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📄 antlr3commontoken.h

📁 antlr最新版本V3源代码
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/** \file * \brief Defines the interface for a common token. * * All token streams should provide their tokens using an instance * of this common token. A custom pointer is provided, wher you may attach * a further structure to enhance the common token if you feel the need * to do so. The C runtime will assume that a token provides implementations * of the interface functions, but all of them may be rplaced by your own * implementation if you require it. */#ifndef	_ANTLR3_COMMON_TOKEN_H#define	_ANTLR3_COMMON_TOKEN_H#include    <antlr3defs.h>/** How many tokens to allocate at once in the token factory */#define	ANTLR3_FACTORY_POOL_SIZE    512/* Base token types, wheich all lexer/parser tokens come after in sequence. *//** Indicator of an invalid token */#define	ANTLR3_TOKEN_INVALID	0#define	ANTLR3_EOR_TOKEN_TYPE	1/** Imaginary token type to cause a traversal of child nodes in a tree parser */#define	ANTLR3_TOKEN_DOWN		2/** Imaginary token type to signal the end of a stream of child nodes. */#define	ANTLR3_TOKEN_UP		3/** First token that can be used by users/genrated code */#define	ANTLR3_MIN_TOKEN_TYPE	ANTLR3_UP + 1/** End of file token */#define	ANTLR3_TOKEN_EOF	(ANTLR3_CHARSTREAM_EOF & 0xFFFFFFFF)/** Default channel for a token */#define	ANTLR3_TOKEN_DEFAULT_CHANNEL	0/** Reserved channel number for a HIDDEN token - a token that *  is hidden from the parser. */#define	HIDDEN				99/** The definition of an ANTLR3 common token structure, which all implementations * of a token stream should provide, installing any firther structures in the * custom pointer elment of this structure. * * \remark * Token streams are in essence provided by lexers or other programs that serve * as lexers. */typedef	struct ANTLR3_COMMON_TOKEN_struct{    /** The actual type of this token     */    ANTLR3_UINT32   type;    /** Indicates that a token was produced from the token factory and therefor     *  the the freeToken() method should not do anything itself because     *  token factory is responsible for deleting it.     */    ANTLR3_BOOLEAN  factoryMade;    /** The line number in the input stream where this token was derived from     */    ANTLR3_UINT64   line;    /** The charaacter position in the line that this token was derived from     */    ANTLR3_INT32    charPosition;    /** The virtual channel that this token exists in.     */    ANTLR3_UINT32   channel;    /** Pointer to the input stream that this token originated in.     */    pANTLR3_INPUT_STREAM    input;    /** What the index of this token is, 0, 1, .., n-2, n-1 tokens     */    ANTLR3_UINT64   index;    /** The chracter offset in the input stream where the text for this token     *  starts.     */    ANTLR3_UINT64   start;    /** The chracter offset in the input stream where the text for this token     *  stops.     */    ANTLR3_UINT64   stop;    /** Some token types actually do carry around their associated text, hence     * (*getText)() will return this pointer if it is not NULL     */    pANTLR3_STRING   text;    /**  Because it is a bit more of a hassle to override an ANTLR3_COMMON_TOKEN     *   as the standard structure for a token, a number of user programmable      *	 elements are allowed in a token. This is one of them.     */    ANTLR3_UINT32   user1;        /**  Because it is a bit more of a hassle to override an ANTLR3_COMMON_TOKEN     *   as the standard structure for a token, a number of user programmable      *	 elements are allowed in a token. This is one of them.     */    ANTLR3_UINT32   user2;    /**  Because it is a bit more of a hassle to override an ANTLR3_COMMON_TOKEN     *   as the standard structure for a token, a number of user programmable      *	 elements are allowed in a token. This is one of them.     */    ANTLR3_UINT32   user3;    /** Pointer to a custom element that the ANTLR3 programmer may define and install     */    void    * custom;    /** Pointer to a function that knows how to free the custom structure when the      *  token is destroyed.     */    void    (*freeCustom)(void * custom);    /* ==============================     * API      */    /** Pointer to function that returns the text pointer of a token, use     *  toString() if you want a pANTLR3_STRING version of the token.     */    pANTLR3_STRING  (*getText)(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that 'might' be able to set the text associated     *  with a token. Imaginary tokens such as an ANTLR3_CLASSIC_TOKEN may actually     *  do this, however many tokens such as ANTLR3_COMMON_TOKEN do not actaully have     *  strings associated with them but just point into the current input stream. These     *  tokens will implement this function with a function that errors out (probably     *  drastically.     */    void	    (*setText)(struct ANTLR3_COMMON_TOKEN_struct * token, pANTLR3_UINT8 text);    /** Pointer to a function that 'might' be able to set the text associated     *  with a token. Imaginary tokens such as an ANTLR3_CLASSIC_TOKEN may actually     *  do this, however many tokens such as ANTLR3_COMMON_TOKEN do not actully have     *  strings associated with them but just point into the current input stream. These     *  tokens will implement this function with a function that errors out (probably     *  drastically.     */    void	    (*setText8)(struct ANTLR3_COMMON_TOKEN_struct * token, pANTLR3_UINT8 text);    /** Pointer to a function that returns the token type of this token     */    ANTLR3_UINT32   (*getType)(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the type of this token     */    void	    (*setType)(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT32 ttype);    /** Pointer to a function that gets the 'line' number where this token resides     */    ANTLR3_UINT64   (*getLine)(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the 'line' number where this token reside     */    void	    (*setLine)(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT64 line);    /** Pointer to a function that gets the offset in the line where this token exists     */     ANTLR3_INT32    (*getCharPositionInLine)	(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the offset in the line where this token exists     */    void	    (*setCharPositionInLine)	(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_INT32 pos);    /** Pointer to a function that gets the channel that this token was placed in (parsers     *  can 'tune' to these channels.     */    ANTLR3_UINT32   (*getChannel)	(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the channel that this token should belong to     */    void	    (*setChannel)	(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT32 channel);    /** Pointer to a function that returns an index 0...n-1 of the token in the token     *  input stream.     */    ANTLR3_UINT64   (*getTokenIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function tha tcna set the token index of this token in the token     *  input stream.     */    void	    (*setTokenIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT64);    /** Pointer to a function that gets the start index in the input stream for this token.     */    ANTLR3_UINT64   (*getStartIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the start index in the input stream for this token.     */    void	    (*setStartIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT64 index);        /** Pointer to a function that gets the stop index in the input stream for this token.     */    ANTLR3_UINT64   (*getStopIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token);    /** Pointer to a function that sets the stop index in the input stream for this token.     */    void	    (*setStopIndex)	(struct ANTLR3_COMMON_TOKEN_struct * token, ANTLR3_UINT64 index);    /** Pointer to a function that returns this token as a text representation that can be      *  printed with embedded control codes such as \n replaced with the printable sequence "\\n"     *  This also yields a string structure that can be used more easilly than the pointer to      *  the input stream in certain situations.     */    pANTLR3_STRING  (*toString)		(struct ANTLR3_COMMON_TOKEN_struct * token);}    ANTLR3_COMMON_TOKEN;/** \brief ANTLR3 Token factory interface to create lots of tokens efficiently *  rather than creating and freeing lots of little bits of memory. */typedef	struct ANTLR3_TOKEN_FACTORY_struct{    /** Pointers to the array of tokens that this factory has produced so far     */    pANTLR3_COMMON_TOKEN    *pools;    /** Current pool tokens we are allocating from     */    ANTLR3_INT32	    thisPool;    /** The next token to throw out from the pool, will cause a new pool allocation     *  if this exceeds the available tokenCount     */    ANTLR3_UINT32	    nextToken;    /** Trick to initialize tokens and their API quickly, we set up this token when the     *  factory is created, then just copy the memory it uses into the new token.     */    ANTLR3_COMMON_TOKEN	    unTruc;    /** Pointer to an input stream that is using this token factory (may be NULL)     *  which will be assigned to the tokens automatically.     */    pANTLR3_INPUT_STREAM    input;    /** Pointer to a function that returns a new token     */    pANTLR3_COMMON_TOKEN    (*newToken)	    (struct ANTLR3_TOKEN_FACTORY_struct * factory);    /** Pointer to a function the destroys the factory     */    void		    (*close)	    (struct ANTLR3_TOKEN_FACTORY_struct * factory);}    ANTLR3_TOKEN_FACTORY;#endif

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