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📄 vectors.s

📁 基于EP7312的MP3播放器源代码,包括MCU和PC端代码.
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//****************************************************************************//// VECTORS.S - Bootup code for the Internet audio player.//// Copyright (c) 2000,2001 Cirrus Logic, Inc.////****************************************************************************#include "../asmdefs.h"#include "../hwport.h"#include "../hwdefs.h"//****************************************************************************//// Zero-initialized read/write data area.////****************************************************************************    _BSS_//****************************************************************************//// Memory buffer used to contain the SVC mode stack.////****************************************************************************SVCStack _LABEL_    _SPACE_ 0x400SVCStackEnd _LABEL_//****************************************************************************//// The following contains the address of the first free word if internal SRAM.////****************************************************************************    _EXPORT_ ulEndOfRAMulEndOfRAM _LABEL_    _WORD_  0//****************************************************************************//// Read-only code area.////****************************************************************************    _TEXT_//****************************************************************************//// The ARM vector table.  This must reside at location 0x00000000 in the ARM's// address space.  When the ARM takes an exception, it changes the program// counter to one of the first eight addresses in memory.  Each vector has only// one instruction, so we use that instruction to load the program counter with// the address of the handler routine, which is stored in a table following the// vector table.////****************************************************************************    _ENTRY_    b       ResetHandler    ldr     pc, UndefV    ldr     pc, SWIV    ldr     pc, PAbortV    ldr     pc, DAbortV    ldr     pc, UnusedV    ldr     pc, IRQV    ldr     pc, FIQV//****************************************************************************//// There is an additional "vector" at 0x24 which can be called by the player to// start an update.////****************************************************************************    b       UpdateHandler//****************************************************************************//// The following is the actual vector table.  It contains the addresses of the// routines which handle each exception type.////****************************************************************************UndefV _LABEL_    _WORD_  HwPlayerAddress + 0x04SWIV _LABEL_    _WORD_  HwPlayerAddress + 0x08PAbortV _LABEL_    _WORD_  HwPlayerAddress + 0x0cDAbortV _LABEL_    _WORD_  HwPlayerAddress + 0x10UnusedV _LABEL_    _WORD_  HwPlayerAddress + 0x14IRQV _LABEL_    _WORD_  HwPlayerAddress + 0x18FIQV _LABEL_    _WORD_  HwPlayerAddress + 0x1c//****************************************************************************//// The table used to compute the CRC32 value of the player image.////****************************************************************************CRCTable _LABEL_    _WORD_  0x00000000, 0x77073096, 0xee0e612c, 0x990951ba    _WORD_  0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3    _WORD_  0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988    _WORD_  0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91    _WORD_  0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de    _WORD_  0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7    _WORD_  0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec    _WORD_  0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5    _WORD_  0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172    _WORD_  0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b    _WORD_  0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940    _WORD_  0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59    _WORD_  0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116    _WORD_  0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f    _WORD_  0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924    _WORD_  0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d    _WORD_  0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a    _WORD_  0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433    _WORD_  0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818    _WORD_  0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01    _WORD_  0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e    _WORD_  0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457    _WORD_  0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c    _WORD_  0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65    _WORD_  0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2    _WORD_  0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb    _WORD_  0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0    _WORD_  0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9    _WORD_  0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086    _WORD_  0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f    _WORD_  0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4    _WORD_  0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad    _WORD_  0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a    _WORD_  0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683    _WORD_  0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8    _WORD_  0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1    _WORD_  0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe    _WORD_  0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7    _WORD_  0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc    _WORD_  0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5    _WORD_  0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252    _WORD_  0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b    _WORD_  0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60    _WORD_  0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79    _WORD_  0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236    _WORD_  0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f    _WORD_  0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04    _WORD_  0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d    _WORD_  0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a    _WORD_  0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713    _WORD_  0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38    _WORD_  0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21    _WORD_  0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e    _WORD_  0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777    _WORD_  0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c    _WORD_  0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45    _WORD_  0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2    _WORD_  0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db    _WORD_  0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0    _WORD_  0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9    _WORD_  0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6    _WORD_  0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf    _WORD_  0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94    _WORD_  0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d//****************************************************************************//// ResetHandler is the startup code which is executed when the ARM processor// first starts executing after a reset.  This is responsible for choosing the// correct image to execute (the player code or the update code).////****************************************************************************ResetHandler _LABEL_    //    // Put the ARM processor into SVC mode and disable the IRQ and FIQ    // interrupts.    //    ldr     r0, =0x000000d3    msr     cpsr_cf, r0    //    // Program the memory controller for nCS0 to speed access to the program    // ROM.    //    ldr     r0, =0x80000000    ldr     r1, =(HwMemConfig1_Value _AND_ 0x000000ff)    str     r1, [r0, _CONST_ HwMemConfig1]    //    // Set the ARM clock rate to 74MHz.    //    add     r0, r0, _CONST_ 0x00002000    ldr     r1, =0x00000006    str     r1, [r0, _CONST_ (HwControl3 - 0x2000)]//// TEMPORARY TEMPORARY TEMPORARY//    //    // If PA0 is high, then ignore the player image (even if it is valid).    //    sub     r0, r0, _CONST_ 0x00002000    ldr     r0, [r0, _CONST_ HwPortABCD]    tst     r0, _CONST_ 0x00000001    bne     skip_image//// TEMPORARY TEMPORARY TEMPORARY//    //    // Check the player image to see if it is valid.    //    ldr     r0, =HwPlayerAddress    bl      CheckImage    //    // If the player image is valid, then branch to it.    //    cmp     r0, _CONST_ 0x00000000    ldrne   pc, =HwPlayerAddress    //    // Copy the code image from ROM to RAM.    ////// TEMPORARY TEMPORARY TEMPORARY//skip_image _LABEL_//// TEMPORARY TEMPORARY TEMPORARY//    _IMPORT_ _ROLIMIT_    ldr     r1, =0x00000000    ldr     r2, =0x60000000    ldr     r3, =_ROLIMIT_    bic     r3, r3, _CONST_ 0x00f00000reset_copy_ro _LABEL_        ldr     r0, [r1], _CONST_ 4        str     r0, [r2], _CONST_ 4        subs    r3, r3, _CONST_ 4        bne     reset_copy_ro    //    // Copy the read-write data block from ROM to RAM.    //    _IMPORT_ _RWBASE_    _IMPORT_ _ZIBASE_    mov     r0, r1    ldr     r1, =_RWBASE_    bic     r1, r1, _CONST_ 0x00f00000    orr     r1, r1, _CONST_ 0x60000000    ldr     r2, =_ZIBASE_    bic     r2, r2, _CONST_ 0x00f00000    orr     r2, r2, _CONST_ 0x60000000reset_copy_rw _LABEL_        cmp     r1, r2        ldrne   r3, [r0], _CONST_ 4        strne   r3, [r1], _CONST_ 4        bne     reset_copy_rw    //    // Fill the zero initialized data block in RAM with zeros.    //    _IMPORT_ _RWLIMIT_    ldr     r2, =_RWLIMIT_    bic     r2, r2, _CONST_ 0x00f00000    orr     r2, r2, _CONST_ 0x60000000    ldr     r3, =0x00000000reset_fill_zi _LABEL_        cmp     r1, r2        strne   r3, [r1], _CONST_ 4        bne     reset_fill_zi    //    // Set up the MMU.  Start by flushing the cache and TLB.    //    ldr     r0, =0x00000000    mcr     _CP15_, 0, r0, _CR7_, _CR7_    mcr     _CP15_, 0, r0, _CR8_, _CR7_    //    // Set user mode access for all 16 domains.    //    ldr     r0, =0x55555555    mcr     _CP15_, 0, r0, _CR3_, _CR0_    //    // Tell the MMU where to find the page table.    //    _IMPORT_ PageTable    ldr     r0, =PageTable    bic     r0, r0, _CONST_ 0x00f00000    orr     r0, r0, _CONST_ 0x60000000    mcr     _CP15_, 0, r0, _CR2_, _CR0_    //    // Enable the MMU.    //    ldr     r0, =0x00000071    mcr     _CP15_, 0, r0, _CR1_, _CR0_    //    // There should always be two NOP instructions following the enable or    // disable of the MMU.    //    nop    nop    //    // Load pointers to the EP7209 internal registers.    //    ldr     r0, =HwBaseAddress    add     r1, r0, _CONST_ 0x00001000    add     r2, r0, _CONST_ 0x00002000    //    // Disable all the interrupt sources.    //    ldr     r3, =0x00000000    str     r3, [r0, _CONST_ HwIntMask]    str     r3, [r1, _CONST_ (HwIntMask2 - 0x1000)]    str     r3, [r2, _CONST_ (HwIntMask3 - 0x2000)]    //    // Program the memory configuration register to properly access the    // peripherals on the board.    //    ldr     r3, [r0, _CONST_ HwStatus]    and     r3, r3, _CONST_ HwStatusBootWidthMask    cmp     r3, _CONST_ HwStatusBootWidth16    ldreq   r3, =(HwMemConfig1_Value | 0x01010100)    ldrne   r3, =HwMemConfig1_Value    str     r3, [r0, _CONST_ HwMemConfig1]    ldreq   r3, =(HwMemConfig2_Value | 0x00000101)    ldrne   r3, =HwMemConfig2_Value    str     r3, [r0, _CONST_ HwMemConfig2]    //    // Program the system control registers.    //    ldr     r3, =HwControl1_Value    str     r3, [r0, _CONST_ HwControl]    ldr     r3, =HwControl2_Value    str     r3, [r1, _CONST_ (HwControl2 - 0x1000)]    ldr     r3, =HwControl3_Value    str     r3, [r2, _CONST_ (HwControl3 - 0x2000)]    //    // Set the direction of the GPIO pins.    //    ldr      r3, =HwPortABCD_DefaultDir    str      r3, [r0, _CONST_ HwDdrABCD]    ldr      r3, =HwPortE_DefaultDir    str      r3, [r0, _CONST_ HwDdrE]    //    // Set the initial state of the GPIO pins.    //    ldr      r3, =HwPortABCD_DefaultValue    str      r3, [r0, _CONST_ HwPortABCD]    ldr      r3, =HwPortE_DefaultValue

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