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📄 uacstatetrying.cxx

📁 SIP(Session Initiation Protocol)是由IETF定义
💻 CXX
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/* ==================================================================== * The Vovida Software License, Version 1.0  *  * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. *  * 3. The names "VOCAL", "Vovida Open Communication Application Library", *    and "Vovida Open Communication Application Library (VOCAL)" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor *    may "VOCAL" appear in their name, without prior written *    permission of Vovida Networks, Inc. *  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *  * ==================================================================== *  * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc.  For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const UacStateTrying_cxx_Version =    "$Id: UacStateTrying.cxx,v 1.9 2002/11/12 23:55:33 chok Exp $";#include "UacStateTrying.hxx"#include "UaStateFactory.hxx"#include "BasicAgent.hxx"#include "AckMsg.hxx"#include "CancelMsg.hxx"using Vocal::UA::UacStateTrying;void UacStateTrying::sendRequest(UaBase& agent, Sptr<SipMsg> msg)                 throw (CInvalidStateException&){    cpLog(LOG_DEBUG, "UacStateTrying::recvRequest");    if((msg->getType() == SIP_CANCEL) ||       (msg->getType() == SIP_BYE))    {        Sptr<SipCommand> sipCmd;        sipCmd.dynamicCast(agent.getRequest());        Sptr<CancelMsg> cMsg = new CancelMsg(*sipCmd);         cpLog(LOG_DEBUG, "Sending cancel:%s" , cMsg->encode().logData());        agent.getSipTransceiver()->sendAsync(cMsg);        changeState(agent, UaStateFactory::instance().getState(U_STATE_FAILURE));    }    else    {        cpLog(LOG_ERR, "Expecting Cancel, got wrong message type");    }}void UacStateTrying::recvStatus(UaBase& agent, Sptr<SipMsg> msg)                 throw (CInvalidStateException&){    Sptr<StatusMsg> statusMsg;    statusMsg.dynamicCast(msg);    assert(statusMsg != 0);    int statusCode = statusMsg->getStatusLine().getStatusCode();    cpLog(LOG_DEBUG, "UacStateTrying::recvStatus:%d", statusCode);    if(statusCode == 200 )    {        //Save final response for future BYE        agent.setResponse(msg);        agent.saveRouteList(msg, true);        Sptr<SipSdp> sdp;        sdp.dynamicCast(msg->getContentData(0));        agent.setRemoteSdp(sdp);        //Notify CC        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);        agent.setCallLegState(C_LIVE);        //Transit to Incall        changeState(agent, UaStateFactory::instance().getState(U_STATE_INCALL));    }    else if(statusCode > 200)    {        if(statusCode != 408)        {            //Send ACK message            Sptr<AckMsg> ackMsg = new AckMsg(*statusMsg);            SipRequestLine& ackRequestLine = ackMsg->getMutableRequestLine();            Sptr<SipCommand> sCommand;            sCommand.dynamicCast(agent.getRequest());            assert(sCommand != 0);	    addSelfInVia(ackMsg);            ackRequestLine.setUrl(sCommand->getRequestLine().getUrl());            agent.getSipTransceiver()->sendAsync(ackMsg);            cpLog(LOG_INFO, "Sent Ack for status (%d), going to idle state:%s" ,                   statusCode, ackMsg->encode().logData());        }	if (statusCode == 302){	    SipContactList contactList = statusMsg->getContactList();	    if(!contactList.empty())	    {	        changeState(agent, UaStateFactory::instance().getState(U_STATE_REDIRECT)); 	    }            else            {	        changeState(agent, UaStateFactory::instance().getState(U_STATE_IDLE));                 agent.getControllerAgent()->callFailed();                return;            }	}	else{        //Transit to Idle	    changeState(agent, UaStateFactory::instance().getState(U_STATE_IDLE));	}        //Notify CC        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);    }    else    {        //For 1xx        //Notify CC        if((statusCode >= 180))        {            //Transit to ringing            changeState(agent, UaStateFactory::instance().getState(U_STATE_RINGING));        }        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);    }}

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