📄 pingpongpio.h
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//**********************************************************************
//
// Filename: pingpongpio.h
//
// Description: Contians the class information for the software (FAKE)
// DMA.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Use of this source code is subject to the terms of the Cirrus end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to
// use this source code. For a copy of the EULA, please see the
// EULA.RTF on your install media.
//
// Copyright(c) Cirrus Logic Corporation 2005, All Rights Reserved
//
//**********************************************************************
#ifndef _H_PINGPONGPIO
#define _H_PINGPONGPIO
class PingPongSwDma : public PingPongDma
{
public:
PingPongSwDma(void);
virtual ~PingPongSwDma(void);
MMRESULT Initialize
(
void * pWaveDevice,
ULONG ulBufferSize,
BOOL bAC97,
BOOL bPlayBack
);
virtual MMRESULT Start(void);
virtual MMRESULT Stop(void);
virtual MMRESULT Pause(void);
virtual void Flush(void);
virtual ULONG CurrentPosition(void);
protected:
static DWORD WINAPI IST(LPVOID lpParam);
CRITICAL_SECTION m_Critsec;
volatile ULONG * m_pulDma;
BOOL m_bPlayBack;
ULONG m_ulSysIntr;
BOOL m_bExitThread;
HANDLE m_hEvent;
HANDLE m_hThread;
};
#endif // _H_PINGPONGPIO
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