); _bz_meta_vecAssign<N * loopFlag, (I+1) * loopFlag> ::fastAssign(vec,expr,u); } template<typename T_vector, typename T_expr, typename T_updater> static inline void assign(T_vector& vec, T_expr expr, T_updater u) { u.update(vec[I], expr[I]); _bz_meta_vecAssign<N * loopFlag, (I+1) * loopFlag> ::assign(vec,expr,u); } template<typename T_vector, typename T_numtype, typename T_updater> static inline void assignWithArgs(T_vector& vec, T_updater u, T_numtype x0, T_numtype x1=0, T_numtype x2=0, T_numtype x3=0, T_numtype x4=0, T_numtype x5=0, T_numtype x6=0, T_numtype x7=0, T_numtype x8=0, T_numtype x9=0) { u.update(vec[I], x0); _bz_meta_vecAssign<N * loopFlag, (I+1) * loopFlag> ::assignWithArgs(vec, u, x1, x2, x3, x4, x5, x6, x7, x8, x9); } };template<>class _bz_meta_vecAssign<0,0> {public: template<typename T_vector, typename T_expr, typename T_updater> static inline void fastAssign(T_vector&, T_expr, T_updater) { } template<typename T_vector, typename T_expr, typename T_updater> static inline void assign(T_vector&, T_expr, T_updater) { } template<typename T_vector, typename T_numtype, typename T_updater> static inline void assignWithArgs(T_vector&, T_updater, T_numtype, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0, T_numtype =0) { }};BZ_NAMESPACE_END#endif // BZ_META_ASSIGN_H
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