📄 setupform.java
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package com.corejsf;import javax.faces.application.FacesMessage;import javax.faces.component.UIInput;import javax.faces.component.UISelectOne;import javax.faces.context.FacesContext;import javax.faces.model.SelectItem;public class SetupForm { private boolean horizontal = true; private String size = "2"; private String position = ""; private UISelectOne directionComponent; private UISelectOne sizeComponent; private BattleGround battleGround; // PROPERTY: size public String getSize() { if (battleGround.getAvailableSizes().size() > 0) size = ((SelectItem) battleGround.getAvailableSizes().get(0)).getLabel(); return size; } public void setSize(String newSize) { this.size = newSize; } // PROPERTY: horizontal public String getHorizontal() { return "" + horizontal; } public void setHorizontal(String newHorizontal) { this.horizontal = Boolean.valueOf(newHorizontal).booleanValue(); } // PROPERTY: position public String getPosition() { return position; } public void setPosition(String newPosition) { this.position = newPosition; } // PROPERTY: directionComponent public UISelectOne getDirectionComponent() { return directionComponent; } public void setDirectionComponent(UISelectOne newValue) { directionComponent = newValue; } // PROPERTY: sizeComponent public UISelectOne getSizeComponent() { return sizeComponent; } public void setSizeComponent(UISelectOne newValue) { sizeComponent = newValue; } // PROPERTY: battleGround public void setBattleGround(BattleGround newBattleGround) { this.battleGround = newBattleGround; } public void validate(FacesContext context, UIInput input) { String dval = (String) directionComponent.getValue(); boolean horiz = Boolean.valueOf(dval).booleanValue(); String sval = (String) sizeComponent.getValue(); int sz = Integer.parseInt(sval); if(!battleGround.boatFits(sz, horiz)) { input.setValid(false); context.addMessage(input.getId(), new FacesMessage(FacesMessage.SEVERITY_ERROR, "Boat doesn't fit", "The boat that you specified doesn't fit")); } } public String submitAction() { battleGround.addBoat(Integer.parseInt(size), horizontal); if (battleGround.getAvailableSizes().size() == 0) return "turn"; SelectItem item = (SelectItem) battleGround.getAvailableSizes().get(0); size = item.getLabel(); return "setup"; } }
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