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📄 game.java

📁 j2me游戏Global星球文明,是国外的游戏,45度视角.
💻 JAVA
📖 第 1 页 / 共 3 页
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				flag2 = true;
			if (flag2) {
				if (flag1)
					byte1 = 0;
				else
					byte1 = 2;
			} else if (flag)
				byte1 = 1;
			else
				byte1 = 3;
		} else if (l + i1 > 0) {
			if (k < 22) {
				if (l > 0)
					byte1 = 1;
				else
					byte1 = 3;
			} else if (i1 > 0)
				byte1 = 0;
			else
				byte1 = 2;
		} else if (j < 22) {
			if (i1 > 0)
				byte1 = 0;
			else
				byte1 = 2;
		} else if (l > 0)
			byte1 = 1;
		else
			byte1 = 3;
		people[i][7] = byte1;
		return false;
	}

	public void triggerPeople() {
		boolean flag = false;
		try {
			int l = 0;
			boolean flag1 = false;
			for (int i = peopleNum; i >= 0; i--)
				gw.lv.flags[people[i][11]][people[i][10]] &= 0xfd;

			for (int j = peopleNum - 1; j >= 0; j--)
				switch (people[j][9]) {
				case 1: // '\001'
				case 5: // '\005'
				default:
					break;

				case 0: // '\0'
					short word0 = people[j][8];
					if (word0 >= 7 && word0 <= 9) {
						short word3 = people[j][3];
						if (objects[word3][6] > 0)
							people[j][9] = 3;
					}
					break;

				case 2: // '\002'
					if (!movePeople(j))
						break;
					short word1 = people[j][8];
					if (word1 == 0 || word1 == 1 || word1 == 3 || word1 >= 7
							&& word1 <= 9) {
						people[j][9] = 3;
						break;
					}
					if (word1 == 80) {
						short word4 = people[j][3];
						byte byte2 = objects[word4][2];
						short word8 = people[j][2];
						if (word8 > 0) {
							if (word8 == production[byte2][1][0])
								objects[word4][6]++;
							else if (word8 == production[byte2][2][0])
								objects[word4][7]++;
							people[j][2] = 0;
						}
						word4 = people[j][3];
						byte2 = objects[word4][2];
						if (objects[word4][5] > 0) {
							people[j][9] = 7;
							people[j][5] = (short) (gw.gs.castlei * 22);
							people[j][6] = (short) (gw.gs.castlej * 22);
							people[j][2] = (short) products[objects[word4][2]];
							people[j][7] = 0;
							objects[word4][5]--;
							break;
						}
						if (objects[word4][6] < production[byte2][1][1]
								|| objects[word4][7] < production[byte2][2][1]) {
							people[j][9] = 7;
							people[j][5] = (short) (gw.gs.castlei * 22);
							people[j][6] = (short) (gw.gs.castlej * 22);
							people[j][7] = 0;
							people[j][2] = 0;
						} else {
							people[j][9] = 0;
						}
					} else {
						people[j][9] = 0;
					}
					break;

				case 3: // '\003'
					short word2 = people[j][8];
					short word5 = people[j][3];
					if (word2 == 1 || word2 == 3) {
						if (word2 == 1)
							l = findResource(objects[people[j][3]][0],
									objects[people[j][3]][1], 41);
						if (word2 == 3)
							l = findStone(objects[people[j][3]][0],
									objects[people[j][3]][1]);
						if (l != 0) {
							people[j][9] = 4;
							people[j][5] = (short) ((l & 0xff) * 22);
							people[j][6] = (short) ((l >> 8) * 22);
							people[j][7] = 0;
							people[j][2] = 0;
						} else {
							people[j][9] = 0;
						}
						break;
					}
					if (word2 == 0) {
						byte byte0 = objects[people[j][3]][0];
						byte byte1 = objects[people[j][3]][1];
						l = findFish(byte0, byte1);
						if (l == 0) {
							people[j][9] = 0;
						} else {
							people[j][9] = 4;
							people[j][5] = (short) ((l & 0xff) * 22);
							people[j][6] = (short) ((l + 1 >> 8) * 22);
							people[j][7] = 0;
							people[j][2] = 0;
						}
						break;
					}
					if (word2 < 7 || word2 > 9)
						break;
					if (objects[word5][6] > 0) {
						objects[word5][6]--;
						l = findMine(objects[people[j][3]][0],
								objects[people[j][3]][1], word2 - 6);
						if (l != 0) {
							people[j][9] = 4;
							people[j][5] = (short) ((l & 0xff) * 22);
							people[j][6] = (short) ((l >> 8) * 22);
							people[j][7] = 0;
							people[j][2] = 0;
						} else {
							people[j][9] = 0;
						}
					} else {
						people[j][9] = 0;
					}
					break;

				case 4: // '\004'
					if (movePeople(j)) {
						people[j][9] = 5;
						people[j][4] = 0;
					}
					break;

				case 6: // '\006'
					if (movePeople(j)) {
						people[j][9] = 3;
						short word6 = people[j][3];
						objects[word6][5]++;
					}
					break;

				case 7: // '\007'
					if (!movePeople(j))
						break;
					short word7 = people[j][3];
					stock[people[j][2]]++;
					stock[16] = (short) (stock[7] + stock[8] + stock[14]);
					if (objects[word7][5] > 0) {
						people[j][9] = 2;
						people[j][5] = (short) (objects[word7][0] * 22);
						people[j][6] = (short) (objects[word7][1] * 22);
						people[j][7] = 0;
						people[j][2] = 0;
					} else {
						people[j][9] = 0;
					}
					break;
				}

			for (int k = peopleNum - 1; k >= 0; k--)
				gw.lv.flags[people[k][11]][people[k][10]] |= 2;

		} catch (Exception exception) {
		}
	}

	public static final int BT_DAMBA = 5;

	public static final int BT_DROVOSEK = 1;

	public static final int BT_FERMA = 15;

	public static final int BT_FORT = 16;

	public static final int BT_KAMENOTES = 3;

	public static final int BT_KOCHEGARKA = 6;

	public static final int BT_KOLODEC = 4;

	public static final int BT_KUZNEC = 11;

	public static final int BT_LESOPILKA = 2;

	public static final int BT_MELNICA = 13;

	public static final int BT_PEKAR = 14;

	public static final int BT_PLAVILJNJA = 10;

	public static final int BT_POLE = 12;

	public static final int BT_RYBAK = 0;

	public static final int BT_UGOLSHAHTA = 7;

	public static final int BT_ZHELSHAHTA = 8;

	public static final int BT_ZOLSHAHTA = 9;

	public static final int OBJECTS_MAX = 120;

	public static final int OBJECTS_WIN = 100;

	public static final int OB_ANIMATED = 4;

	public static final int OB_BUILDDAY = 3;

	public static final int OB_I = 0;

	public static final int OB_J = 1;

	public static final int OB_PRODUCT = 5;

	public static final int OB_RES1 = 6;

	public static final int OB_RES2 = 7;

	public static final int OB_TYPE = 2;

	public static final int PEOPLE_MAX = 240;

	public static final int PE_ACCDAY = 4;

	public static final int PE_BUILDING = 3;

	public static final int PE_DIR = 7;

	public static final int PE_I = 10;

	public static final int PE_J = 11;

	public static final int PE_KIND = 8;

	public static final int PE_RESOURCE = 2;

	public static final int PE_STATE = 9;

	public static final int PE_TARGETX = 5;

	public static final int PE_TARGETY = 6;

	public static final int PE_X = 0;

	public static final int PE_Y = 1;

	public static final int PK_HELPER = 80;

	public static final int PS_2BUILD = 2;

	public static final int PS_2CASTLE = 7;

	public static final int PS_2RES = 4;

	public static final int PS_ACCRES = 5;

	public static final int PS_CASTLE = 1;

	public static final int PS_EMPTY = 0;

	public static final int PS_FINDRES = 3;

	public static final int PS_RETURN2BUILD = 6;

	public int Plednik;

	public int Ppesok;

	public int Puragan;

	public int Pvoda;

	public static final int RS_BREVNA = 1;

	public static final int RS_DOSKI = 2;

	public static final int RS_EMPTY = 0;

	public static final int RS_HLEB = 14;

	public static final int RS_INSTRUMENTY = 5;

	public static final int RS_KAMNI = 3;

	public static final int RS_LJUDI = 15;

	public static final int RS_MJASO = 8;

	public static final int RS_MUKA = 13;

	public static final int RS_PISHA = 16;

	public static final int RS_PSHENICA = 12;

	public static final int RS_RUDA = 10;

	public static final int RS_RYBA = 7;

	public static final int RS_UGOL = 9;

	public static final int RS_VODA = 6;

	public static final int RS_ZHELEZO = 4;

	public static final int RS_ZOLOTO = 11;

	public static final int accDuration = 3;

	public static final int buildDuration = 1;

	public int buildsNum;

	public int buildsQuantity[];

	public boolean byUragan;

	public int chapter;

	public static final byte forbuild[][][] = {
			{ { 2, 1 }, { 0, 0 }, { 0, 0 } }, { { 2, 1 }, { 0, 0 }, { 0, 0 } },
			{ { 2, 1 }, { 0, 0 }, { 0, 0 } }, { { 2, 1 }, { 0, 0 }, { 0, 0 } },
			{ { 2, 1 }, { 5, 1 }, { 0, 0 } }, { { 2, 1 }, { 5, 1 }, { 0, 0 } },
			{ { 2, 1 }, { 3, 1 }, { 0, 0 } }, { { 2, 1 }, { 3, 1 }, { 0, 0 } },
			{ { 2, 1 }, { 3, 1 }, { 0, 0 } }, { { 2, 1 }, { 3, 1 }, { 0, 0 } },
			{ { 2, 1 }, { 3, 1 }, { 0, 0 } }, { { 2, 1 }, { 3, 1 }, { 0, 0 } },
			{ { 2, 1 }, { 0, 0 }, { 0, 0 } }, { { 2, 3 }, { 3, 4 }, { 0, 0 } },
			{ { 2, 1 }, { 3, 1 }, { 0, 0 } }, { { 2, 3 }, { 3, 1 }, { 0, 0 } },
			{ { 2, 2 }, { 3, 4 }, { 0, 0 } } };

	public boolean gameover;

	Global gw;

	public int mission;

	public byte objects[][];

	public short people[][];

	public int peopleNum;

	public static final byte production[][][] = {
			{ { 0, 0 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 } },
			{ { 2, 2 }, { 1, 2 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 } },
			{ { 6, 1 }, { 0, 0 }, { 0, 0 } }, { { 0, 0 }, { 0, 0 }, { 0, 0 } },
			{ { 0, 0 }, { 9, 1 }, { 0, 0 } },
			{ { 9, 1 }, { 16, 1 }, { 0, 0 } },
			{ { 10, 1 }, { 16, 1 }, { 0, 0 } },
			{ { 11, 1 }, { 16, 1 }, { 0, 0 } },
			{ { 4, 2 }, { 10, 2 }, { 9, 2 } },
			{ { 5, 2 }, { 4, 2 }, { 0, 0 } },
			{ { 12, 2 }, { 6, 1 }, { 5, 1 } },
			{ { 13, 2 }, { 12, 2 }, { 0, 0 } },
			{ { 14, 2 }, { 13, 2 }, { 0, 0 } },
			{ { 8, 4 }, { 12, 1 }, { 6, 1 } },
			{ { 0, 0 }, { 11, 5 }, { 0, 0 } } };

	public static final int products[] = { 7, 1, 2, 3, 6, 0, 0, 9, 10, 11, 4,
			5, 12, 13, 14, 8, 0 };

	public RecordStore rStore;

	public int resNum;

	public int scores;

	public short stock[];

	public int userid;

}

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