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<center><p><b><font SIZE=+3>Gravity </font></b>
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<br><applet code="Gravity.class" width=500 height=500><param name=soundtrack value="sounds/gravity.au"><param name=thrust value="sounds/beep_arcade.au"><param name=shieldOn value="sounds/beep_space_code.au"><param name=shieldOff value="sounds/beep_arcade.au"><param name=iSplode value="sounds/explode2.au"><param name=theySplode value="sounds/explosion2.au"><param name=iFire value="sounds/beep_casio.au"><param name=theyFire value="sounds/hammer.au"></applet></p></center>
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<hr>Applet Name: Gravity
<br>Applet Source: <a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Figure.java">Figure.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Friend.java">Friend.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Gravity.java">Gravity.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Planet.java">Planet.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Ship.java">Ship.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/TakesABullet.java">TakesABullet.java</a>,
<a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Vapplet.java">Vapplet.java
<br></a>Imports: java.lang, java.awt, java.io, java.net, java.lang.Math,
java.applet, java.util,
<br>Features: image, mouse, keyboard, audio
<br>Author: <a href="file:///C|/FoundCD/Foundations CD-ROM/Applets/Gravity/Gamelan.html">EarthWeb
LLC/Gamelan</a></p>
<p><b><font SIZE=+2>Usage Guide:
<br>
<br></font></b>Gravity is our Java version of a shoot-'em-up arcade-style
game. Use the keyboard command keys to rotate and move the ship as well
as fire or jam on the brakes. The command-key breakdown follows: </p>
<p>::Play Mode:: z rotate ship left x rotate ship right , thrust . fire
[space] shields [tab] brakes e enter Edit Mode [mouse] enter Edit Mode
</p>
<p>::Edit Mode:: [mouse] draw walls/bring into focus the wall or target
nearest to mouse cursor a add enemy target to the wall in focus (where
the red dot is) d delete the target or wall in focus
<br>
<br>One exciting feature of Gravity is its ability to allow the user to
build/ edit the game world visually -- right on the playing screen. To
toggle Edit Mode, hit the "e" key. Once in Edit Eode, draw walls
by clicking, releasing, then dragging the mouse in the direction you wish.
Click again to place the wall. Now move the mouse close to any wall. You
will see a red dot appear. This dot is the proposed placement of a new
enemy target as well as an indicator of which wall is currently "in
focus." Hit the "a" key to add this target or "d"
to either delete an added target or delete the wall which is in focus.
Hit "e" again to exit Edit Mode.
<br>
<br>Play Controls: <b>"z","x"</b>=turn ship, <b>"."</b>=engine,
<b>","</b>=fire, <b>"e"</b>= edit mode on/off
<br>Edit Mode Commands: <b>mouse</b>=draw lines, <b>"d"</b>=delete
line, <b>"a"</b>=add enemy,
<br><b>"l"</b>=load world, <b>"L","S"</b>=load/save
directly to/from filesystem
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<center><br><a href="../index.html"><img src="../images/mantoid.gif" alt="Return to index." border=0 height=109 width=109></a></p>
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