📄 serialcommdlg.cpp
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// SerialCommDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SerialComm.h"
#include "SerialCommDlg.h"
#include "DlgProxy.h"
#include "string.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
short int num[257];
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialCommDlg dialog
IMPLEMENT_DYNAMIC(CSerialCommDlg, CDialog);
CSerialCommDlg::CSerialCommDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSerialCommDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSerialCommDlg)
m_szSendData = _T("");
m_szRecvData = _T("");
m_szCOMName = _T("");
m_szBaud = _T("");
m_szDataBits = _T("");
m_szParity = _T("");
m_szStopBits = _T("");
m_szStatus = _T("");
m_nSendCount = 0;
m_nRecvCount = 0;
m_sv = 0;
m_mv = 0;
m_ti = 0;
m_td = 0;
m_kp = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pAutoProxy = NULL;
}
CSerialCommDlg::~CSerialCommDlg()
{
// If there is an automation proxy for this dialog, set
// its back pointer to this dialog to NULL, so it knows
// the dialog has been deleted.
if (m_pAutoProxy != NULL)
m_pAutoProxy->m_pDialog = NULL;
}
void CSerialCommDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSerialCommDlg)
DDX_Control(pDX, IDC_COM_PID, m_ctrl_pid);
DDX_Control(pDX, IDC_COM_LOOP, m_ctrl_loop);
DDX_Control(pDX, IDC_SEND_MODE, m_ctrlSendMode);
DDX_Control(pDX, IDC_OPEN_CLOSE, m_ctrlOPENclose);
DDX_Control(pDX, IDC_SAVE, m_ctrlSAVE);
DDX_Control(pDX, IDC_SEND, m_ctrlSEND);
DDX_Control(pDX, IDC_CLEAR_SEND, m_ctrlCLEARsend);
DDX_Control(pDX, IDC_CLEAR_RECV, m_ctrlCLEARrecv);
DDX_Control(pDX, IDC_CLEAR_COUNT, m_ctrlCLEARcount);
DDX_Control(pDX, IDC_STOP_BIT, m_ctrlStopBits);
DDX_Control(pDX, IDC_PARITY, m_ctrlParity);
DDX_Control(pDX, IDC_DATA_BIT, m_ctrlDataBits);
DDX_Control(pDX, IDC_BAUD, m_ctrlBaud);
DDX_Control(pDX, IDC_COM_NAME, m_ctrlCOMName);
DDX_Control(pDX, IDC_RECV_DATA, m_Recv_Ctrl);
DDX_Text(pDX, IDC_SEND_DATA, m_szSendData);
DDX_Text(pDX, IDC_RECV_DATA, m_szRecvData);
DDX_CBString(pDX, IDC_COM_NAME, m_szCOMName);
DDX_CBString(pDX, IDC_BAUD, m_szBaud);
DDX_CBString(pDX, IDC_DATA_BIT, m_szDataBits);
DDX_CBString(pDX, IDC_PARITY, m_szParity);
DDX_CBString(pDX, IDC_STOP_BIT, m_szStopBits);
DDX_Text(pDX, IDC_STATUS, m_szStatus);
DDX_Text(pDX, IDC_SEND_COUNT, m_nSendCount);
DDX_Control(pDX, IDC_MSCOMM, m_COM);
DDX_Text(pDX, IDC_RECV_COUNT, m_nRecvCount);
DDX_Text(pDX, IDC_SV, m_sv);
DDV_MinMaxUInt(pDX, m_sv, 0, 40);
DDX_Text(pDX, IDC_MV, m_mv);
DDX_Text(pDX, IDC_Ti, m_ti);
DDV_MinMaxUInt(pDX, m_ti, 0, 255);
DDX_Text(pDX, IDC_Td, m_td);
DDV_MinMaxUInt(pDX, m_td, 0, 255);
DDX_Text(pDX, IDC_Kp, m_kp);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSerialCommDlg, CDialog)
//{{AFX_MSG_MAP(CSerialCommDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_OPEN_CLOSE, OnOpenClose)
ON_BN_CLICKED(IDC_SEND, OnSend)
ON_BN_CLICKED(IDC_CLEAR_COUNT, OnClearCount)
ON_BN_CLICKED(IDC_CLEAR_SEND, OnClearSend)
ON_BN_CLICKED(IDC_CLEAR_RECV, OnClearRecv)
ON_BN_CLICKED(IDC_SETSV, OnSetsv)
ON_BN_CLICKED(IDC_RESET, OnReset)
ON_BN_CLICKED(IDC_LOOPSET, OnLoopset)
ON_BN_CLICKED(IDC_INIMV, OnInimv)
ON_BN_CLICKED(IDC_ABOUT, OnAbout)
ON_BN_CLICKED(IDC_CANCEL, OnCancel)
ON_BN_CLICKED(IDC_SHOWLINE, OnShowline)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialCommDlg message handlers
BOOL CSerialCommDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
/******************************程序界面的初始化部分*****************************************
完成日期:2008-4-3
作 者:王振中
单 位:中国石油大学-自动化05级1班
e - mail:wj_yhl@163.com
********************************程序界面初始化开始******************************************/
//波特率设置初始化
m_ctrlBaud.AddString("300");
m_ctrlBaud.AddString("600");
m_ctrlBaud.AddString("1200");
m_ctrlBaud.AddString("2400");
m_ctrlBaud.AddString("4800");
m_ctrlBaud.AddString("9600");
m_ctrlBaud.AddString("19200");
m_ctrlBaud.AddString("38400");
m_ctrlBaud.AddString("43000");
m_ctrlBaud.AddString("56000");
m_ctrlBaud.AddString("57600");
m_ctrlBaud.AddString("115200");
m_ctrlBaud.SetCurSel(4);
//数据位设置初始化
m_ctrlDataBits.AddString("8");
m_ctrlDataBits.AddString("7");
m_ctrlDataBits.AddString("6");
m_ctrlDataBits.SetCurSel(0);
//校验位设置初始化
m_ctrlParity.AddString("None");
m_ctrlParity.AddString("Odd");
m_ctrlParity.AddString("Even");
m_ctrlParity.SetCurSel(0);
//停止位设置初始化
m_ctrlStopBits.AddString("1");
m_ctrlStopBits.AddString("2");
m_ctrlStopBits.SetCurSel(0);
//发送方式设置初始化
m_ctrlSendMode.AddString("Hex");
m_ctrlSendMode.AddString("ASCII");
m_ctrlSendMode.SetCurSel(1);
//PID TYPE Initial
m_ctrl_pid.SetCurSel(2);
//open or close loop
m_ctrl_loop.SetCurSel(0);
UpdateData(false);
//首先检测计算机中是否有串口设备存在
HANDLE m_hCom; //一个用于检测设备的临时句柄
CString com[257]; //设备的名称数组
CString comtemp; //定义一个临时变量,用于下面的名称数组初始化
//设备名称初始化循环开始
for(int i=1;i<257;i++)
{
comtemp.Format("%d",i);
com[i]="com"+comtemp;
}
//设备名称初始化循环结束
//一般而言,计算机中最多到com4,但是有时不是主板上带的串口,而是通过pci插槽扩展出来的时候,就要考虑从com5甚至更大的情况了
//这里检测的是最大的com值,从com1~com256
bool cnt[257]; //定义一个数组,记录存在的设备,初始为0,即设备不存在
for(i=0;i<257;i++)
{
cnt[i]=0;
}
for(i = 1; i< 257; i++) //进入检测循环
{
m_hCom = CreateFile(com[i], GENERIC_READ | GENERIC_WRITE,0,NULL,OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL| FILE_FLAG_OVERLAPPED, NULL);
/* 这里的CreateFile函数起了很大的作用,可以用来创建系统设备文
件,如果该设备不存在或者被占用,则会返回一个错误,即下面的 INVALID_HANDLE_VALUE ,据此可以判断可使用性。详细参见
MSDN中的介绍。*/
if(m_hCom == INVALID_HANDLE_VALUE) // 如果没有该设备,或者被其他应用程序在用
{ ; //如果不存在,什么都不做
}
else
{
cnt[i]=true; // 如果存在,则记录下来
}
CloseHandle(m_hCom); // 关闭文件句柄,后面我们采用控件,不用API
}
//设备检测循环结束
//检测完设备之后,再对界面的串口设备选择的项目进行初始化
int temp=false; //定义一个临时布尔变量,用于判断cnt数组中的值是否都为0,即不存在串口
//short int num[257]; //定义一个数组用来存放存在的串口的端口号
int j=0;
for(i=1;i<257;i++)
{
if(cnt[i])
{
m_ctrlCOMName.AddString(com[i]);
temp=true; //只要存在一个串口,temp即为真
num[j]=i; //从num0开始记录
j++;
}
}
if(temp)
{
m_ctrlCOMName.SetCurSel(0); //串口存在的话,设置默认值
}
else // 如果不存在,则显示错误信息,防止系统异常造成界面的初始化不完全
{
AfxMessageBox("未检测到串口,请检查串口是否被占用和硬件的连接是否正确,然后重启该程序",MB_OK);
m_ctrlCLEARcount.EnableWindow(false);
m_ctrlCLEARsend.EnableWindow(false);
m_ctrlCLEARrecv.EnableWindow(false);
m_ctrlSAVE.EnableWindow(false);
m_ctrlOPENclose.EnableWindow(false);
m_ctrlSEND.EnableWindow(false);
}
UpdateData(false);
/******************************程序界面的初始化部分*****************************************
完成日期:2008-4-3
作 者:王振中
单 位:中国石油大学-自动化05级1班
e - mail:wj_yhl@163.com
********************************程序界面初始化完成******************************************/
return TRUE; // return TRUE unless you set the focus to a control
}
void CSerialCommDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSerialCommDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSerialCommDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
// Automation servers should not exit when a user closes the UI
// if a controller still holds on to one of its objects. These
// message handlers make sure that if the proxy is still in use,
// then the UI is hidden but the dialog remains around if it
// is dismissed.
void CSerialCommDlg::OnClose()
{
if (CanExit())
CDialog::OnClose();
}
void CSerialCommDlg::OnOK()
{
if (CanExit())
CDialog::OnOK();
}
void CSerialCommDlg::OnCancel()
{
if (CanExit())
CDialog::OnCancel();
}
BOOL CSerialCommDlg::CanExit()
{
// If the proxy object is still around, then the automation
// controller is still holding on to this application. Leave
// the dialog around, but hide its UI.
if (m_pAutoProxy != NULL)
{
ShowWindow(SW_HIDE);
return FALSE;
}
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