📄 soundcarddevice.hxx
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#ifndef SoundCardDevice_HXX#define SoundCardDevice_HXX/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const SoundCardDeviceVersion = "$Id: SoundCardDevice.hxx,v 1.14 2002/03/19 21:40:16 jason Exp $";#include "RtpSession.hxx"#include "ResGwDevice.hxx"#include "VMutex.h"#ifdef WIN32#include <Mmsystem.h>#include "ASoundCardWin.hxx"#endifnamespace Vocal{ /** * The SoundCardDevice driver is, effectively, a copy of * SoundCardDevice. The key bindings are identical to the * NullHardwareDevice. */class SoundCardDevice : public ResGwDevice{ public: /** Creates a hardware object to control a single port gateway. * @param deviceName * @param inputQ * @param outputQ */ SoundCardDevice( const char* deviceName, Sptr < Fifo < Sptr<SipProxyEvent> > > inputQ, Sptr < Fifo < Sptr<SipProxyEvent> > > outputQ ); /// Destructor ~SoundCardDevice(); /** Starts the main processing loop of the hardware * @param parms */ void* hardwareMain (void* parms); /** Add device's socket to the fd (File Descriptor) * @param fd File Descriptor * @return 0 if successful, errorcode otherwise */ int addToFdSet (fd_set* fd); /** Process all pending hardware events * @param fd File Descriptor * @return 0 if successful, errorcode otherwise */ int process (fd_set* fd); /** Start audio channel on device * @param request * @return 0 if successful, errorcode otherwise */ int audioStart (const HardwareAudioRequest& request); /** Stops audio channel on device * @return 0 if successful, errorcode otherwise */ int audioStop (); /** Suspend audio channel on device * @return 0 if successful, errorcode otherwise */ int audioSuspend (); /** Resume audio channel on device * @param request * @return 0 if successful, errorcode otherwise */ int audioResume (const HardwareAudioRequest& request); /** process RTP audio packets */ virtual void processRTP (); /** Instantiates a rtp session and reserves a rtp port * @return reserved RTP port */ virtual int getRtpPort(); /** Release the port and deallocate the rtp session */ virtual void releaseRtpPort(); private: /// int getRingbackTone(unsigned char *, const int size); /// added to allow for 'deviceEventFlash' void onhookOrFlash(); /// void startSendRingback() { sendRingback = true; }; /// void stopSendRingback() { sendRingback = false; }; /// void provideDialToneStart(); /// void provideDialToneStop(); /// void provideRingStart(); /// void provideRingStop(); /// void provideLocalRingbackStart(); /// void provideLocalRingbackStop(); /// void provideBusyToneStart(); /// void provideBusyToneStop(); /// void provideFastBusyToneStart(); /// void provideFastBusyToneStop(); /// void provideCallInfo(string, string, string); /// void provideDtmf(DeviceSignalType);#if 0 /// void killDialTone();#endif /// void provideCallWaitingBeepStart(); /// void provideCallWaitingBeepStop(); /// provide simulated tones by playing corresponding audio file void provideTone ( const ToneEmulation tone ); // output queue to notify endpoint of occurence of hardware events Sptr < Fifo < Sptr<SipProxyEvent> > > sessionQ; bool audioActive; // true if RTP audio packets are being processed bool audioHalfActive; // true if only sending RTP audio packets bool playDialTone; // turn off tone after pressing a digit // RTP session variables RtpSession* audioStack; RtpPacket* inRtpPkt; unsigned char dataBuffer[480]; signed short longdataBuffer[480]; // variables for local ringback tone int ringbackFd; bool sendRingback; const char* myDeviceName; // this is used to lock the RTP thread and the hardware thread so that // they don't access the hardware device simultaneously VMutex deviceMutex; // audio hardware opening and closing // return -1 in failures int openAudioHardware( const char* deviceName ); int closeAudioHardware(); int reopenAudioHardware(); void writeToSoundCard( const unsigned char* dataBuffer, const int size); int readFromSoundCard( unsigned char* dataBuffer, const int size); // CODEC supported by card RtpPayloadType apiCodec; #ifdef WIN32 //AND:Win32 specific members (handles, etc...) ASoundCardWin m_aSoundCardWinIn; ASoundCardWin m_aSoundCardWinOut;#endif void testSoundFile();}; }/* Local Variables: *//* c-file-style: "stroustrup" *//* indent-tabs-mode: nil *//* c-file-offsets: ((access-label . -) (inclass . ++)) *//* c-basic-offset: 4 *//* End: */#endif
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