📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by eat apple.rc
//
#define IDB_BITMAP1 101
#define IDB_BACKBASKET 101
#define IDB_BITMAP2 102
#define IDB_BACKGROUND 102
#define IDB_BITMAP3 103
#define IDB_BANANA 103
#define IDB_BITMAP4 104
#define IDB_SPLASH 104
#define IDB_BITMAP5 105
#define IDB_EATING 105
#define IDB_BITMAP6 106
#define IDB_FRONTBASKET 106
#define IDB_BITMAP7 107
#define IDB_GAMEOVER 107
#define IDB_BITMAP8 108
#define IDB_GRAPE 108
#define IDB_BITMAP9 109
#define IDB_BITMAP10 110
#define IDB_SMALLMOUSE 110
#define IDB_BITMAP11 111
#define IDB_BIGMOUSE 111
#define IDB_BITMAP12 112
#define IDB_PEAR 112
#define IDB_BITMAP13 113
#define IDB_PLANE 113
#define IDB_BITMAP14 114
#define IDB_STRWBERRY 114
#define IDB_BITMAP15 115
#define IDB_BITMAP16 116
#define IDB_TARGET 116
#define IDB_BITMAP17 117
#define IDI_EATFRUIT 118
#define IDI_EATFRUIT_SM 119
#define IDB_BOTTOM 120
#define IDB_BPOW 121
#define IDB_BNEXT 125
#define IDB_BACKGROUNDLAYER 126
#define IDW_BACKMUSIC 128
#define IDW_EATING 129
#define IDW_SUCCESS 130
#define IDW_PASS 131
#define IDW_GAMEOVER 132
#define IDB_BEGIN 137
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 141
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1003
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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