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📄 ntimage.h

📁 ICEExt for Driver Studio3.2的sourcecode
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    ULONG   NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;

typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
    USHORT Magic;
    UCHAR  MajorLinkerVersion;
    UCHAR  MinorLinkerVersion;
    ULONG  SizeOfCode;
    ULONG  SizeOfInitializedData;
    ULONG  SizeOfUninitializedData;
    ULONG  AddressOfEntryPoint;
    ULONG  BaseOfCode;
    ULONG  BaseOfData;
    ULONG  BaseOfBss;
    ULONG  GprMask;
    ULONG  CprMask[4];
    ULONG  GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;

typedef struct _IMAGE_OPTIONAL_HEADER64 {
    USHORT      Magic;
    UCHAR       MajorLinkerVersion;
    UCHAR       MinorLinkerVersion;
    ULONG       SizeOfCode;
    ULONG       SizeOfInitializedData;
    ULONG       SizeOfUninitializedData;
    ULONG       AddressOfEntryPoint;
    ULONG       BaseOfCode;
    ULONGLONG   ImageBase;
    ULONG       SectionAlignment;
    ULONG       FileAlignment;
    USHORT      MajorOperatingSystemVersion;
    USHORT      MinorOperatingSystemVersion;
    USHORT      MajorImageVersion;
    USHORT      MinorImageVersion;
    USHORT      MajorSubsystemVersion;
    USHORT      MinorSubsystemVersion;
    ULONG       Win32VersionValue;
    ULONG       SizeOfImage;
    ULONG       SizeOfHeaders;
    ULONG       CheckSum;
    USHORT      Subsystem;
    USHORT      DllCharacteristics;
    ULONGLONG   SizeOfStackReserve;
    ULONGLONG   SizeOfStackCommit;
    ULONGLONG   SizeOfHeapReserve;
    ULONGLONG   SizeOfHeapCommit;
    ULONG       LoaderFlags;
    ULONG       NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;

#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER      56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER      28
#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER    224
#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER    240

#define IMAGE_NT_OPTIONAL_HDR32_MAGIC      0x10b
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC      0x20b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC       0x107

#ifdef _WIN64
typedef IMAGE_OPTIONAL_HEADER64             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER64            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR64_MAGIC
#else
typedef IMAGE_OPTIONAL_HEADER32             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER32            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR32_MAGIC
#endif

typedef struct _IMAGE_NT_HEADERS64 {
    ULONG Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;

typedef struct _IMAGE_NT_HEADERS {
    ULONG Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER32 OptionalHeader;
} IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;

typedef struct _IMAGE_ROM_HEADERS {
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;

#ifdef _WIN64
typedef IMAGE_NT_HEADERS64                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS64                 PIMAGE_NT_HEADERS;
#else
typedef IMAGE_NT_HEADERS32                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS32                 PIMAGE_NT_HEADERS;
#endif

// IMAGE_FIRST_SECTION doesn't need 32/64 versions since the file header is the same either way.

#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER)        \
    ((ULONG_PTR)ntheader +                                              \
     FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) +                 \
     ((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader   \
    ))

// Subsystem Values

#define IMAGE_SUBSYSTEM_UNKNOWN              0   // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE               1   // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI          2   // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI          3   // Image runs in the Windows character subsystem.
// end_winnt
// reserved                                  4   // Old Windows CE subsystem.
// begin_winnt
#define IMAGE_SUBSYSTEM_OS2_CUI              5   // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI            7   // image runs in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS       8   // image is a native Win9x driver.
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI       9   // Image runs in the Windows CE subsystem.
#define IMAGE_SUBSYSTEM_EFI_APPLICATION      10  //
#define IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER  11   //
#define IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER   12  //
#define IMAGE_SUBSYSTEM_EFI_ROM              13
#define IMAGE_SUBSYSTEM_XBOX                 14

// DllCharacteristics Entries

//      IMAGE_LIBRARY_PROCESS_INIT           0x0001     // Reserved.
//      IMAGE_LIBRARY_PROCESS_TERM           0x0002     // Reserved.
//      IMAGE_LIBRARY_THREAD_INIT            0x0004     // Reserved.
//      IMAGE_LIBRARY_THREAD_TERM            0x0008     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_NO_BIND     0x0800     // Do not bind this image.
//                                           0x1000     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER  0x2000     // Driver uses WDM model
//                                           0x4000     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE     0x8000
// end_winnt
#define IMAGE_DLLCHARACTERISTICS_X86_THUNK   0x1000 // Image is a Wx86 Thunk DLL
// Note: The Borland linker sets IMAGE_LIBRARY_xxx flags in DllCharacteristics

// LoaderFlags Values

#define IMAGE_LOADER_FLAGS_COMPLUS             0x00000001   // COM+ image
#define IMAGE_LOADER_FLAGS_SYSTEM_GLOBAL       0x01000000   // Global subsections apply across TS sessions.

// begin_winnt

// Directory Entries

#define IMAGE_DIRECTORY_ENTRY_EXPORT          0   // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT          1   // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE        2   // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION       3   // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY        4   // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC       5   // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG           6   // Debug Directory
//      IMAGE_DIRECTORY_ENTRY_COPYRIGHT       7   // (X86 usage)
#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE    7   // Architecture Specific Data
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR       8   // RVA of GP
#define IMAGE_DIRECTORY_ENTRY_TLS             9   // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG    10   // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT   11   // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT            12   // Import Address Table
#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT   13   // Delay Load Import Descriptors
#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14   // COM Runtime descriptor

//
// Non-COFF Object file header
//

typedef struct ANON_OBJECT_HEADER {
    USHORT  Sig1;            // Must be IMAGE_FILE_MACHINE_UNKNOWN
    USHORT  Sig2;            // Must be 0xffff
    USHORT  Version;         // >= 1 (implies the CLSID field is present)
    USHORT  Machine;
    ULONG   TimeDateStamp;
    CLSID   ClassID;         // Used to invoke CoCreateInstance
    ULONG   SizeOfData;      // Size of data that follows the header
} ANON_OBJECT_HEADER;

//
// Section header format.
//

#define IMAGE_SIZEOF_SHORT_NAME              8

typedef struct _IMAGE_SECTION_HEADER {
    UCHAR   Name[IMAGE_SIZEOF_SHORT_NAME];
    union {
            ULONG   PhysicalAddress;
            ULONG   VirtualSize;
    } Misc;
    ULONG   VirtualAddress;
    ULONG   SizeOfRawData;
    ULONG   PointerToRawData;
    ULONG   PointerToRelocations;
    ULONG   PointerToLinenumbers;
    USHORT  NumberOfRelocations;
    USHORT  NumberOfLinenumbers;
    ULONG   Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;

#define IMAGE_SIZEOF_SECTION_HEADER          40

//
// Section characteristics.
//
//      IMAGE_SCN_TYPE_REG                   0x00000000  // Reserved.
//      IMAGE_SCN_TYPE_DSECT                 0x00000001  // Reserved.
//      IMAGE_SCN_TYPE_NOLOAD                0x00000002  // Reserved.
//      IMAGE_SCN_TYPE_GROUP                 0x00000004  // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD                0x00000008  // Reserved.
//      IMAGE_SCN_TYPE_COPY                  0x00000010  // Reserved.

#define IMAGE_SCN_CNT_CODE                   0x00000020  // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA       0x00000040  // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA     0x00000080  // Section contains uninitialized data.

#define IMAGE_SCN_LNK_OTHER                  0x00000100  // Reserved.
#define IMAGE_SCN_LNK_INFO                   0x00000200  // Section contains comments or some other type of information.
//      IMAGE_SCN_TYPE_OVER                  0x00000400  // Reserved.
#define IMAGE_SCN_LNK_REMOVE                 0x00000800  // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT                 0x00001000  // Section contents comdat.
//                                           0x00002000  // Reserved.
//      IMAGE_SCN_MEM_PROTECTED - Obsolete   0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC          0x00004000  // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL                      0x00008000  // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA                0x00008000
//      IMAGE_SCN_MEM_SYSHEAP  - Obsolete    0x00010000
#define IMAGE_SCN_MEM_PURGEABLE              0x00020000
#define IMAGE_SCN_MEM_16BIT                  0x00020000
#define IMAGE_SCN_MEM_LOCKED                 0x00040000
#define IMAGE_SCN_MEM_PRELOAD                0x00080000

#define IMAGE_SCN_ALIGN_1BYTES               0x00100000  //
#define IMAGE_SCN_ALIGN_2BYTES               0x00200000  //
#define IMAGE_SCN_ALIGN_4BYTES               0x00300000  //
#define IMAGE_SCN_ALIGN_8BYTES               0x00400000  //
#define IMAGE_SCN_ALIGN_16BYTES              0x00500000  // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES              0x00600000  //
#define IMAGE_SCN_ALIGN_64BYTES              0x00700000  //
#define IMAGE_SCN_ALIGN_128BYTES             0x00800000  //
#define IMAGE_SCN_ALIGN_256BYTES             0x00900000  //
#define IMAGE_SCN_ALIGN_512BYTES             0x00A00000  //
#define IMAGE_SCN_ALIGN_1024BYTES            0x00B00000  //
#define IMAGE_SCN_ALIGN_2048BYTES            0x00C00000  //
#define IMAGE_SCN_ALIGN_4096BYTES            0x00D00000  //
#define IMAGE_SCN_ALIGN_8192BYTES            0x00E00000  //
// Unused                                    0x00F00000
#define IMAGE_SCN_ALIGN_MASK                 0x00F00000

#define IMAGE_SCN_LNK_NRELOC_OVFL            0x01000000  // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE            0x02000000  // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED             0x04000000  // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED              0x08000000  // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED                 0x10000000  // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE                0x20000000  // Section is executable.
#define IMAGE_SCN_MEM_READ                   0x40000000  // Section is readable.
#define IMAGE_SCN_MEM_WRITE                  0x80000000  // Section is writeable.

//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX                0x00000001  // Tls index is scaled

#ifndef _MAC
#include "pshpack2.h"                       // Symbols, relocs, and linenumbers are 2 byte packed
#endif

//
// Symbol format.
//

typedef struct _IMAGE_SYMBOL {
    union {
        UCHAR   ShortName[8];
        struct {
            ULONG   Short;     // if 0, use LongName
            ULONG   Long;      // offset into string table
        } Name;
        ULONG   LongName[2];    // PUCHAR[2]
    } N;
    ULONG   Value;
    SHORT   SectionNumber;
    USHORT  Type;
    UCHAR   StorageClass;
    UCHAR   NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;


#define IMAGE_SIZEOF_SYMBOL                  18

//

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