📄 ---serendipsegregation.nlogo
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globals [ percent-similar ;; on the average, what percent of a turtle's neighbors ;; are the same color as that turtle? percent-unhappy ;; what percent of the turtles are unhappy?]turtles-own [ happy? ;; for each turtle, indicates whether at least %-similar-wanted percent of ;; that turtles' neighbors are the same color as the turtle]patches-own [ reds-nearby ;; how many neighboring patches have a red turtle? greens-nearby ;; ditto for green turtles total-nearby ;; sum of previous two variables]to setup do-randomize update-variables do-plotsendto do-randomize ca set-default-shape turtles "circle" cct number [ setxy (random screen-size-x) ;; randomize the turtle locations (random screen-size-y) ifelse who < (number / 2) ;; turn half the turtles red, the others green [ set color red ] [ set color green ] if any other-turtles-here ;; make sure each turtle is in its own patch [ find-new-spot ] ]endto setup-segregated no-display set preference "prefers-similarity" do-randomize update-variables go-segregated set preference "prefers-difference" update-variables display do-plotsendto go move-unhappy-turtles update-variables do-plots if not any turtles with [not happy?] [ stop ]endto go-segregated move-unhappy-turtles update-variables if (percent-unhappy = 0) or (percent-similar > 89) [ stop ] go-segregatedendto move-unhappy-turtles ask turtles [ if not happy? [ find-new-spot ] ]endto find-new-spot rt random 360 fd random 10 if any other-turtles-here [ find-new-spot ] ;; keep going until we find an unoccupied patchendto update-variables update-patches update-turtles update-globalsendto update-patches ask patches [ ;; in next two lines, we use "neighbors" to test the eight patches surrounding ;; the current patch set reds-nearby count neighbors with [any turtles-here with [color = red]] set greens-nearby count neighbors with [any turtles-here with [color = green]] set total-nearby reds-nearby + greens-nearby ]endto update-turtles ask turtles [ if preference = "prefers-similarity" [ if color = red [ set happy? reds-nearby >= ( strength-of-preference * total-nearby / 100 ) ] if color = green [ set happy? greens-nearby >= ( strength-of-preference * total-nearby / 100 ) ] ] if preference = "prefers-difference" [ if color = red [ set happy? greens-nearby >= ( strength-of-preference * total-nearby / 100 ) ] if color = green [ set happy? reds-nearby >= ( strength-of-preference * total-nearby / 100 ) ] ] ]endto update-globals locals [ similar-neighbors total-neighbors ] set similar-neighbors sum values-from turtles with [color = red] [reds-nearby] + sum values-from turtles with [color = green] [greens-nearby] set total-neighbors sum values-from turtles [total-nearby] set percent-similar (similar-neighbors / total-neighbors) * 100 set percent-unhappy (count turtles with [not happy?]) / (count turtles) * 100endto do-plots set-current-plot "Percent Similar" plot percent-similar set-current-plot "Percent Unhappy" plot percent-unhappyend; *** NetLogo Model Copyright Notice ***;; This model was created as part of the project: CONNECTED MATHEMATICS:; MAKING SENSE OF COMPLEX PHENOMENA THROUGH BUILDING OBJECT-BASED PARALLEL; MODELS (OBPML). The project gratefully acknowledges the support of the; National Science Foundation (Applications of Advanced Technologies; Program) -- grant numbers RED #9552950 and REC #9632612.;; Copyright 1998 by Uri Wilensky. All rights reserved.;; Permission to use, modify or redistribute this model is hereby granted,; provided that both of the following requirements are followed:; a) this copyright notice is included.; b) this model will not be redistributed for profit without permission; from Uri Wilensky.; Contact Uri Wilensky for appropriate licenses for redistribution for; profit.;; This model was converted to NetLogo as part of the project:; PARTICIPATORY SIMULATIONS: NETWORK-BASED DESIGN FOR SYSTEMS LEARNING IN; CLASSROOMS. The project gratefully acknowledges the support of the; National Science Foundation (REPP program) -- grant number REC #9814682.; Converted from StarLogoT to NetLogo, 2001. Updated 2002.;; To refer to this model in academic publications, please use:; Wilensky, U. (1998). NetLogo Segregation model.; http://ccl.northwestern.edu/netlogo/models/Segregation.; Center for Connected Learning and Computer-Based Modeling,; Northwestern University, Evanston, IL.;; *** End of NetLogo Model Copyright Notice ***@#$#@#$#@GRAPHICS-WINDOW3111862735525256.011000CC-WINDOW264419662525Command CenterMONITOR170288283337Percent Unhappypercent-unhappy11MONITOR43288151337Percent Similarpercent-similar11PLOT44376303496Percent Similartime%0.025.00.0100.0truefalsePENS"percent" 1.0 0 -65536 truePLOT355375614495Percent Unhappytime%0.025.00.0100.0truefalsePENS"percent" 1.0 0 -11352576 trueSLIDER61021843numbernumber50025001400101NILSLIDER9165230198strength-of-preferencestrength-of-preference0.0100.050.01.01%BUTTON75523088setup with random distributionsetupNIL1TOBSERVERBUTTON187247267280gogoT1TOBSERVERBUTTON7116229149setup with segregated distributionsetup-segregatedNIL1TOBSERVERTEXTBOX10192191110ORCHOICE8208169253preferencepreference"prefers-similarity" "prefers-difference"0BUTTON187207267240Initializeupdate-variablesNIL1TOBSERVER@#$#@#$#@WHAT IS IT?------------This project models the behavior of two types of turtles in a mythical pond. The red turtles and green turtles get along with one another. But each turtle wants to make sure that it lives near some of "its own." That is, each red turtle wants to live near at least some red turtles, and each green turtle wants to live near at least some green turtles. The simulation shows how these individual preferences ripple through the pond, leading to large-scale patterns.This project was inspired by Thomas Schelling's writings about social systems (such as housing patterns in cities).HOW TO USE IT--------------Click the SETUP button to set up the turtles. There are equal numbers of red and green turtles. The turtles move around until there is at most one turtle on a patch. Click GO to start the simulation. If turtles don't have enough same-color neighbors, they jump to a nearby patch.The NUMBER slider controls the total number of turtles. (It takes effect the next time you click SETUP.) The %-SIMILAR-WANTED slider controls the percentage of same-color turtles that each turtle wants among its neighbors. For example, if the slider is set at 30, each green turtle wants at least 30% of its neighbors to be green turtles.The "Percent Similar" monitor shows the average percentage of same-color neighbors for each turtle. It starts at about 0.5, since each turtle starts (on average) with an equal number of red and green turtles as neighbors. The "Percent Unhappy" monitor shows the percent of turtles that have fewer same-color neighbors than they want (and thus want to move). Both monitors are also plotted.THINGS TO NOTICE----------------When you execute SETUP, the red and green turtles are randomly distributed throughout the pond. But many turtles are "unhappy" since they don't have enough same-color neighbors. The unhappy turtles jump to new locations in the vicinity. But in the new locations, they might tip the balance of the local population, prompting other turtles to leave. If a few red turtles move into an area, the local green turtles might leave. But when the green turtles move to a new area, they might prompt red turtles to leave that area.Over time, the number of unhappy turtles decreases. But the pond becomes more segregated, with clusters of red turtles and clusters of green turtles.In the case where each turtle wants at least 30% same-color neighbors, the turtles end up with (on average) 70% same-color neighbors. So relatively small individual preferences can lead to significant overall segregation.THINGS TO TRY------------Try different values for %-SIMILAR-WANTED. How does the overall degree of segregation change?If each turtle wants at least 40% same-color neighbors, what percentage (on average) do they end up with?NETLOGO FEATURES----------------In the UPDATE-GLOBALS procedure, note the use of SUM, COUNT, VALUES-FROM, and WITH to compute the percentages displayed in the monitors and plots.CREDITS AND REFERENCES----------------------Schelling, T. (1978). Micromotives and Macrobehavior. New York: Norton.Seee also a recent Atlantic article: Rauch, J. (2002). Seeing Around Corners; The Atlantic Monthly; April 2002;Volume 289, No. 4; 35-48. http://www.theatlantic.com/issues/2002/04/rauch.htmTo refer to this model in academic publications, please use: Wilensky, U. (1998). NetLogo Segregation model. http://ccl.northwestern.edu/netlogo/models/Segregation. 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