📄 siptransceiver.hxx
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#ifndef SipTransceiver_HXX#define SipTransceiver_HXX/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const SipTransceiver_hxx_Version= "$Id: SipTransceiver.hxx,v 1.38.18.1 2003/02/20 00:52:53 bko Exp $";#include <string>#include "global.h"#include "TransceiverSymbols.hxx"#include "Fifo.h"#include "SipTcpConnection.hxx"#include "SipUdpConnection.hxx"#include "SipTransactionDB.hxx"#include "SipSentRequestDB.hxx"#include "SipSentResponseDB.hxx"#include "SipTransactionLevels.hxx"#include "SipTransactionId.hxx"#include "SipSnmpDetails.hxx"#include "SipMsgQueue.hxx"#include "SipMsg.hxx"#include "SipCommand.hxx"#include "StatusMsg.hxx"#include "Sptr.hxx"#include "SipDebuggingInterface.hxx"namespace Vocal{ ///typedef enum{ APP_CONTEXT_GENERIC, APP_CONTEXT_PROXY}SipAppContext;/** SipTransceiver is the main class for users the SIP stack. It is the object which the caller uses to send and receive SIP messages.*/class SipTransceiver{ public: /// SipTransceiver(Data s = 0, int sipPort = SIP_PORT, bool nat = false , SipAppContext aContext=APP_CONTEXT_GENERIC); /// virtual ~SipTransceiver(); /** * Copy on write is "expensive", can we change this interface, * specially since we know that most of these are in Sptr's * already */ virtual void sendAsync(SipCommand& sipMessage); ///Interface so that we do not have to copy message again in stack void sendAsync(Sptr<SipCommand> sipMessage, const Data& host="", const Data& port="5060"); /// virtual void sendReply(StatusMsg& sipMessage); ///Interface so that we do not have to copy message again in stack virtual void sendReply(Sptr<StatusMsg> sipMessage); /** ** Return a deque of SipMsgs, basically containing the msg chain. ** A timeOut out of -1 means infinite timeout. */ virtual Sptr < SipMsgQueue > receive(int timeOutMs = -1); /// static void reTransOff(); /// static void reTransOn(); /// static void setRetransTime(int initial = retransmitTimeInitial , int max = retransmitTimeMax /* Default values in TranscevierSymbols.hxx*/ ); /// ????????? void setRandomLosePercent(int percent); /// void updateSnmpData(Sptr < SipMsg > sipMsg, SnmpType snmpType); /// SipTransactionDB::CallLegVector getCallLegMsgs(Sptr < SipMsg > sipmsg); /// void printSize(); /// static SipAppContext myAppContext; /// Data getLocalNamePort() const; private: /// SipTransceiver(const SipTransceiver&); /// SipTransceiver& operator =(const SipTransceiver& src); /* --------------------------------------------------------------- these will have to be shared iff there has to be thread pooling --------------------------------------------------------------- */ // we'll do the decoding of sip msgs in the sip thread's context // (encoding is in worker's context when it calls send) // for the time being this will be in udp, but later move it here Fifo <SipMsgContainer *> recvdMsgsFifo; Sptr < SipUdpConnection > udpConnection; Sptr < SipTcpConnection > tcpConnection; SipSentRequestDB sentRequestDB; SipSentResponseDB sentResponseDB; Sptr < SipDebuggingInterface > debugger; /// void send(SipMsgContainer *msgPtr, const Data& host="", const Data& port="5060"); /// SNMP details data member vriables Sptr<SipAgent> sipAgent; Data myLocalNamePort; Data application; bool natOn; }; } // namespace Vocal/* Local Variables: *//* c-file-style: "stroustrup" *//* indent-tabs-mode: nil *//* c-file-offsets: ((access-label . -) (inclass . ++)) *//* c-basic-offset: 4 *//* End: */#endif
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