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📄 rp_infdef_nmreg.html

📁 AC97 Sample Driver and Related Code Samples. This directory contains a sample AC97 adapter driver a
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					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_3DENABLEDSPL>3D Enable Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.3DEnable%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_3DENABLENM"><B>3D Enable</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>
					<DD>Value : 00,00,00,00</DD>





















				<DT><B><P><BR><BR><A NAME=KWD_BEEPMIXNM>Beep Mix Name</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DL>
					<DT>Subkey : <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.BeepMix%</DT>
						<DD><DL>
							<DT><P>Defined :</DT>
								<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_BEEPMIXGUID_DEF" TARGET="LP_INFSRC">ICHGUID.BeepMix</A>     ="{0A8C1A9F-42B0-11D2-95D2-00C04FB925D3}"</DD>
	
								<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_BEEPMIXLOCGUID_DEF" TARGET="LP_INFSRC">ICHGUID.BeepMix</A>     ="{0A8C1A9F-42B0-11D2-95D2-00C04FB925D3}"</DD>

						</DD></DL>
					</DL>
					<DD><P>Value-entry name : <B>Name</B></DD>
					<DD>Value-entry type : szString (default value, FLG_ADDREG_TYPE_SZ = 0x00000000)</DD>
					
					<DL>
					<DT>Value : <I>%ICHNode.BEEPMIX%</I></DT>
							<DD><DL>
								<DT><P>Defined :</DT>
									<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_BEEPMIXNM_DEF" TARGET="LP_INFSRC">ICHNode.BeepMix</A>     ="Beep Mix"</DD>
	
									<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_BEEPMIXLOCNM_DEF" TARGET="LP_INFSRC">ICHNode.BeepMix</A>     ="Piepmixer"</DD>
							</DL></DD>
					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_BEEPMIXDSPL>Beep Mix Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.BeepMix%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_BEEPMIXNM"><B>Beep Mix</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>
					<DD>Value : 00,00,00,00</DD>


















				<DT><B><P><BR><BR><A NAME=KWD_HPVOLNM>Headphones Volume Name</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DL>
					<DT>Subkey : <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.HPVolume%</DT>
						<DD><DL>
							<DT><P>Defined :</DT>
								<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_HPVOLGUID_DEF" TARGET="LP_INFSRC">ICHGUID.HPVolume</A>     ="{0A8C1AA5-42B0-11D2-95D2-00C04FB925D3}"</DD>
	
								<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_HPVOLLOCGUID_DEF" TARGET="LP_INFSRC">ICHGUID.HPVolume</A>     ="{0A8C1AA5-42B0-11D2-95D2-00C04FB925D3}"</DD>

						</DD></DL>
					</DL>
					<DD><P>Value-entry name : <B>Name</B></DD>
					<DD>Value-entry type : szString (default value, FLG_ADDREG_TYPE_SZ = 0x00000000)</DD>
					
					<DL>
					<DT>Value : <I>%ICHNode.HPVolume%</I></DT>
							<DD><DL>
								<DT><P>Defined :</DT>
									<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_HPVOLNM_DEF" TARGET="LP_INFSRC">ICHNode.HPVolume</A>     ="Headphones Volume"</DD>
	
									<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_HPVOLLOCNM_DEF" TARGET="LP_INFSRC">ICHNode.HPVolume</A>     ="Kopfh鰎er Lautst鋜ke"</DD>
							</DL></DD>
					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_HPVOLDSPL>Headphones Volume Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.HPVolume%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_HPVOLNM"><B>Headphone Volume</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>
					<DD>Value : 00,00,00,00</DD>



















				<DT><B><P><BR><BR><A NAME=KWD_HPMUTNM>Headphones Mute Name</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DL>
					<DT>Subkey : <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.HPMute%</DT>
						<DD><DL>
							<DT><P>Defined :</DT>
								<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_HPMUTGUID_DEF" TARGET="LP_INFSRC">ICHGUID.HPMute</A>     ="{0A8C1AA6-42B0-11D2-95D2-00C04FB925D3}"</DD>
	
								<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_HPMUTLOCGUID_DEF" TARGET="LP_INFSRC">ICHGUID.HPMute</A>     ="{0A8C1AA6-42B0-11D2-95D2-00C04FB925D3}"</DD>

						</DD></DL>
					</DL>
					<DD><P>Value-entry name : <B>Name</B></DD>
					<DD>Value-entry type : szString (default value, FLG_ADDREG_TYPE_SZ = 0x00000000)</DD>
					
					<DL>
					<DT>Value : <I>%ICHNode.HPMute%</I></DT>
							<DD><DL>
								<DT><P>Defined :</DT>
									<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_HPMUTNM_DEF" TARGET="LP_INFSRC">ICHNode.HPMute</A>     ="Headphones Mute"</DD>
	
									<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_HPMUTLOCNM_DEF" TARGET="LP_INFSRC">ICHNode.HPMute</A>     ="Kopfh鰎er Aus"</DD>
							</DL></DD>
					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_HPMUTDSPL>Headphones Mute Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.HPMute%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_HPMUTNM"><B>Headphone Mute</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>
					<DD>Value : 00,00,00,00</DD>


















				<DT><B><P><BR><BR><A NAME=KWD_MONOSELNM>Mono Out Selector Name</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DL>
					<DT>Subkey : <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.MonoOutSelect%</DT>
						<DD><DL>
							<DT><P>Defined :</DT>
								<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_MONOSELGUID_DEF" TARGET="LP_INFSRC">ICHGUID.MonoOutSelect</A>     ="{0A8C1AA9-42B0-11D2-95D2-00C04FB925D3}"</DD>
	
								<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_MONOSELLOCGUID_DEF" TARGET="LP_INFSRC">ICHGUID.MonoOutSelect</A>     ="{0A8C1AA9-42B0-11D2-95D2-00C04FB925D3}"</DD>

						</DD></DL>
					</DL>
					<DD><P>Value-entry name : <B>Name</B></DD>
					<DD>Value-entry type : szString (default value, FLG_ADDREG_TYPE_SZ = 0x00000000)</DD>
					
					<DL>
					<DT>Value : <I>%ICHNode.MonoOutSelect%</I></DT>
							<DD><DL>
								<DT><P>Defined :</DT>
									<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_MONOSELNM_DEF" TARGET="LP_INFSRC">ICHNode.MonoOutSelect</A>     ="Mono Out Select"</DD>
	
									<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_MONOSELLOCNM_DEF" TARGET="LP_INFSRC">ICHNode.MonoOutSelect</A>     ="Mono Ausgang Selektor"</DD>
							</DL></DD>
					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_MONOSELDSPL>Mono Out Selector Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.MonoOutSelect%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_MONOSELNM"><B>Mono Out Selector</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>
					<DD>Value : 00,00,00,00</DD>


















				<DT><B><P><BR><BR><A NAME=KWD_WVINSELNM>Wave In Selector Name</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DL>
					<DT>Subkey : <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.WaveInSelect%</DT>
						<DD><DL>
							<DT><P>Defined :</DT>
								<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_WVINSELGUID_DEF" TARGET="LP_INFSRC">ICHGUID.WaveInSelect</A>     ="{0A8C1AAE-42B0-11D2-95D2-00C04FB925D3}"</DD>
	
								<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
								<A HREF="AC97SMPL.HTML#LP_WVINSELLOCGUID_DEF" TARGET="LP_INFSRC">ICHGUID.WaveInSelect</A>     ="{0A8C1AAE-42B0-11D2-95D2-00C04FB925D3}"</DD>

						</DD></DL>
					</DL>
					<DD><P>Value-entry name : <B>Name</B></DD>
					<DD>Value-entry type : szString (default value, FLG_ADDREG_TYPE_SZ = 0x00000000)</DD>
					
					<DL>
					<DT>Value : <I>%ICHNode.WaveInSelect%</I></DT>
							<DD><DL>
								<DT><P>Defined :</DT>
									<DD><B><A HREF="AC97SMPL.HTML#LP_STRINGS_SECT" TARGET="LP_INFSRC">[Strings]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_WVINSELNM_DEF" TARGET="LP_INFSRC">ICHNode.WaveInSelect</A>     ="Wave In Select"</DD>
	
									<DD><B><P><A HREF="AC97SMPL.HTML#LP_STRINGSLOC_SECT" TARGET="LP_INFSRC">[Strings.0407]</A></B><BR>...<BR>
									<A HREF="AC97SMPL.HTML#LP_WVINSELLOCNM_DEF" TARGET="LP_INFSRC">ICHNode.WaveInSelect</A>     ="Aufnahme Selektor"</DD>
							</DL></DD>
					</DL>


				<DT><B><P><BR><BR><A NAME=KWD_WVINSELDSPL>Wave In Selector Display</A></B></DT>
					<DD>Location : <B><A HREF="RP_INFDEF_KEYWORDS.HTML#KWD_HKLM">HKLM</A></B></DD>
					<DD>Subkey :  <A HREF="#KWD_MEDIACAT">%MediaCategories%</A>\%ICHGUID.WaveInSelect%
						<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>the same as for </I><A HREF="#KWD_WVINSELNM"><B>Wave In Selector</B></A></DD>
					<DD>Value-entry name : <B>Display</B></DD>
					<DD>Value-entry type : binary data (0x00000001 = FLG_ADDREG_BINVALUETYPE) <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<I>identical to the Windows 2000-specific FLG_ADDREG_TYPE_BINARY.</I> </DD>

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