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📄 freeampui.mak

📁 一个简单漂亮的C++编写的mp3播放器
💻 MAK
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	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	

"$(INTDIR)\Theme.obj" : $(SOURCE) $(DEP_CPP_THEME) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_THEME=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\ButtonControl.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\DialControl.h"\
	"..\..\include\Font.h"\
	"..\..\include\MessageDialog.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Theme.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	{$(INCLUDE)}"sys\stat.h"\
	{$(INCLUDE)}"sys\types.h"\
	
NODEP_CPP_THEME=\
	"..\..\src\BeOSBitmap.h"\
	"..\..\src\BeOSFont.h"\
	"..\..\src\BeOSWindow.h"\
	"..\..\src\GTKBitmap.h"\
	"..\..\src\GTKFont.h"\
	"..\..\src\GTKUtility.h"\
	"..\..\src\GTKWindow.h"\
	

"$(INTDIR)\Theme.obj" : $(SOURCE) $(DEP_CPP_THEME) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\src\ThemeManager.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_THEMEM=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	{$(INCLUDE)}"sys\stat.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\ThemeManager.obj" : $(SOURCE) $(DEP_CPP_THEMEM) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_THEMEM=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	

"$(INTDIR)\ThemeManager.obj" : $(SOURCE) $(DEP_CPP_THEMEM) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_THEMEM=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	

"$(INTDIR)\ThemeManager.obj" : $(SOURCE) $(DEP_CPP_THEMEM) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_THEMEM=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	{$(INCLUDE)}"sys\stat.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\ThemeManager.obj" : $(SOURCE) $(DEP_CPP_THEMEM) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\src\ThemeZip.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_THEMEZ=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\zlib\include\zconf.h"\
	"..\..\..\..\lib\zlib\include\zlib.h"\
	"..\..\include\ThemeZip.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\ThemeZip.obj" : $(SOURCE) $(DEP_CPP_THEMEZ) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_THEMEZ=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\zlib\include\zconf.h"\
	"..\..\..\..\lib\zlib\include\zlib.h"\
	"..\..\include\ThemeZip.h"\
	

"$(INTDIR)\ThemeZip.obj" : $(SOURCE) $(DEP_CPP_THEMEZ) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_THEMEZ=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\zlib\include\zconf.h"\
	"..\..\..\..\lib\zlib\include\zlib.h"\
	"..\..\include\ThemeZip.h"\
	

"$(INTDIR)\ThemeZip.obj" : $(SOURCE) $(DEP_CPP_THEMEZ) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_THEMEZ=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\zlib\include\zconf.h"\
	"..\..\..\..\lib\zlib\include\zlib.h"\
	"..\..\include\ThemeZip.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\ThemeZip.obj" : $(SOURCE) $(DEP_CPP_THEMEZ) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\src\VSliderControl.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_VSLID=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\VSliderControl.obj" : $(SOURCE) $(DEP_CPP_VSLID) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_VSLID=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\VSliderControl.obj" : $(SOURCE) $(DEP_CPP_VSLID) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_VSLID=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\VSliderControl.obj" : $(SOURCE) $(DEP_CPP_VSLID) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_VSLID=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\VSliderControl.obj" : $(SOURCE) $(DEP_CPP_VSLID) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\src\Win32Bitmap.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_WIN32=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\include\Win32Bitmap.h"\
	

"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_WIN32=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\include\Win32Bitmap.h"\
	

"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_WIN32=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\include\Win32Bitmap.h"\
	

"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_WIN32=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\include\Win32Bitmap.h"\
	

"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\src\Win32Canvas.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_WIN32C=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Canvas.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	

"$(INTDIR)\Win32Canvas.obj" : $(SOURCE) $(DEP_CPP_WIN32C) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_WIN32C=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Canvas.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	

"$(INTDIR)\Win32Canvas.obj" : $(SOURCE) $(DEP_CPP_WIN32C) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_WIN32C=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include

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