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📄 resource.h

📁 it s a small game we can play it for fun
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by eat apple.rc
//
#define IDB_BITMAP1                     101
#define IDB_BACKBASKET                  101
#define IDB_BITMAP2                     102
#define IDB_BACKGROUND                  102
#define IDB_BITMAP3                     103
#define IDB_BANANA                      103
#define IDB_BITMAP4                     104
#define IDB_SPLASH                      104
#define IDB_BITMAP5                     105
#define IDB_EATING                      105
#define IDB_BITMAP6                     106
#define IDB_FRONTBASKET                 106
#define IDB_BITMAP7                     107
#define IDB_GAMEOVER                    107
#define IDB_BITMAP8                     108
#define IDB_GRAPE                       108
#define IDB_BITMAP9                     109
#define IDB_BITMAP10                    110
#define IDB_SMALLMOUSE                  110
#define IDB_BITMAP11                    111
#define IDB_BIGMOUSE                    111
#define IDB_BITMAP12                    112
#define IDB_PEAR                        112
#define IDB_BITMAP13                    113
#define IDB_PLANE                       113
#define IDB_BITMAP14                    114
#define IDB_STRWBERRY                   114
#define IDB_BITMAP15                    115
#define IDB_BITMAP16                    116
#define IDB_TARGET                      116
#define IDB_BITMAP17                    117
#define IDI_EATFRUIT                    118
#define IDI_EATFRUIT_SM                 119
#define IDB_BOTTOM                      120
#define IDB_BPOW                        121
#define IDB_BNEXT                       125
#define IDB_BACKGROUNDLAYER             126
#define IDW_BACKMUSIC                   128
#define IDW_EATING                      129
#define IDW_SUCCESS                     130
#define IDW_PASS                        131
#define IDW_GAMEOVER                    132
#define IDB_BEGIN                       137

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        141
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1003
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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