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📄 ntimage.h

📁 ICEExt for Driver Studio3.2的sourcecode
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} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;

//
// Import Format
//

typedef struct _IMAGE_IMPORT_BY_NAME {
    USHORT  Hint;
    UCHAR   Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;

#include "pshpack8.h"                       // Use align 8 for the 64-bit IAT.

typedef struct _IMAGE_THUNK_DATA64 {
    union {
        ULONGLONG ForwarderString;  // PUCHAR
        ULONGLONG Function;         // PULONG
        ULONGLONG Ordinal;
        ULONGLONG AddressOfData;    // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;

#include "poppack.h"                        // Back to 4 byte packing

typedef struct _IMAGE_THUNK_DATA32 {
    union {
        ULONG ForwarderString;      // PUCHAR
        ULONG Function;             // PULONG
        ULONG Ordinal;
        ULONG AddressOfData;        // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;

#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)

//
// Thread Local Storage
//

typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
    PVOID DllHandle,
    ULONG Reason,
    PVOID Reserved
    );

typedef struct _IMAGE_TLS_DIRECTORY64 {
    ULONGLONG   StartAddressOfRawData;
    ULONGLONG   EndAddressOfRawData;
    ULONGLONG   AddressOfIndex;         // PULONG
    ULONGLONG   AddressOfCallBacks;     // PIMAGE_TLS_CALLBACK *;
    ULONG   SizeOfZeroFill;
    ULONG   Characteristics;
} IMAGE_TLS_DIRECTORY64;
typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;

typedef struct _IMAGE_TLS_DIRECTORY32 {
    ULONG   StartAddressOfRawData;
    ULONG   EndAddressOfRawData;
    ULONG   AddressOfIndex;             // PULONG
    ULONG   AddressOfCallBacks;         // PIMAGE_TLS_CALLBACK *
    ULONG   SizeOfZeroFill;
    ULONG   Characteristics;
} IMAGE_TLS_DIRECTORY32;
typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;

#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA64             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY64          PIMAGE_TLS_DIRECTORY;
#else
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA32             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY32          PIMAGE_TLS_DIRECTORY;
#endif

typedef struct _IMAGE_IMPORT_DESCRIPTOR {
    union {
        ULONG   Characteristics;            // 0 for terminating null import descriptor
        ULONG   OriginalFirstThunk;         // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
    };
    ULONG   TimeDateStamp;                  // 0 if not bound,
                                            // -1 if bound, and real date\time stamp
                                            //     in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
                                            // O.W. date/time stamp of DLL bound to (Old BIND)

    ULONG   ForwarderChain;                 // -1 if no forwarders
    ULONG   Name;
    ULONG   FirstThunk;                     // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;

//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//

typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
    ULONG   TimeDateStamp;
    USHORT  OffsetModuleName;
    USHORT  NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR,  *PIMAGE_BOUND_IMPORT_DESCRIPTOR;

typedef struct _IMAGE_BOUND_FORWARDER_REF {
    ULONG   TimeDateStamp;
    USHORT  OffsetModuleName;
    USHORT  Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;

//
// Resource Format.
//

//
// Resource directory consists of two counts, following by a variable length
// array of directory entries.  The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings.  The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name.  These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY {
    ULONG   Characteristics;
    ULONG   TimeDateStamp;
    USHORT  MajorVersion;
    USHORT  MinorVersion;
    USHORT  NumberOfNamedEntries;
    USHORT  NumberOfIdEntries;
//  IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;

#define IMAGE_RESOURCE_NAME_IS_STRING        0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY     0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry.  If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING.  Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this.  Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
    union {
        struct {
            ULONG NameOffset:31;
            ULONG NameIsString:1;
        };
        ULONG   Name;
        USHORT  Id;
    };
    union {
        ULONG   OffsetToData;
        struct {
            ULONG   OffsetToDirectory:31;
            ULONG   DataIsDirectory:1;
        };
    };
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;

//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object.  This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
    USHORT  Length;
    CHAR    NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;


typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
    USHORT  Length;
    WCHAR   NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;


//
// Each resource data entry describes a leaf node in the resource directory
// tree.  It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data.  Typically for new
// applications the code page would be the unicode code page.
//

typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
    ULONG   OffsetToData;
    ULONG   Size;
    ULONG   CodePage;
    ULONG   Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;

//
// Load Configuration Directory Entry
//

typedef struct {
    ULONG   Characteristics;
    ULONG   TimeDateStamp;
    USHORT  MajorVersion;
    USHORT  MinorVersion;
    ULONG   GlobalFlagsClear;
    ULONG   GlobalFlagsSet;
    ULONG   CriticalSectionDefaultTimeout;
    ULONG   DeCommitFreeBlockThreshold;
    ULONG   DeCommitTotalFreeThreshold;
    ULONG   LockPrefixTable;            // VA
    ULONG   MaximumAllocationSize;
    ULONG   VirtualMemoryThreshold;
    ULONG   ProcessHeapFlags;
    ULONG   ProcessAffinityMask;
    USHORT  CSDVersion;
    USHORT  Reserved1;
    ULONG   EditList;                   // VA
    ULONG   Reserved[ 1 ];
} IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;

typedef struct {
    ULONG   Characteristics;
    ULONG   TimeDateStamp;
    USHORT  MajorVersion;
    USHORT  MinorVersion;
    ULONG   GlobalFlagsClear;
    ULONG   GlobalFlagsSet;
    ULONG   CriticalSectionDefaultTimeout;
    ULONGLONG  DeCommitFreeBlockThreshold;
    ULONGLONG  DeCommitTotalFreeThreshold;
    ULONGLONG  LockPrefixTable;         // VA
    ULONGLONG  MaximumAllocationSize;
    ULONGLONG  VirtualMemoryThreshold;
    ULONGLONG  ProcessAffinityMask;
    ULONG   ProcessHeapFlags;
    USHORT  CSDVersion;
    USHORT  Reserved1;
    ULONGLONG  EditList;                // VA
    ULONG   Reserved[ 2 ];
} IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;

#ifdef _WIN64
typedef IMAGE_LOAD_CONFIG_DIRECTORY64   IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY64  PIMAGE_LOAD_CONFIG_DIRECTORY;
#else
typedef IMAGE_LOAD_CONFIG_DIRECTORY32   IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY32  PIMAGE_LOAD_CONFIG_DIRECTORY;
#endif

//
// WIN CE Exception table format
//

//
// Function table entry format.  Function table is pointed to by the
// IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
//

typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
    ULONG FuncStart;
    ULONG PrologLen : 8;
    ULONG FuncLen : 22;
    ULONG Thir

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