📄 mainframe.h
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#if !defined(AFX_MAINFRAME_H__62B18824_4D3E_11D4_B3D6_0050BAB0CF1D__INCLUDED_)
#define AFX_MAINFRAME_H__62B18824_4D3E_11D4_B3D6_0050BAB0CF1D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MainFrame.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMainFrame frame
class CMainFrame : public CFrameWnd
{
DECLARE_DYNCREATE(CMainFrame)
protected:
// Attributes
public:
CMainFrame(); // protected constructor used by dynamic creation
virtual ~CMainFrame();
protected:
BOOL CLOSE_SPY;
// Operations
public:
void OnClosespy();
void TrayAdd();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL DestroyWindow();
protected:
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CMainFrame)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRAME_H__62B18824_4D3E_11D4_B3D6_0050BAB0CF1D__INCLUDED_)
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