📄 animationdocument.h
字号:
/*
* ==============================================================================
* Name : animationdocument.h
* Part of : Animation example
* Interface :
* Description :
* Version :
*
* Copyright (c) 2004 - 2006 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef __ANIMATIONDOCUMENT_H__
#define __ANIMATIONDOCUMENT_H__
// INCLUDES
#include <eikdoc.h>
// FORWARD DECLARATIONS
class CAnimationAppUi;
class CEikApplication;
// CLASS DECLARATION
/**
* CAnimationDocument.
* An instance of class CAnimationDocument is the Document part of the AVKON
* application framework for the Animation example application.
*/
class CAnimationDocument : public CEikDocument
{
public: // Constructors and destructor
/**
* NewL.
* Two-phased constructor.
* Construct a CAnimationDocument for the AVKON application aApp
* using two phase construction, and return a pointer
* to the created object.
* @param aApp application creating this document.
* @return A pointer to the created instance of CAnimationDocument.
*/
static CAnimationDocument* NewL( CEikApplication& aApp );
/**
* NewLC.
* Two-phased constructor.
* Construct a CAnimationDocument for the AVKON application aApp
* using two phase construction, and return a pointer
* to the created object.
* @param aApp Application creating this document.
* @return A pointer to the created instance of CAnimationDocument.
*/
static CAnimationDocument* NewLC( CEikApplication& aApp );
/**
* ~CAnimationDocument
* Virtual Destructor.
*/
virtual ~CAnimationDocument();
public: // from CAknDocument
/**
* CreateAppUiL
* From CEikDocument, CreateAppUiL.
* Create a CAnimationAppUi object and return a pointer to it.
* The object returned is owned by the Uikon framework.
* @return Pointer to created instance of AppUi.
*/
CEikAppUi* CreateAppUiL();
private: // Constructors
/**
* CAnimationDocument.
* C++ default constructor.
* @param aApp Application creating this document.
*/
CAnimationDocument( CEikApplication& aApp );
/**
* ConstructL
* 2nd phase constructor.
*/
void ConstructL();
};
#endif // __ANIMATIONDOCUMENT_H__
// End of File
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -