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<P>&copy;Copyright 1996 Rogue Wave Software</P>
<H2>map </H2>
<HR><PRE>     Container</PRE><HR>
<A NAME="Summary"><H3>Summary</H3></A>
<P>An associative container providing access to non-key values using unique keys.  A <B><I>map</B></I> supports bidirectional iterators.</P>
<H3>Contents</H3>
<UL>
<A HREF="#Synopsis"><LI>Synopsis</LI></A>
<A HREF="#Description"><LI>Description</LI></A>
<A HREF="#Interface"><LI>Interface</LI></A>
<A HREF="#Constructors and Destructors"><LI>Constructors and Destructors</LI></A>
<A HREF="#Allocator"><LI>Allocator</LI></A>
<A HREF="#Iterators"><LI>Iterators</LI></A>
<A HREF="#Member Operators"><LI>Member Operators</LI></A>
<A HREF="#Allocator"><LI>Allocator</LI></A>
<A HREF="#Member Functions"><LI>Member Functions</LI></A>
<A HREF="#Non-member Operators"><LI>Non-member Operators</LI></A>
<A HREF="#Example"><LI>Example</LI></A>
<A HREF="#Warning"><LI>Warning</LI></A>
<A HREF="#See Also"><LI>See Also</LI></A>
</UL>
<A NAME="Synopsis"><H3>Synopsis</H3></A>
<PRE>#include &#60;map></PRE>
<PRE>
template &#60;class Key, class T, class Compare = less&#60;Key> 
          class Allocator = allocator>
class <B>map</B>;</PRE>
<A NAME="Description"><H3>Description</H3></A>
<P><B><I>map &#60;Key, T, Compare, Allocator></B></I> provides fast access to stored values of type <SAMP>T</SAMP>  which are indexed by unique keys of type <B><I>Key</B></I>.  The default operation for key comparison is the <SAMP>&#60;</SAMP> operator. </P>
<P><B><I>map</B></I> provides bidirectional iterators  that point to an instance of  <SAMP>pair&#60;const Key x, T y></SAMP> where <SAMP>x</SAMP> is the key and <SAMP>y</SAMP> is the stored value associated with that key.  The definition of <B><I>map</B></I> provides a <SAMP>typedef</SAMP> to this pair called <SAMP>value_type</SAMP>. </P>
<P>The types used for both the template parameters  <SAMP>Key</SAMP>  and<SAMP> T</SAMP> must provide the following (where <SAMP>T</SAMP> is the <SAMP>type</SAMP>, <SAMP>t</SAMP> is a <SAMP>value</SAMP> of <SAMP>T</SAMP> and <SAMP>u</SAMP> is a <SAMP>const</SAMP> <SAMP>value</SAMP> of <SAMP>T</SAMP>): </P>
<PRE>  Copy constructors -  T(t) and T(u)
  Destructor        -  t.~T()
  Address of        -  &#38;t and &#38;u yielding T* and
                       const T* respectively
  Assignment        -  t = a where a is a
                       (possibley const) value of T
</PRE><P>The type used for the <SAMP>Compare</SAMP> template parameter must satisfy the requirements for binary functions. </P>
<A NAME="Interface"><H3>Interface</H3></A>
<PRE>template &#60;class Key, class T, class Compare = less&#60;Key>
          class Allocator = allocator, >
 class map {

public:
// types
   typedef Key key_type;
   typedef T mapped_type;
   typedef pair&#60;const Key, T> value_type;
   typedef Compare key_compare;
   typedef Allocator allocator_type;
   typename reference;
   typename const_reference;
   typename iterator;
   typename const_iterator;
   typename size_type;
   typename difference_type;
   typename reverse_iterator;
   typename const_reverse_iterator;
   class value_compare
      : public binary_function&#60;value_type, value_type, bool>
   {
     friend class map&#60;Key, T, Compare, Allocator>;
     public :
       bool operator() (const value_type&#38;,
                        const value_type&#38;) const;
   };
// Construct/Copy/Destroy
   explicit map (const Compare&#38; = Compare(),
                 const Allocator&#38; = Allocator ());
   template &#60;class InputIterator>
    map (InputIterator, InputIterator,
         const Compare&#38; = Compare(),
         const Allocator&#38; = Allocator ());
   map (const map&#60;Key, T, Compare, Allocator>&#38;);
   ~map();
   map&#60;Key, T, Compare, Allocator>&#38; 
    operator= (const map&#60;Key, T, Compare, Allocator>&#38;);
   allocator_type get_allocator () const;
// Iterators
   iterator begin();
   const_iterator begin() const;
   iterator end();
   const_iterator end() const;
   reverse_iterator rbegin();
   const_reverse_iterator rbegin() const;
   reverse_iterator rend();
   const_reverse_iterator rend() const;
// Capacity
   bool empty() const;
   size_type size() const;
   size_type max_size() const;
// Element Access
   mapped_type&#38; operator[] (const key_type&#38;);
   const mapped_type&#38; operator[] (const key_type&#38;) const;
// Modifiers
   pair&#60;iterator, bool> insert (const value_type&#38;);
   iterator insert (iterator, const value_type&#38;);
   template &#60;class InputIterator>
    void insert (InputIterator, InputIterator);
   iterator erase (iterator);
   size_type erase (const key_type&#38;);
   iterator erase (iterator, iterator);
   void swap (map&#60;Key, T, Compare, Allocator>&#38;);
// Observers
   key_compare key_comp() const;
   value_compare value_comp() const;
// Map operations
   iterator find (const key_value&#38;);
   const_iterator find (const key_value&#38;) const;
   size_type count (const key_type&#38;) const;
   iterator lower_bound (const key_type&#38;);
   const_iterator lower_bound (const key_type&#38;) const;
   iterator upper_bound (const key_type&#38;);
   const_iterator upper_bound (const key_type&#38;) const;
   pair&#60;iterator, iterator> equal_range (const key_type&#38;);
   pair&#60;const_iterator, const_iterator>
     equal_range (const key_type&#38;) const;
};
// Non-member Map Operators
template &#60;class Key, class T, class Compare, class Allocator>
 <SAMP>bool</SAMP> operator== (const map&#60;Key, T, Compare, Allocator>&#38;,
                  const map&#60;Key, T, Compare, Allocator>&#38;);
template &#60;class Key, class T, class Compare, class Allocator>
 bool <B>operator&#60;</B> (const map&#60;Key, T, Compare, Allocator>&#38;,
                 const map&#60;Key, T, Compare, Allocator>&#38;);
// Specialized Algorithms
template &#60;class Key, class T, class Compare, class Allocator>
 void <B>swap</B> (map&#60;Key,T,Compare,Allocator>&#38;,
            map&#60;Key,T,Compare,Allocator>&#38;);
</PRE>
<A NAME="Constructors and Destructors"><H3>Constructors and Destructors</H3></A>
<PRE>explicit <B>map</B> (const Compare&#38; comp = Compare (),
              const Allocator&#38; alloc = Allocator());</PRE>
<UL><P>Default constructor.  Constructs an empty map that  will use the relation <SAMP>comp</SAMP> to order keys, if it is supplied.  The map will use the allocator <SAMP>alloc</SAMP> for all storage management.</P>
</UL>
<PRE>template &#60;class InputIterator>
<B>map</B> (InputIterator first, InputIterator last,
     const Compare&#38; comp = Compare (),
     const Allocator&#38; alloc = Allocator());</PRE>
<UL><P>Constructs a map containing values in the range <SAMP>[first, last)</SAMP>.  Creation of the new map is only guaranteed to succeed if the iterators <SAMP>first</SAMP> and  <SAMP>last</SAMP> return values of type <SAMP>pair&#60;class Key, class Value></SAMP> and all values of <SAMP>Key</SAMP> in the <SAMP>range[first, last)</SAMP> are unique. The map will use the relation <SAMP>comp</SAMP> to order keys, and the allocator <SAMP>alloc</SAMP> for all storage management.</P>
</UL>
<PRE><B>map</B> (const map&#60;Key,T,Compare,Allocator>&#38; x);</PRE>
<UL><P>Copy constructor.  Creates a new map by copying all pairs of <SAMP>key</SAMP> and <SAMP>value</SAMP> from <SAMP>x</SAMP>. </P>
</UL>
<PRE>~<B>map</B> ();</PRE>
<UL><P>The destructor.  Releases any allocated memory for this map.</P>
</UL>
<A NAME="Allocator"><H3>Allocator</H3></A>
<PRE>allocator_type <B>get_allocator</B> () const;</PRE>
<UL><P>Returns a copy of the allocator used by self for storage management.</P>
</UL>
<A NAME="Iterators"><H3>Iterators</H3></A>
<PRE>iterator <B>begin</B>() ;</PRE>
<UL><P>Returns an <SAMP>iterator</SAMP> pointing to the first element stored in the map.  "First" is defined by the map's comparison operator, <SAMP>Compare</SAMP>. </P>
</UL>
<PRE>const_iterator <B>begin</B>() const;</PRE>
<UL><P>Returns a <SAMP>const_iterator</SAMP> pointing to the first element stored in the map. </P>
</UL>
<PRE>iterator <B>end</B>() ;</PRE>
<UL><P>Returns an <SAMP>iterator</SAMP> pointing to the last element  stored in the map, i.e., the off-the-end value. </P>
</UL>
<PRE>const_iterator <B>end</B>() const;</PRE>
<UL><P>Returns a <SAMP>const_iterator</SAMP> pointing to the last element stored in the map. </P>
</UL>
<PRE>reverse_iterator <B>rbegin</B>();</PRE>
<UL><P>Returns a <SAMP>reverse_iterator</SAMP> pointing to the first element stored in the map.  "First" is defined by the map's comparison operator, <SAMP>Compare</SAMP>. </P>
</UL>
<PRE>const_reverse_iterator <B>rbegin</B>() const;</PRE>
<UL><P>Returns a <SAMP>const_reverse_iterator</SAMP> pointing to the  first element stored in the map. </P>
</UL>
<PRE>reverse_iterator <B>rend</B>() ;</PRE>
<UL><P>Returns a <SAMP>reverse_iterator </SAMP>pointing to the last element stored in the map, i.e., the off-the-end value.</P>
</UL>
<PRE>const_reverse_iterator <B>rend</B>() const;</PRE>
<UL><P>Returns a <SAMP>const_reverse_iterator</SAMP> pointing to the last element stored in the map</P>
</UL>
<A NAME="Member Operators"><H3>Member Operators</H3></A>
<PRE>map&#60;Key, T, Compare, Allocator>&#38; 
<B>operator= </B>(const map&#60;Key, T, Compare, Allocator>&#38; x);</PRE>
<UL><P>Assignment.  Replaces the contents of <SAMP>*this</SAMP> with a copy of the map <SAMP>x</SAMP>. </P>
</UL>
<PRE>mapped_type&#38; <B>operator[]</B> (const key_type&#38; x);</PRE>
<UL><P>If an element with the key <SAMP>x</SAMP> exists in the map, then a reference to its  associated value will be returned. Otherwise the pair <SAMP>x,T() </SAMP>will be inserted into the map and a reference to the default object <SAMP>T()</SAMP> will be returned. </P>
</UL>
<A NAME="Allocator"><H3>Allocator</H3></A>
<PRE>allocator_type <B>get_allocator</B> () const;</PRE>
<UL><P>Returns a copy of the allocator used by self for storage management.</P>
</UL>
<A NAME="Member Functions"><H3>Member Functions</H3></A>
<PRE>void
<B>clear</B> ();</PRE>

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