📄 bootcode.lds
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/****************************************************************************//* *//* BOOTCODE.LDS - LD script to link the unformat code. *//* *//* Copyright (c) 2001 Cirrus Logic, Inc. *//* *//****************************************************************************//* * Define where to put the various object files in the player. */SECTIONS{ /* * Put the read-only sections first. */ .text ROBASE : { __robase__ = .; *(.text .rodata); __rolimit_ = .; } /* * Put all of the read-write data sections after the read-only sections. */ .data . : { __rwbase__ = .; *(.data); } /* * Place all the zero-init sections after the read-write data sections. */ .bss . : { __zibase__ = .; *(.bss); __rwlimit__ = .; }}
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