⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 freeampui.mak

📁 一个简单漂亮的C++编写的mp3播放器
💻 MAK
📖 第 1 页 / 共 5 页
字号:
# Microsoft Developer Studio Generated NMAKE File, Based on freeampui.dsp
!IF "$(CFG)" == ""
CFG=freeampui - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to freeampui - Win32 NASM\
 Debug.
!ENDIF 

!IF "$(CFG)" != "freeampui - Win32 Release" && "$(CFG)" !=\
 "freeampui - Win32 Debug" && "$(CFG)" != "freeampui - Win32 NASM Debug" &&\
 "$(CFG)" != "freeampui - Win32 NASM Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "freeampui.mak" CFG="freeampui - Win32 NASM Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "freeampui - Win32 Release" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "freeampui - Win32 Debug" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "freeampui - Win32 NASM Debug" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "freeampui - Win32 NASM Release" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "freeampui - Win32 Release"

OUTDIR=.\Release
INTDIR=.\Release

!IF "$(RECURSE)" == "0" 

ALL : ".\freeamp.ui"

!ELSE 

ALL : "fabaselib - Win32 Release" "zlib - Win32 Release" ".\freeamp.ui"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"zlib - Win32 ReleaseCLEAN" "fabaselib - Win32 ReleaseCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\Bitmap.obj"
	-@erase "$(INTDIR)\ButtonControl.obj"
	-@erase "$(INTDIR)\Canvas.obj"
	-@erase "$(INTDIR)\Control.obj"
	-@erase "$(INTDIR)\DialControl.obj"
	-@erase "$(INTDIR)\Font.obj"
	-@erase "$(INTDIR)\FreeAmpTheme.obj"
	-@erase "$(INTDIR)\freeampui.res"
	-@erase "$(INTDIR)\MultiStateControl.obj"
	-@erase "$(INTDIR)\Parse.obj"
	-@erase "$(INTDIR)\SliderControl.obj"
	-@erase "$(INTDIR)\TextControl.obj"
	-@erase "$(INTDIR)\Theme.obj"
	-@erase "$(INTDIR)\ThemeManager.obj"
	-@erase "$(INTDIR)\ThemeZip.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\VSliderControl.obj"
	-@erase "$(INTDIR)\Win32Bitmap.obj"
	-@erase "$(INTDIR)\Win32Canvas.obj"
	-@erase "$(INTDIR)\Win32Font.obj"
	-@erase "$(INTDIR)\Win32MessageDialog.obj"
	-@erase "$(INTDIR)\Win32PreferenceWindow.obj"
	-@erase "$(INTDIR)\Win32Window.obj"
	-@erase "$(INTDIR)\Window.obj"
	-@erase "$(OUTDIR)\freeamp.exp"
	-@erase "$(OUTDIR)\freeamp.lib"
	-@erase ".\freeamp.ui"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP_PROJ=/nologo /MD /W3 /GX /O2 /Op /Ob2 /I "..\res" /I "..\include" /I\
 "..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
 "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
 "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
 /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lib\xml\include" /I\
 "..\..\..\..\lib\zlib\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\freeampui.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Release/
CPP_SBRS=.
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\freeampui.res" /d "NDEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeampui.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib zlib.lib gdbm.lib version.lib wsock32.lib winmm.lib\
 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
 /pdb:"$(OUTDIR)\freeamp.pdb" /machine:I386 /def:".\freeampui.def"\
 /out:"freeamp.ui" /implib:"$(OUTDIR)\freeamp.lib"\
 /libpath:"..\..\..\..\lib\zlib" /libpath:"..\..\..\..\lib\gdbm"\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\freeampui.def"
LINK32_OBJS= \
	"$(INTDIR)\Bitmap.obj" \
	"$(INTDIR)\ButtonControl.obj" \
	"$(INTDIR)\Canvas.obj" \
	"$(INTDIR)\Control.obj" \
	"$(INTDIR)\DialControl.obj" \
	"$(INTDIR)\Font.obj" \
	"$(INTDIR)\FreeAmpTheme.obj" \
	"$(INTDIR)\freeampui.res" \
	"$(INTDIR)\MultiStateControl.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\SliderControl.obj" \
	"$(INTDIR)\TextControl.obj" \
	"$(INTDIR)\Theme.obj" \
	"$(INTDIR)\ThemeManager.obj" \
	"$(INTDIR)\ThemeZip.obj" \
	"$(INTDIR)\VSliderControl.obj" \
	"$(INTDIR)\Win32Bitmap.obj" \
	"$(INTDIR)\Win32Canvas.obj" \
	"$(INTDIR)\Win32Font.obj" \
	"$(INTDIR)\Win32MessageDialog.obj" \
	"$(INTDIR)\Win32PreferenceWindow.obj" \
	"$(INTDIR)\Win32Window.obj" \
	"$(INTDIR)\Window.obj" \
	"..\..\..\..\base\win32\fabaselib.lib" \
	"..\..\..\..\lib\zlib\zlib.lib"

".\freeamp.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Release" "zlib - Win32 Release"\
 ".\freeamp.ui"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                                     ..\..\..\..\base\win32\prj\plugins
	copy freeamp.ui                                    ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

OUTDIR=.\Debug
INTDIR=.\Debug

!IF "$(RECURSE)" == "0" 

ALL : ".\freeamp.ui"

!ELSE 

ALL : "fabaselib - Win32 Debug" "zlib - Win32 Debug" ".\freeamp.ui"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"zlib - Win32 DebugCLEAN" "fabaselib - Win32 DebugCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\Bitmap.obj"
	-@erase "$(INTDIR)\ButtonControl.obj"
	-@erase "$(INTDIR)\Canvas.obj"
	-@erase "$(INTDIR)\Control.obj"
	-@erase "$(INTDIR)\DialControl.obj"
	-@erase "$(INTDIR)\Font.obj"
	-@erase "$(INTDIR)\FreeAmpTheme.obj"
	-@erase "$(INTDIR)\freeampui.res"
	-@erase "$(INTDIR)\MultiStateControl.obj"
	-@erase "$(INTDIR)\Parse.obj"
	-@erase "$(INTDIR)\SliderControl.obj"
	-@erase "$(INTDIR)\TextControl.obj"
	-@erase "$(INTDIR)\Theme.obj"
	-@erase "$(INTDIR)\ThemeManager.obj"
	-@erase "$(INTDIR)\ThemeZip.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(INTDIR)\VSliderControl.obj"
	-@erase "$(INTDIR)\Win32Bitmap.obj"
	-@erase "$(INTDIR)\Win32Canvas.obj"
	-@erase "$(INTDIR)\Win32Font.obj"
	-@erase "$(INTDIR)\Win32MessageDialog.obj"
	-@erase "$(INTDIR)\Win32PreferenceWindow.obj"
	-@erase "$(INTDIR)\Win32Window.obj"
	-@erase "$(INTDIR)\Window.obj"
	-@erase "$(OUTDIR)\freeamp.exp"
	-@erase "$(OUTDIR)\freeamp.lib"
	-@erase "$(OUTDIR)\freeamp.pdb"
	-@erase ".\freeamp.ilk"
	-@erase ".\freeamp.ui"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\res" /I "..\include" /I\
 "..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
 "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
 "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
 /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lib\xml\include" /I\
 "..\..\..\..\lib\zlib\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\freeampui.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\freeampui.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeampui.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib zlib.lib gdbm.lib version.lib wsock32.lib winmm.lib\
 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
 /pdb:"$(OUTDIR)\freeamp.pdb" /debug /machine:I386 /def:".\freeampui.def"\
 /out:"freeamp.ui" /implib:"$(OUTDIR)\freeamp.lib" /pdbtype:sept\
 /libpath:"..\..\..\..\lib\zlib" /libpath:"..\..\..\..\lib\gdbm"\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\freeampui.def"
LINK32_OBJS= \
	"$(INTDIR)\Bitmap.obj" \
	"$(INTDIR)\ButtonControl.obj" \
	"$(INTDIR)\Canvas.obj" \
	"$(INTDIR)\Control.obj" \
	"$(INTDIR)\DialControl.obj" \
	"$(INTDIR)\Font.obj" \
	"$(INTDIR)\FreeAmpTheme.obj" \
	"$(INTDIR)\freeampui.res" \
	"$(INTDIR)\MultiStateControl.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\SliderControl.obj" \
	"$(INTDIR)\TextControl.obj" \
	"$(INTDIR)\Theme.obj" \
	"$(INTDIR)\ThemeManager.obj" \
	"$(INTDIR)\ThemeZip.obj" \
	"$(INTDIR)\VSliderControl.obj" \
	"$(INTDIR)\Win32Bitmap.obj" \
	"$(INTDIR)\Win32Canvas.obj" \
	"$(INTDIR)\Win32Font.obj" \
	"$(INTDIR)\Win32MessageDialog.obj" \
	"$(INTDIR)\Win32PreferenceWindow.obj" \
	"$(INTDIR)\Win32Window.obj" \
	"$(INTDIR)\Window.obj" \
	"..\..\..\..\base\win32\fabaselib.lib" \
	"..\..\..\..\lib\zlib\zlib.lib"

".\freeamp.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Debug" "zlib - Win32 Debug"\
 ".\freeamp.ui"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                                     ..\..\..\..\base\win32\prj\plugins
	copy freeamp.ui                                    ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

OUTDIR=.\Debug
INTDIR=.\Debug

!IF "$(RECURSE)" == "0" 

ALL : ".\freeamp.ui"

!ELSE 

ALL : "fabaselib - Win32 NASM Debug" "zlib - Win32 NASM Debug" ".\freeamp.ui"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"zlib - Win32 NASM DebugCLEAN" "fabaselib - Win32 NASM DebugCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\Bitmap.obj"
	-@erase "$(INTDIR)\ButtonControl.obj"
	-@erase "$(INTDIR)\Canvas.obj"
	-@erase "$(INTDIR)\Control.obj"
	-@erase "$(INTDIR)\DialControl.obj"
	-@erase "$(INTDIR)\Font.obj"
	-@erase "$(INTDIR)\FreeAmpTheme.obj"
	-@erase "$(INTDIR)\freeampui.res"
	-@erase "$(INTDIR)\MultiStateControl.obj"
	-@erase "$(INTDIR)\Parse.obj"
	-@erase "$(INTDIR)\SliderControl.obj"
	-@erase "$(INTDIR)\TextControl.obj"
	-@erase "$(INTDIR)\Theme.obj"
	-@erase "$(INTDIR)\ThemeManager.obj"
	-@erase "$(INTDIR)\ThemeZip.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(INTDIR)\VSliderControl.obj"
	-@erase "$(INTDIR)\Win32Bitmap.obj"
	-@erase "$(INTDIR)\Win32Canvas.obj"
	-@erase "$(INTDIR)\Win32Font.obj"
	-@erase "$(INTDIR)\Win32MessageDialog.obj"
	-@erase "$(INTDIR)\Win32PreferenceWindow.obj"
	-@erase "$(INTDIR)\Win32Window.obj"
	-@erase "$(INTDIR)\Window.obj"
	-@erase "$(OUTDIR)\freeamp.exp"
	-@erase "$(OUTDIR)\freeamp.lib"
	-@erase "$(OUTDIR)\freeamp.pdb"
	-@erase ".\freeamp.ilk"
	-@erase ".\freeamp.ui"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\res" /I "..\include" /I\
 "..\..\include" /I "..\..\..\include" /I "..\..\..\..\io\include" /I\
 "..\..\..\..\base\include" /I "..\..\..\..\base\win32\include" /I\
 "..\..\..\..\config" /I "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include"\
 /I "..\..\..\..\lib\gdbm" /I "..\..\..\..\lib\xml\include" /I\
 "..\..\..\..\lib\zlib\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\freeampui.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\freeampui.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeampui.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib zlib.lib gdbm.lib version.lib wsock32.lib winmm.lib\
 comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
 /pdb:"$(OUTDIR)\freeamp.pdb" /debug /machine:I386 /def:".\freeampui.def"\
 /out:"freeamp.ui" /implib:"$(OUTDIR)\freeamp.lib" /pdbtype:sept\
 /libpath:"..\..\..\..\lib\zlib" /libpath:"..\..\..\..\lib\gdbm"\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\freeampui.def"
LINK32_OBJS= \
	"$(INTDIR)\Bitmap.obj" \
	"$(INTDIR)\ButtonControl.obj" \
	"$(INTDIR)\Canvas.obj" \
	"$(INTDIR)\Control.obj" \
	"$(INTDIR)\DialControl.obj" \
	"$(INTDIR)\Font.obj" \
	"$(INTDIR)\FreeAmpTheme.obj" \
	"$(INTDIR)\freeampui.res" \
	"$(INTDIR)\MultiStateControl.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\SliderControl.obj" \
	"$(INTDIR)\TextControl.obj" \
	"$(INTDIR)\Theme.obj" \
	"$(INTDIR)\ThemeManager.obj" \
	"$(INTDIR)\ThemeZip.obj" \
	"$(INTDIR)\VSliderControl.obj" \
	"$(INTDIR)\Win32Bitmap.obj" \
	"$(INTDIR)\Win32Canvas.obj" \
	"$(INTDIR)\Win32Font.obj" \
	"$(INTDIR)\Win32MessageDialog.obj" \
	"$(INTDIR)\Win32PreferenceWindow.obj" \
	"$(INTDIR)\Win32Window.obj" \
	"$(INTDIR)\Window.obj" \
	"..\..\..\..\base\win32\fabaselib.lib" \
	"..\..\..\..\lib\zlib\zlib.lib"

".\freeamp.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Debug" "zlib - Win32 NASM Debug"\
 ".\freeamp.ui"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                                     ..\..\..\..\base\win32\prj\plugins
	copy freeamp.ui                                    ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

OUTDIR=.\Release
INTDIR=.\Release

!IF "$(RECURSE)" == "0" 

ALL : ".\freeamp.ui"

!ELSE 

ALL : "fabaselib - Win32 NASM Release" "zlib - Win32 NASM Release"\
 ".\freeamp.ui"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"zlib - Win32 NASM ReleaseCLEAN" "fabaselib - Win32 NASM ReleaseCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\Bitmap.obj"
	-@erase "$(INTDIR)\ButtonControl.obj"
	-@erase "$(INTDIR)\Canvas.obj"
	-@erase "$(INTDIR)\Control.obj"
	-@erase "$(INTDIR)\DialControl.obj"
	-@erase "$(INTDIR)\Font.obj"
	-@erase "$(INTDIR)\FreeAmpTheme.obj"
	-@erase "$(INTDIR)\freeampui.res"
	-@erase "$(INTDIR)\MultiStateControl.obj"
	-@erase "$(INTDIR)\Parse.obj"
	-@erase "$(INTDIR)\SliderControl.obj"
	-@erase "$(INTDIR)\TextControl.obj"
	-@erase "$(INTDIR)\Theme.obj"
	-@erase "$(INTDIR)\ThemeManager.obj"

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -