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📄 pingpongpio.cpp

📁 CIRRUS 93XX系列windows mobile 6.0 BSP
💻 CPP
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//**********************************************************************
//                                                                      
// Filename: pingpongpio.h
//                                                                      
// Description: Contians the class information for the software (FAKE)
//              DMA.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Use of this source code is subject to the terms of the Cirrus end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to 
// use this source code. For a copy of the EULA, please see the 
// EULA.RTF on your install media.
//
// Copyright(c) Cirrus Logic Corporation 2005, All Rights Reserved                       
//                                                                      
//**********************************************************************
#include "wavecommon.h"


//****************************************************************************
// PingPongSwDma::PingPongSwDma
//****************************************************************************
// Constructore for the PingPongSwDma Class.  Initialized variables.
// 
//
PingPongSwDma::PingPongSwDma(void):
               m_pulDma(0),
               m_ulSysIntr(0),
               m_bExitThread(FALSE),
               m_hEvent(0),
               m_hThread(0)
{
}

//****************************************************************************
// PingPongSwDma::~PingPongSwDma
//****************************************************************************
// Destructor
// 
//
PingPongSwDma::~PingPongSwDma(void)
{
    FUNC_DMA((L"+PingPongSwDma::~PingPongSwDma\n"));
    //
    // Kill the interrupt thread.  I need to know the proper way to do
    // this.
    //
    if(m_hThread)
    {
        m_bExitThread = TRUE;
        WaitForSingleObject
        ( 
            m_hThread,
            INFINITE
        );
    }

    if(m_hEvent)
    {
        CloseHandle(m_hEvent);
    }

    FUNC_DMA((L"-PingPongSwDma::~PingPongSwDma\n"));
}


//****************************************************************************
// PingPongSwDma::Initialize
//****************************************************************************
//
// Since a constructor cannot return an error value we must return the
// use an initialize function.
//
MMRESULT PingPongSwDma::Initialize
(
	void *			pWaveDevice,
    ULONG           ulBufferSize,
    BOOL            bAC97,
    BOOL            bPlayBack
)
{
    MMRESULT            Result = MMSYSERR_NOERROR;
    BOOL                bIntInit;
    PIOBufferParameters sPio;

	m_pWaveDevice=pWaveDevice;

    FUNC_DMA((L"+PingPongSwDma::Initialize\n"));

    m_bPlayBack = bPlayBack;
    
    //
    // Create an event and a thread, and then associate them. 
    //
    if(Result == MMSYSERR_NOERROR)
    {
        m_hEvent = CreateEvent( NULL, FALSE, FALSE, NULL);
        if(!m_hEvent)
        {
            ERRMSG((L"PingPongSwDma::Initialize Failed to Create Interrupt Event.\r\n"));
            Result = MMSYSERR_NOMEM;
        }
    }

    //
    // Get the event handle, register the interrupt, and then
    // associate it with the event.
    //
    if(Result == MMSYSERR_NOERROR)
    {
        m_ulSysIntr         = bPlayBack ? SYSINTR_PIO_PLAYBACK : SYSINTR_PIO_RECORD;
        sPio.ulBufferSize   = m_ulBufferSize = ulBufferSize;
        sPio.bAC97          = bAC97;
        bIntInit = InterruptInitialize(m_ulSysIntr, m_hEvent, (void *)&sPio, sizeof(PIOBufferParameters)) ;
        m_pBuffer           = sPio.pulBuffer;

        if(!bIntInit)
        {
            ERRMSG((L"PingPongSwDma::Initialize Failed to hook interrupt \r\n"));
            Result = MMSYSERR_NOMEM;
        }
    }

    //
    // Create the thread for the IST, passing it the event handle.
    // The IST code calls WaitOnSingleObject, so give it the event handle.
    //
    if(Result == MMSYSERR_NOERROR)
    {
        m_hThread  = CreateThread
        (
            (LPSECURITY_ATTRIBUTES)NULL,
            0,
            (LPTHREAD_START_ROUTINE)IST,
            (PVOID)this,
            0,
            NULL
        );
        if(!m_hThread)
        {
            ERRMSG((L"PingPongSwDma::Initialize Failed to Create IST Thread.\r\n"));
            Result = MMSYSERR_NOMEM;
        }
    }


    if(Result == MMSYSERR_NOERROR)
    {
        //
        // Set the new thread priority to a high priority.
        // This thread priority may be too low.
        //
        //CeSetThreadPriority(m_hThread, 249);
        CeSetThreadPriority(m_hThread, 200);
        Flush();
    }

    FUNC_DMA((L"-PingPongSwDma::Initialize\n"));

    return(Result);    
}

//****************************************************************************
// PingPongSwDma::Flush
//****************************************************************************
// Flushs the audio buffer.  Sets the position to the start of the buffer.
// 
//
void PingPongSwDma::Flush(void)
{
    ASSERT(!m_bPlaying);
    HalAudioSetPosition(m_bPlayBack,(ULONG)m_pBuffer);
}


//****************************************************************************
// PingPongSwDma::Start
//****************************************************************************
// Start DMA running
// 
// return 0 - Success
//        1 - Error
//
MMRESULT PingPongSwDma::Start(void)
{
    FUNC_DMA((L"+PingPongSwDma::Start\n"));

    //
    // Start Audio Playback. 
    //
    HalAudioStartStop(m_bPlayBack, TRUE);

    m_bPlaying =  TRUE;

    FUNC_DMA((L"-PingPongSwDma::Start\n"));

    return(MMSYSERR_NOERROR);
}

//****************************************************************************
// PingPongSwDma::Stop
//****************************************************************************
// Stops DMA
// 
//
MMRESULT PingPongSwDma::Stop(void)
{
    FUNC_DMA((L"+PingPongSwDma::Stop\n"));

    //
    // Stop Audio Playback. 
    //
    HalAudioStartStop(m_bPlayBack, FALSE);

    m_bPlaying = FALSE;         
    Flush();
    FUNC_DMA((L"-PingPongSwDma::Stop\n"));
    return(MMSYSERR_NOERROR);
}

//****************************************************************************
// PingPongSwDma::Pause
//****************************************************************************
// Pauses DMA
// 
// return 0 - Success
//        1 - Error
//
MMRESULT PingPongSwDma::Pause(void)
{
    FUNC_DMA((L"+PingPongSwDma::Pause\n"));

    //
    // Pause Audio Playback. 
    //
    HalAudioStartStop(m_bPlayBack, FALSE);
    m_bPlaying                  = FALSE; 



    FUNC_DMA((L"-PingPongSwDma::Pause\n"));
    return(MMSYSERR_NOERROR);
}

//****************************************************************************
//  PingPongSwDma::CurrentPosition
//****************************************************************************
// 
// return 0 - Success
//        1 - Error
//
ULONG PingPongSwDma::CurrentPosition(void)
{
    ULONG   ulPosition = 0;
    FUNC_DMA((L"+PingPongSwDma::CurrentPosition\n"));

    //
    // Get the currect buffer position from the kernel.
    //
    HalAudioGetPosition(m_bPlayBack, &ulPosition);

    FUNC_DMA((L"-PingPongSwDma::CurrentPosition\n"));
    return ulPosition;
}


//****************************************************************************
// PingPongSwDma::IST
//****************************************************************************
// Interrupt Service thread for the Dma channel.
// 
//
DWORD WINAPI PingPongSwDma::IST(LPVOID lpParameter)
{
    PingPongSwDma *t = (PingPongSwDma *)lpParameter;
    // ULONG       ulInterrupt,ulStatus;
    BOOL        bNext;
    ULONG       ulPosition;

    ASSERT(t);
    FUNC_DMA((L"+PingPongSwDma::IST\n"));

    while(TRUE)
    {
        WaitForSingleObject(t->m_hEvent, INFINITE);
        
        //
        // Check to see if we need to exit the thread.
        //
        if(t->m_bExitThread)
        {
            break;
        }
  
        //
        // Call the call back function.
        //
        if(t->m_pfnCallBack && t->m_hCallBackHandle)
        {
            HalAudioGetPosition(t->m_bPlayBack, &ulPosition);

            if(ulPosition > ((ULONG)t->m_pBuffer + (t->m_ulBufferSize>>1)))
            {   
                bNext = FALSE;
            }
            else
            {
                bNext = TRUE;
            }

            t->m_pfnCallBack(t->m_hCallBackHandle, bNext);
        }

        InterruptDone(t->m_ulSysIntr);
    }

    FUNC_DMA((L"-PingPongSwDma::IST\n"));
    return (0);
}

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