📄 linevector.java
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/*
* LineVector.java
*
* Created on 6. Oktober 2002, 09:46
*/
package org.java3dgamesdk.graphics.util;
import javax.media.j3d.*;
import javax.vecmath.*;
import org.java3dgamesdk.graphics.*;
/**
* Class provides drawing a simple line.
*
* @author Norbert Nopper
*/
public class LineVector extends Model3D {
/**
* Class variable for the red color.
*/
final public static Color3f RED = new Color3f(1.0f, 0.0f, 0.0f);
/**
* Class variable for the green color.
*/
final public static Color3f GREEN = new Color3f(0.0f, 1.0f, 0.0f);
/**
* Class variable for the blue color.
*/
final public static Color3f BLUE = new Color3f(0.0f, 0.0f, 1.0f);
/**
* The line itself.
*/
private LineArray line;
/**
* Default appearance.
*/
private Appearance appearance;
/**
* Creates a vector starting from (0,0,0) to the given point.
*
* @param direction the vector where the line is pointing
* @param color the color of the line
*/
public LineVector(Point3d direction, Color3f color) {
// create the line array ...
line = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3 );
// ... set the coordinates ...
line.setCoordinate(0, new Point3d(0.0, 0.0, 0.0));
line.setCoordinate(1, direction);
// ... and the color
line.setColor(0, color);
line.setColor(1, color);
// create the default appearance
appearance = new Appearance();
}
/**
* Nothing needs to be updated.
*
* @param time the passed time in milliseconds
*/
protected void updateModel(long time) {
// do nothing
}
/**
* Render the line.
*
* @param gc3D the graphics contect 3D to render on
*/
protected void drawModel(GraphicsContext3D gc3D) {
gc3D.setAppearance(appearance);
gc3D.draw(line);
}
}
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