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📄 sdl_xynth.h

📁 CS架构的多平台的GUI系统
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/***************************************************************************    begin                : Thu Jan 22 2004    copyright            : (C) 2004 - 2005 by Alper Akcan    email                : distchx@yahoo.com ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU Lesser General Public License as        * *   published by the Free Software Foundation; either version 2.1 of the  * *   License, or (at your option) any later version.                       * *                                                                         * ***************************************************************************/#ifndef SDL_xynth_h#define SDL_xynth_h#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include <xynth.h>#include "SDL.h"#include "SDL_error.h"#include "SDL_mouse.h"#include "SDL_mutex.h"#include "SDL_events_c.h"#include "SDL_sysvideo.h"#include "SDL_sysevents.h"#define _THIS	SDL_VideoDevice *thisint sdl_xynth_running;int sdl_xynth_running_;struct WMcursor {	int unused;};struct SDL_PrivateVideoData {    int w;    int h;    int bpp;    void *buffer;    s_thread_t *tid;    s_window_t *window;};/* cursor.c */void sdl_xynth_FreeWMCursor (_THIS, WMcursor *cursor);WMcursor * sdl_xynth_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);int sdl_xynth_ShowWMCursor (_THIS, WMcursor *cursor);void sdl_xynth_WarpWMCursor (_THIS, Uint16 x, Uint16 y);void sdl_xynth_MoveWMCursor (_THIS, int x, int y);void sdl_xynth_CheckMouseMode (_THIS);/* event.c */void sdl_xynth_atexit (s_window_t *window);void sdl_xynth_atevent (s_window_t *window, s_event_t *event);void sdl_xynth_InitOSKeymap (_THIS);void sdl_xynth_PumpEvents (_THIS);SDL_keysym * sdl_xynth_translatekey(s_event_t *event, SDL_keysym *keysym);/* gamma.c */int sdl_xynth_SetGamma (_THIS, float red, float green, float blue);int sdl_xynth_GetGamma (_THIS, float *red, float *green, float *blue);int sdl_xynth_SetGammaRamp (_THIS, Uint16 *ramp);int sdl_xynth_GetGammaRamp (_THIS, Uint16 *ramp);/* gl.c */int sdl_xynth_GL_LoadLibrary (_THIS, const char *path);void* sdl_xynth_GL_GetProcAddress (_THIS, const char *proc);int sdl_xynth_GL_GetAttribute (_THIS, SDL_GLattr attrib, int* value);int sdl_xynth_GL_MakeCurrent (_THIS);void sdl_xynth_GL_SwapBuffers (_THIS);/* hw.c */int sdl_xynth_AllocHWSurface (_THIS, SDL_Surface *surface);int sdl_xynth_CheckHWBlit (_THIS, SDL_Surface *src, SDL_Surface *dst);int sdl_xynth_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);int sdl_xynth_SetHWColorKey (_THIS, SDL_Surface *surface, Uint32 key);int sdl_xynth_SetHWAlpha (_THIS, SDL_Surface *surface, Uint8 value);int sdl_xynth_LockHWSurface (_THIS, SDL_Surface *surface);void sdl_xynth_UnlockHWSurface (_THIS, SDL_Surface *surface);int sdl_xynth_FlipHWSurface (_THIS, SDL_Surface *surface);void sdl_xynth_FreeHWSurface (_THIS, SDL_Surface *surface);/* video.c */int sdl_xynth_Available(void);void sdl_xynth_DeleteDevice(SDL_VideoDevice *device);SDL_VideoDevice *sdl_xynth_CreateDevice(int devindex);int sdl_xynth_VideoInit (_THIS, SDL_PixelFormat *vformat);SDL_Rect ** sdl_xynth_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags);SDL_Surface * sdl_xynth_SetVideoMode (_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);int sdl_xynth_ToggleFullScreen (_THIS, int on);void sdl_xynth_UpdateMouse (_THIS);SDL_Overlay * sdl_xynth_CreateYUVOverlay (_THIS, int width, int height, Uint32 format, SDL_Surface *display);int sdl_xynth_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color *colors);void sdl_xynth_UpdateRects (_THIS, int numrects, SDL_Rect *rects);void sdl_xynth_VideoQuit (_THIS);/* wm.c */void sdl_xynth_SetCaption (_THIS, const char *title, const char *icon);void sdl_xynth_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask);int sdl_xynth_IconifyWindow (_THIS);SDL_GrabMode sdl_xynth_GrabInput (_THIS, SDL_GrabMode mode);int sdl_xynth_GetWMInfo (_THIS, SDL_SysWMinfo *info);#endif /* SDL_xynth_h */

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