📄 alarminfo.cpp
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// AlarmInfo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "AlarmInfo.h"
#include "MyDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAlarmInfoApp
BEGIN_MESSAGE_MAP(CAlarmInfoApp, CWinApp)
//{{AFX_MSG_MAP(CAlarmInfoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAlarmInfoApp construction
CAlarmInfoApp::CAlarmInfoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CAlarmInfoApp object
CAlarmInfoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CAlarmInfoApp initialization
BOOL CAlarmInfoApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CInstanceChecker instanceChecker;
if (instanceChecker.PreviousInstanceRunning())
{
MessageBox(NULL, _T("程序已经运行!"), "信息提示器",
MB_ICONEXCLAMATION);
// SetForegroundWindow(NULL);
// SetActiveWindow(NULL);
// instanceChecker.ActivatePreviousInstance();
return FALSE;
}
LPCTSTR TestClass = AfxRegisterWndClass(0);
CWnd wndTest;
wndTest.CreateEx(WS_EX_TOOLWINDOW, TestClass, "", WS_OVERLAPPED, 0, 0, 0,
0, NULL, 0);
CMyDialog* pMainFrame = new CMyDialog;
m_pMainWnd = pMainFrame;
pMainFrame->Create(IDD_WARNING_DIALOG);
pMainFrame->ShowWindow(SW_HIDE);
pMainFrame->UpdateWindow();
return TRUE;
}
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