📄 linkbutton.h
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#if !defined(AFX_LINKBUTTON_H__37D871C6_C673_11D3_B3A5_001088028526__INCLUDED_)
#define AFX_LINKBUTTON_H__37D871C6_C673_11D3_B3A5_001088028526__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LinkButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLinkButton window
class CLinkButton : public CButton
{
// Construction
public:
CLinkButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLinkButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
CFont fUnderline;
HCURSOR hHand;
bool bLBtnDown;
bool bHighlight;
virtual ~CLinkButton();
// Generated message map functions
protected:
//{{AFX_MSG(CLinkButton)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LINKBUTTON_H__37D871C6_C673_11D3_B3A5_001088028526__INCLUDED_)
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