📄 id3v1.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on id3v1.dsp
!IF "$(CFG)" == ""
CFG=id3v1 - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to id3v1 - Win32 NASM Debug.
!ENDIF
!IF "$(CFG)" != "id3v1 - Win32 Release" && "$(CFG)" != "id3v1 - Win32 Debug" &&\
"$(CFG)" != "id3v1 - Win32 NASM Release" && "$(CFG)" !=\
"id3v1 - Win32 NASM Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "id3v1.mak" CFG="id3v1 - Win32 NASM Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "id3v1 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v1 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v1 - Win32 NASM Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v1 - Win32 NASM Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "id3v1 - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\id3v1.mdf"
!ELSE
ALL : "fabaselib - Win32 Release" ".\id3v1.mdf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\id3v1.obj"
-@erase "$(INTDIR)\id3v1.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\id3v1.exp"
-@erase "$(OUTDIR)\id3v1.lib"
-@erase ".\id3v1.mdf"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\\" /I "..\..\..\include" /I\
"..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
"..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
"..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /Fp"$(INTDIR)\id3v1.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\id3v1.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3v1.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\id3v1.pdb" /machine:I386 /def:".\id3v1.def" /out:"id3v1.mdf"\
/implib:"$(OUTDIR)\id3v1.lib" /libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\id3v1.def"
LINK32_OBJS= \
"$(INTDIR)\id3v1.obj" \
"$(INTDIR)\id3v1.res" \
"..\..\..\..\base\win32\fabaselib.lib"
".\id3v1.mdf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Release" ".\id3v1.mdf"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy id3v1.mdf ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "id3v1 - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
!IF "$(RECURSE)" == "0"
ALL : ".\id3v1.mdf"
!ELSE
ALL : "fabaselib - Win32 Debug" ".\id3v1.mdf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\id3v1.obj"
-@erase "$(INTDIR)\id3v1.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\id3v1.exp"
-@erase "$(OUTDIR)\id3v1.lib"
-@erase "$(OUTDIR)\id3v1.pdb"
-@erase ".\id3v1.ilk"
-@erase ".\id3v1.mdf"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\\" /I "..\..\..\include" /I\
"..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
"..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
"..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "_DEBUG" /D\
"_WINDOWS" /Fp"$(INTDIR)\id3v1.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Debug/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\id3v1.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3v1.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)\id3v1.pdb" /debug /machine:I386 /def:".\id3v1.def"\
/out:"id3v1.mdf" /implib:"$(OUTDIR)\id3v1.lib" /pdbtype:sept\
/libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\id3v1.def"
LINK32_OBJS= \
"$(INTDIR)\id3v1.obj" \
"$(INTDIR)\id3v1.res" \
"..\..\..\..\base\win32\fabaselib.lib"
".\id3v1.mdf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Debug" ".\id3v1.mdf"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy id3v1.mdf ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "id3v1 - Win32 NASM Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\id3v1.mdf"
!ELSE
ALL : "fabaselib - Win32 NASM Release" ".\id3v1.mdf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 NASM ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\id3v1.obj"
-@erase "$(INTDIR)\id3v1.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\id3v1.exp"
-@erase "$(OUTDIR)\id3v1.lib"
-@erase ".\id3v1.mdf"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\\" /I "..\..\..\include" /I\
"..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
"..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
"..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /Fp"$(INTDIR)\id3v1.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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