📄 mediatest2.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const NegotiateSdp_cxx_Version = "$Id: MediaTest2.cxx,v 1.1 2002/12/11 01:31:53 sprajpat Exp $";#include "MediaController.hxx"#include "Sdp2Session.hxx"#include "Verify.hxx"#include "SoundCard.hxx"#include "VThread.hxx"#include "Condition.hxx"#include <fstream>#include <iostream>#include "cpLog.h"#include "CodecG711U.hxx"#include "RtpSession.hxx"using namespace Vocal;using namespace Vocal::SDP;using namespace Vocal::UA;NetworkAddress myAddress;Condition start;bool nowStart = false;typedef struct cTag{ string fileToPlay; int serverPort; int localPort;} ATestStruct;ATestStruct cStruct1;unsigned int sessionId = 0;class AudioDevice : public MediaDevice { public: AudioDevice(const char* deviceName) : MediaDevice(SOUNDCARD, AUDIO), mySoundCard(deviceName) { // open audio hardware device if( mySoundCard.open() == -1 ) { cpLog( LOG_ERR, "Failed to open %s", deviceName ); exit( -1 ); } myCodec = new CodecG711U(); } ///Read back from the device void processAudio () { //Assuming card is set to PCMU and network rate is 20ms unsigned char buf[160]; mySoundCard.read(buf, 160); processRaw((char*) buf, 160, myCodec->getType()); } ///Write to device void sinkData(char* data, int length, VCodecType type=G711U) { cpLog(LOG_DEBUG, "Sink Data: length %d", length); mySoundCard.write( (unsigned char*) data, length); } int start() { return 0; } int stop() { return 0; } int suspend() { return 0; } int resume() { return 0; } /// SoundCard mySoundCard;};void test(){ MediaController::instance(9000, 9010); Sptr<MediaDevice> mDevice = new AudioDevice("/dev/dsp"); MediaController::instance().registerDevice(mDevice); Data s("v=0\r\no=- 1025036129 1025036129 IN IP4 192.168.123.10\r\ns=SIP Call\r\nc=IN IP4 192.168.123.10\r\nt=0 0\r\nm=audio 9006 RTP/AVP 0 100\r\na=rtpmap:0 pcmu/8000\r\na=rtpmap:100 telephone-event/8000\r\na=fmtp:100 0-15\r\n"); SdpSession session; session.decode(s); SdpConnection conn; NetworkAddress na; conn.setUnicast(na.getIpName()); session.setConnection(conn); cerr << "Remote SDP" << session.encode().logData() << endl; SdpSession lSession = MediaController::instance().createSession(session); sessionId = lSession.getSessionId(); cerr << "Local SDP" << lSession.encode().logData() << endl; //Add audio device to the session MediaController::instance().addDeviceToSession(sessionId, mDevice); MediaController::instance().addToSession(lSession, session); MediaController::instance().startSession(sessionId);}void* client(void* args){cerr << "Client:" << endl; ATestStruct* cStruct = static_cast<ATestStruct*>(args); ifstream file(cStruct->fileToPlay.c_str()); RtpSession stack(myAddress.getIpName().c_str(), cStruct->serverPort, cStruct->localPort, cStruct->serverPort+1, cStruct->localPort+1); stack.setApiFormat (rtpPayloadPCMU, 160); stack.setNetworkFormat (rtpPayloadPCMU, 160); RtpPacket* packet = NULL; VMutex myMutex; myMutex.lock(); while(1) { start.wait(&myMutex, 100); if(nowStart) break; } myMutex.unlock(); // send out data until end of file int result; RtpTime prevRtpTime = rand(); while (!file.eof()) { packet = stack.createPacket(); // load data from file into packet file.read (packet->getPayloadLoc(), packet->getPayloadSize()); packet->setPayloadUsage (file.gcount()); packet->setRtpTime( prevRtpTime ); prevRtpTime += 160; // simulating blocking read call usleep (10*1000); result = stack.transmit(packet); if (result < 0) cerr << "x"; else cerr << "."; delete packet; packet = NULL; // send and receive RTCP packet //stack.processRTCP(); } file.close(); stack.transmitRTCPBYE(); RtpTransmitter* tran = stack.getRtpTran(); cerr << endl; cerr << "Statistics for SRC " << tran->getSSRC() << endl; cerr << "Packets sent: " << tran->getPacketSent() << " "; cerr << "Payload sent: " << tran->getPayloadSent() << " "; cerr << endl; return 0;}int main(){ //cpLogSetPriority(LOG_DEBUG); cpLogSetPriority(LOG_CRIT); test(); VThread thread1; cStruct1.fileToPlay = "a.raw"; cStruct1.serverPort = 9000; cStruct1.localPort = 9006; thread1.spawn(client, &cStruct1); start.signal(); nowStart = true; thread1.join(); sleep(1); return 0;}
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