📄 uaclient.hxx
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#ifndef UaClient_hxx#define UaClient_hxx/* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The names "VOCAL", "Vovida Open Communication Application Library", * and "Vovida Open Communication Application Library (VOCAL)" must * not be used to endorse or promote products derived from this * software without prior written permission. For written * permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor * may "VOCAL" appear in their name, without prior written * permission of Vovida Networks, Inc. * * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. * * ==================================================================== * * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc. For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const UaClient_hxx_Version = "$Id: UaClient.hxx,v 1.3.12.3 2003/03/04 00:42:52 sprajpat Exp $";#include "UaBase.hxx" namespace Vocal {namespace UA {/** Object UaClient<pre><br> Usage of this Class </br> This object is Client Side agentclass FooAgent : public BasicAgent{ public: FooAgent(Sptr<SipMsg> sMsg, AgentRole aRole);}FooAgent::FooAgent(Sptr<SipMsg> sipMsg, AgentRole aRole){ Create the client if(aRole == CLIENT) { myInvokee = new UaClient(sipMsg, SomeHow.getSipTransceiver(), this); }} For detailed Informantion about extensive use of this object please refer to /vocal/sip/gua/CallAgent.cxx</pre>*/class UaClient : public UaBase{ public: /// UaClient( const Sptr<SipMsg>& reqMsg, Sptr<SipTransceiver> stack, BasicAgent* controllerAgent=0 ) : UaBase(reqMsg, stack, controllerAgent) { myAgentRole = A_CLIENT; }; /// string className() { return "UaClient"; }; /**Constructs a BYE messages and sends it. Since it was the Client * for the initial INVITE, uses 200 response to construct a BYE message */ Sptr<SipMsg> sendBye();};}}#endif
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