📄 sprites.java~3~
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package WealthGod104;
import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
public class Sprites extends Sprite implements Runnable {
protected LayerManager layerManager;
protected Sprite sp=null;
protected int m_rect_top,m_rect_bottom,m_rect_left,m_rect_right;
protected int x,y,xc,yc,xg,yg;
protected int ENUM_STYPE;//1为once,2loop,3BUMPSTOP
protected int SPRITE_TYPE = 0;//自己定义,默认为0
protected int USERTYPE;//VIR=0;SMS=1
public Sprites(Image image,int m_rect_top,int m_rect_bottom,int m_rect_left,int m_rect_right,
int x,int y,int xc,int yc,int width,int height) {
super(image);
this.m_rect_top = m_rect_top;
this.m_rect_bottom = m_rect_bottom;
this.m_rect_left = m_rect_left;
this.m_rect_right = m_rect_right;
this.x = x;this.y = y;this.xc=xc;this.yc=yc;this.xg=xg;this.yg=yg;
sp = new Sprite(image,width,height);
sp.setPosition(x,y);
}
public void run() {
while(true){
ChangPos();
}
}
public int ChangPos(){
}
}
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