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📄 sdl_xynthhw.c

📁 CS架构的多平台的GUI系统
💻 C
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/***************************************************************************    begin                : Thu Jan 22 2004    copyright            : (C) 2004 - 2005 by Alper Akcan    email                : distchx@yahoo.com ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU Lesser General Public License as        * *   published by the Free Software Foundation; either version 2.1 of the  * *   License, or (at your option) any later version.                       * *                                                                         * ***************************************************************************/#include "SDL_xynth.h"/* Allocates a surface in video memory */int sdl_xynth_AllocHWSurface (_THIS, SDL_Surface *surface){	return -1;}/* Sets the hardware accelerated blit function, if any, based   on the current flags of the surface (colorkey, alpha, etc.) */int sdl_xynth_CheckHWBlit (_THIS, SDL_Surface *src, SDL_Surface *dst){	return 0;}/* Fills a surface rectangle with the given color */int sdl_xynth_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color){	return 0;}/* Sets video mem colorkey and accelerated blit function */int sdl_xynth_SetHWColorKey (_THIS, SDL_Surface *surface, Uint32 key){	return 0;}/* Sets per surface hardware alpha value */int sdl_xynth_SetHWAlpha (_THIS, SDL_Surface *surface, Uint8 value){	return 0;}/* Returns a readable/writable surface */int sdl_xynth_LockHWSurface (_THIS, SDL_Surface *surface){	return 0;}void sdl_xynth_UnlockHWSurface (_THIS, SDL_Surface *surface){}/* Performs hardware flipping */int sdl_xynth_FlipHWSurface (_THIS, SDL_Surface *surface){	return 0;}/* Frees a previously allocated video surface */void sdl_xynth_FreeHWSurface (_THIS, SDL_Surface *surface){}

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