📄 opconvertcw.cxx
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/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const OpConvertCw_cxx_Version = "$Id: OpConvertCw.cxx,v 1.12 2002/11/09 02:13:07 derekm Exp $";#include "global.h"#include <cpLog.h>#include <InviteMsg.hxx>#include <SipCSeq.hxx>#include "OpConvertCw.hxx"#include "UaDeviceEvent.hxx"#include "UaCallInfo.hxx"#include "UaStateMachine.hxx"#include "UaDevice.hxx"#include "UaConfiguration.hxx"#include "UaCallContainer.hxx"///using namespace Vocal;OpConvertCw::OpConvertCw(){}OpConvertCw::~OpConvertCw(){}///const char* constOpConvertCw::name() const{ return "OpConvertCw";}///const Sptr < State >OpConvertCw::process( const Sptr < SipProxyEvent > event ){ cpLog( LOG_DEBUG, "OpConvertCw operation" ); Sptr < UaDeviceEvent > deviceEvent; deviceEvent.dynamicCast( event ); if ( deviceEvent == 0 ) { return 0; } if ( deviceEvent->type != DeviceEventFlash ) { return 0; } Sptr < SipCallId > call2Id = UaDevice::instance()->getCallWaitingId(); if ( call2Id == 0 ) { // no call on call waiting return 0; } // if there is a call on call waiting, flashhook triggers ua to // put current call on hold and answer the call on call waiting if ( UaConfiguration::instance()->getCallWaitingOn() ) { // send a message to the call on call waiting, notifying // it that the call has been picked up Sptr < UaCallContainer > calls; calls.dynamicCast( event->getCallContainer() ); assert( calls != 0 ); Sptr < UaCallInfo > call2 = calls->findCall( *call2Id ); if ( call2 == 0 ) { cpLog( LOG_ERR, "No call info found for the call on call waiting"); cpLog( LOG_ERR, "Flash hook ignored" ); return 0; } Sptr < Fifo < Sptr < SipProxyEvent > > > eventQ = deviceEvent->getFifo(); Sptr < UaDeviceEvent > event = new UaDeviceEvent( eventQ ); event->type = DeviceEventFlash; event->callId = call2Id; eventQ->add( event ); // Remove call info from call container calls->deleteCall( *(UaDevice::instance()->getCallId()) ); // Clear call id in device UaDevice::instance()->setCallId( 0 ); } else { // if call waiting feature off, ignore flashhook // this should not happen since the second call can not // proceed this far if calling waiting feature is off return 0; } cpLog( LOG_DEBUG, "activate call on call waiting" ); Sptr < UaStateMachine > stateMachine; stateMachine.dynamicCast( event->getCallInfo()->getFeature() ); assert( stateMachine != 0 ); return stateMachine->findState( "StateIdle" );}
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