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📄 siptransceiver.hxx

📁 SIP(Session Initiation Protocol)是由IETF定义
💻 HXX
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#ifndef SipTransceiver_HXX#define SipTransceiver_HXX/* ==================================================================== * The Vovida Software License, Version 1.0  *  * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. *  * 3. The names "VOCAL", "Vovida Open Communication Application Library", *    and "Vovida Open Communication Application Library (VOCAL)" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor *    may "VOCAL" appear in their name, without prior written *    permission of Vovida Networks, Inc. *  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *  * ==================================================================== *  * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc.  For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const SipTransceiver_hxx_Version= "$Id: SipTransceiver.hxx,v 1.38.18.1 2003/02/20 00:52:53 bko Exp $";#include <string>#include "global.h"#include "TransceiverSymbols.hxx"#include "Fifo.h"#include "SipTcpConnection.hxx"#include "SipUdpConnection.hxx"#include "SipTransactionDB.hxx"#include "SipSentRequestDB.hxx"#include "SipSentResponseDB.hxx"#include "SipTransactionLevels.hxx"#include "SipTransactionId.hxx"#include "SipSnmpDetails.hxx"#include "SipMsgQueue.hxx"#include "SipMsg.hxx"#include "SipCommand.hxx"#include "StatusMsg.hxx"#include "Sptr.hxx"#include "SipDebuggingInterface.hxx"namespace Vocal{    ///typedef enum{   APP_CONTEXT_GENERIC,   APP_CONTEXT_PROXY}SipAppContext;/**   SipTransceiver is the main class for users the SIP stack.  It is the object   which the caller uses to send and receive SIP messages.*/class SipTransceiver{    public:	///	SipTransceiver(Data s = 0, 		       int sipPort = SIP_PORT, 		       bool nat = false , 		       SipAppContext aContext=APP_CONTEXT_GENERIC);	///	virtual ~SipTransceiver();	/**	 * Copy on write is "expensive", can we change this interface,	 * specially since we know that most of these are in Sptr's	 * already	 */	virtual void sendAsync(SipCommand& sipMessage);	///Interface so that we do not have to copy message again in stack	void sendAsync(Sptr<SipCommand> sipMessage, const Data& host="",                       const Data& port="5060");	///	virtual void sendReply(StatusMsg& sipMessage);	///Interface so that we do not have to copy message again in stack	virtual void sendReply(Sptr<StatusMsg> sipMessage);	/**	 ** Return a deque of SipMsgs, basically containing the msg chain.	 ** A timeOut out of -1 means infinite timeout.	 */	virtual Sptr < SipMsgQueue > receive(int timeOutMs = -1);	///	static void reTransOff();	///	static void reTransOn();	///	static void setRetransTime(int initial = retransmitTimeInitial ,				   int max = retransmitTimeMax 				   /* Default values in TranscevierSymbols.hxx*/ );	/// ?????????	void setRandomLosePercent(int percent);	///	void updateSnmpData(Sptr < SipMsg > sipMsg, SnmpType snmpType);	///	SipTransactionDB::CallLegVector getCallLegMsgs(Sptr < SipMsg >						       sipmsg);	///	void printSize();	///	static SipAppContext myAppContext;	///	Data getLocalNamePort() const;    private:	///	SipTransceiver(const SipTransceiver&);	///	SipTransceiver& operator =(const SipTransceiver& src);  	/* ---------------------------------------------------------------           these will have to be shared iff there has to be thread pooling            --------------------------------------------------------------- */	// we'll do the decoding of sip msgs in the sip thread's context	// (encoding is in worker's context when it calls send)	// for the time being this will be in udp, but later move it here	Fifo <SipMsgContainer *> recvdMsgsFifo;	Sptr < SipUdpConnection > udpConnection;	Sptr < SipTcpConnection > tcpConnection;	SipSentRequestDB sentRequestDB;	SipSentResponseDB sentResponseDB;        Sptr < SipDebuggingInterface > debugger;	///	void send(SipMsgContainer *msgPtr, const Data& host="",                  const Data& port="5060");  	/// SNMP details data member vriables	Sptr<SipAgent> sipAgent;	Data myLocalNamePort;  	Data application;  	bool natOn;  }; } // namespace Vocal/* Local Variables: *//* c-file-style: "stroustrup" *//* indent-tabs-mode: nil *//* c-file-offsets: ((access-label . -) (inclass . ++)) *//* c-basic-offset: 4 *//* End: */#endif

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