📄 childview.h
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// ChildView.h : interface of the ChildView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CHILDVIEW_H__A0C53901_5798_4823_82FA_0BF0156A87F6__INCLUDED_)
#define AFX_CHILDVIEW_H__A0C53901_5798_4823_82FA_0BF0156A87F6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// ChildView window
class ChildView : public CWnd
{
// Construction
public:
ChildView();
virtual ~ChildView();
protected:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ChildView)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(ChildView)
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHILDVIEW_H__A0C53901_5798_4823_82FA_0BF0156A87F6__INCLUDED_)
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