📄 init.c
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//****************************************************************************//// INIT.C - Initialize the player hardware and software environment.//// Copyright (c) 1999,2000,2001 Cirrus Logic, Inc.////****************************************************************************#include "globals.h"#include "../hwport.h"//****************************************************************************//// The following function initializes the hardware and software environment// expected by the Internet audio player application. Some very basic// hardware initialization is already handled by vectors.s before it calls// this function.////****************************************************************************voidinitialize(void){ // // Initialize the file system. // FSSetWriteScratch((unsigned char *)ulEndOfRAM); FSInit(); FSSetWriteScratch(0); // // Initialize the output processing. // OutputInit(); // // Initialize the user interface. // UIInit(); // // Initialize the USB controller. //#ifndef HwRegUSBCable USBEnable();#endif}
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